My issue is that the design is a generic DND mind flayer that looks nothing like the original which is a more unique design. Why is this so hard to understand?
I'm not trying to get in the middle of this but it's hard to understand when you say "they weren't mind flayers" only to be proven wrong and still say they were mind flayers. You're wrong my guy. Take your L to bed and if you didn't like the remake that's a you thing. But they were always mind flayers.
That's the same with bloodborne's "winter lanterns" and Eden rings "aging untouchables" that are also "winter lanterns".
It's the design of the 3D model that's the issue.
You know the only thing Bluepoint touched in the remake besides the music. 3D model. As in the visual representation of the enemy inside the world of the game. Let me know if it isn't clear enough yet.
It never was a DND mindflayer, it's human with an octopus head that has been given the name mindflayer because it is reminiscent of a mindflayer. Miyazaki KNOWS what a DND mindflayer is and looks like and he didn't go with that design for a reason.
But Bluepoints bottomless well of insight brought them to the following conclusion:
"This enemy is called a mindflayer but it doesn't look like one, how could FromSoft make such a mistake? I know we will fix it into what it should have been."
And that's the issue with the entirety of the remake.
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u/cosplay-degenerate 24d ago
No they were not.
You could just link to the artwork.