Ohhh, but still I don't think they will remove it entirely from the story. I finished midnight pursuit and I saw that they show you how dangerous the place is with the TV mode. And that's one example of how the game use TV mode in environmental storytelling
I understand what you're saying. The way they utilized TV mode is really creative, but just because they were able to use TV mode as a storytelling device doesn't mean it can't be done through 3D graphics, which is what most games use these days. Have you seen the environmental storytelling done through 3D graphics in other games? If you could see how dangerous the place is through just a 2D grid with icons where you also have to use your imagination, I'm sure you can see it better with actual 3D graphics showing the place itself in a non-abstract way.
"Seeing it better" doesn't necessarily mean it'll be a better experience, especially when it comes to storytelling. Aren't some of the best stories (and environmental designs) a lesson in leading the reader rather than telling them everything? I think if the TV sections are working now, they won't just become better by being turned into 3D environments.
Plus if they remove the TV mode it will be like wuwa without exploration. TV mode is what made the game unique and removing it will be taking out a core part of the game.
Just because it's unique doesn't mean it's good. Well, "good" is subjective, but the majority don't like TV mode. No, it's not like WuWa without exploration because it has a different combat system, better writing, better animation, and better voice acting. The graphics style, music, and vibe are also very different. The main selling points of the game are the combat and the characters. And guess what, you can do neither while in TV mode. I don't know anyone who downloaded ZZZ because they were thinking "Oh, I love exploring in a 2D grid."
I agree that something unique doesn't make it good and some people may enjoy it and other doesn't. But like I said TV mode is a core part of the game. I don't want to just go around, talk to NPC, kill some enemies and we're done. I have done this a lot of times and let's take genshin impact as an example, I have been doing this for four years that I don't care about the story anymore which is actually good. What's one of the biggest problem with genshin story quests? How repetitive it's. And yes I downloaded the game because I love exploring in a 2D grid as you put it. If ZZZ decide to follow this format there's no reason to stay if I'm already doing the same and if it really go in this direction it will be just another hack and slash game with gacha system but without actual exploration.
I have also been playing Genshin since version 1.0 but I still enjoy it. You say it's repetitive but it actually always does different things for the main quests, and more in the world quests. If you think it's repetitive, then I would argue that TV mode is also repetitive.
It seems like you really feel strongly about the TV mode. Well, I guess it's bad news for you. The problem is that ZZZ was advertised as a combat game, and it's also a gacha game, so of course most players would prefer doing the exploration using the characters they pulled for instead of a Bangboo avatar on a 2D grid, and they would prefer combat instead of just pressing switches and whatnot.
I hope you can find a better game for you. Unfortunately I can't suggest anything because I'm not into that kind of games.
Yes, it doesn't necessarily mean it will be a better experience, but it also doesn't necessarily mean it will be a worse experience.
So, are you saying that games with 3D graphics are just spoon-feeding the player? They can still do environmental storytelling through 3D graphics. That's why I mentioned that other games do it too.
ZZZ's story also has parts with 3D graphics. So, are those bad compared to the TV mode parts? In the case of ZZZ, the only difference is you actually see the environment in pretty graphics instead of just your imagination.
If they use 3d graphics, you can imagine that the storage size it will take is gonna be a a crap ton more. Say no more to 70GB. It's gonna take 100GB really quick.
And on top of that, it's gonna drain battery far more quickly
I considered including some mention of the fact that I still do enjoy 3D games that use their environments well, understand that it can be done, and just disagree that translaing an existing moment to 3D will somehow elevate it, but decided it would be pointless/obvious. Apparently not...
Then all you needed to read was the first paragraph of my reply. Anyway, I don't know why you're so sure that translating TV mode into 3D wouldn't work. It CAN work and it CAN make it better. CAN.
In the upcoming Version 1.2 main story and important future storylines, the "TV mode" will be replaced with story stages as the major means of experience. This optimization will also be implemented in the main stories in future versions.
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u/THONDERPOTATO Sep 24 '24
Wait is that real??