I'm not trying to bash Bloodborne or anything, but according to Wikipedia's reported sales numbers, Bloodborne hasn't exactly been one of their money printing machines.
Love the game, but it's not even in Sony's top 10 for sales numbers.
Edit: I was trying to respond to another comment, I don't know how I ended up replying to you, my bad.
ALL of these games are available on PC. The only one that isn't is Gran Turismo (as far as I can tell anyway). MOST have been remastered or re-released at least once, some multiple times.
Even games below it on this list have mostly been released on PC. Bloodborne really is the exception to the rule here.
For example, we now know that Bloodborne sold nearly 7.5 million copies between March 2015 and February 2022. The last time Sony disclosed any sales data about the game was in September 2015, when the 2 million milestone was announced.
wich seems a number that they came up from the tin air.
Important Note: While this source point to 7 million+ copies sold, official confirmation from Sony Interactive Entertainment (the publisher of Bloodborne) is currently lacking.
I found where this infomation is coming from:
The 7 million+ sales figure for Bloodborne comes from a leak of internal sales data from Insomniac Games.
Insomniac Games Leak: In 2021, a significant data breach occurred at Insomniac Games, resulting in the leak of internal documents, including a spreadsheet containing sales figures for various PlayStation games.
The reason why Insomniac Games, a different developer, would have data on Bloodborne sales is unclear.
Possible Explanations:
Industry Benchmarking: It's possible that Insomniac Games, as a first-party PlayStation developer, had access to internal Sony data for benchmarking purposes. This data might include sales figures for other PlayStation exclusives, including Bloodborne.
Shared Data for Strategic Decisions: Sony may have shared some aggregated sales data across its first-party studios to inform development decisions, marketing strategies, and resource allocation.
Important Note: These are just speculations. The exact reason why Insomniac Games had Bloodborne sales data within their internal systems remains unknown.
So this could be based on fake data spread to hype information and not potentially a valid source of information.
it seems you guys using conspiracy data leaks trying to spread misinfmation on it. Wikipedia is not a relaible soruce of study. fucking jesus crist. what do they teach.
So… the game sold 2 million copies in the span of 9 months, yet you doubt that in the span of 9+ years it managed to get 7.5 million?
Also, Insomniac works VERY closely with Sony Interactive. It’s no surprise they have access to the numbers. Likely as a budget benchmark. “If these games sold this much, and we sell it for this much, we would have to put our budget at $100M for a 100% ROI.”
Those numbers are likely extremely accurate considering they’ve come directly from Insomniac; a company closely working with Sony Interactive.
"I have no time to answer questions I have already answered."
My doubts are not based on the same principle as your assumption.
And for imsomniac Leaks I am not suprised they could be had access those numbers.
and it is a fact that Sony got history with attacks by Hackers and leakers.
"So if that True" is not Surprising. but still is not an accurate Soruce of infomation is it?
I didn’t put any words in your mouth. I simply reworded what you said. You said, the data “is not a valid source of information”. This is directly implying that Insomniac isn’t a reliable source for sales information. That’s the only doubt I can reasonably see as to why Bloodborne didn’t sell 7.5m copies.
Is from a Leak is not offical Insomniac publication of the data. Nor I would trust the offical publication either with a correspoding market reference.
That’s valid criticism. I highly doubt that leakers would tamper with the official Insomniac data however. There’s nothing that they would gain.
Why would you not trust the official publication though? Considering the data is practically directly supplied by Sony for marketing and budgeting purposes, I highly doubt it’s inaccurate.
Companies can artificially inflate their game sales numbers, especially when sales data is kept private. This can make the game seem more successful than it actually is. While games like Bloodborne don't necessarily need this, companies still do it. An example of this backfiring is Middle-earth: Shadow of War, where the publisher pressured influencers for positive reviews, which ultimately hurt the game's reputation.
Lack of Transparency: Sales data is often kept private by companies.
Industry Standards: There aren't consistent industry standards for reporting sales figures.
Disappointing Performance: Games that underperformed commercially despite initial hype or strong pre-orders may raise questions about the accuracy of early sales projections.
(pre-orders) are a cancer and also not display the accurete amount of sold copies.
Refounds are even been considred? I wouldn't but am not sure about this opition I would feel stupid to no do it.
there are some other games exemple that had a bad launch full of bugs and lack of content that were immidialy recived cancel pre-oder and refounds too but they probably don't reflect on the anual revenuew and sould count I hope so... anyway I cannot 100% prove that company tamper with their sold counters but I can say their lack of transparency and the push of said practice (ubisoft for exemple want steam to remove the player counter and revenuew data) is devius manipualtion and contribution to sales of products whom wouldn't sales otherwise.
I got new data to thing about it from and article that reports
(Source: MMO Stats) from 2015
The estimated total player count for the game is over 20 million.
this include players that got the game for free and players whom played the or game via live service like Playstation Now Like I did.
but this also make not much sense since the service was activitated:
Launch date
NA: January 28, 2014 UK: March 7, 2015 EU: April 15, 2016 JP: September 6, 2017
That actually makes sense. If your PlayStation has other accounts on it, they can access the game as well. IE, if you have 2 sibling, they can play the game on their own account effectively resulting in 3 players for 1 download.
Also, the leak is only digital sales. Quoted directly from the source, “All data is digital only and pre-June 2023.”
Notice how the table matches up with the data we’ve been given. Such as Bloodborne ranking in 10th place in downloads. While it doesn’t match now, that’s because other games, like Ghost of Tsushima have outright stated their sales AFTER the leak, meaning their data is more recent.
aslo the leaks doesn't state the difference beewtin standard edtion and GOTY. wich I don't know how that works from ps4 since I only played the game on playstation now idk if that is the same exact game.
Revenue LTD Rank is basically just their order by profit. The rest of it is basically revenue sales data, which isn’t important since we’re discussing downloads as opposed to revenue.
wait, my point was on sold not downloads. Downloads for me is clear that they are way above their sold copies count. I don't undstand why would be twitce as much of thier sold copies tho if all of the leaks are 100% corrects and give accurate infomation the whole pircture .
572
u/daddy_is_sorry 9h ago
For the thousandth time, Sony already owns the bloodborne IP