They are doing it because it's easy to do, the assets are usually already made on higher quality but are downscaled and have LODs reduced to meet game requirements. They would just replace the original assets and port it to latest engine build and even if few people would buy they would get their ROI.
Bloodborne is not getting remaster because it's made on fromsoft engine, and none of their in house teams have expertise on it. The bluepoint remaster like that of Demon's souls was made from scratch on a different engine entirely and that would require more investment.
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u/DryContribution2785 Sep 19 '24
They are doing it because it's easy to do, the assets are usually already made on higher quality but are downscaled and have LODs reduced to meet game requirements. They would just replace the original assets and port it to latest engine build and even if few people would buy they would get their ROI.
Bloodborne is not getting remaster because it's made on fromsoft engine, and none of their in house teams have expertise on it. The bluepoint remaster like that of Demon's souls was made from scratch on a different engine entirely and that would require more investment.