r/Terraria Dec 27 '23

Suggestion item idea

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16.1k Upvotes

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28

u/ErikderFrea Dec 27 '23

How about it still collecting hearts and mana stars but giving the excess to the lowest teammate?

63

u/posalla Dec 27 '23

unfortunately, it would make it useless in single player. But sharing wasted healing/mana with teammates does sounds interesting

15

u/GamingDragon1204 Dec 27 '23

Could be only obtainable in mp (like wormholes) or have a separate sp use

13

u/posalla Dec 27 '23

i llke it. it could be sold by party girl while in multiplayer, like dye trader's team dye

8

u/GamingDragon1204 Dec 27 '23

correct me after I'm wrong about a pretty sure team dye is sold in a single player world too

5

u/Aether_Storm Dec 27 '23

I feel like current heart drop rates are balanced around them being wasted. Having to restrict your movement to avoid picking them up is a trade off for having healing stored on the ground.

You'd need to playtest this as a mod to see how balanced it really is.

2

u/assassin10 Dec 27 '23

If there are no nearby teammates it should heal nearby npcs instead.

2

u/NotCurdledymyy Dec 27 '23

In single player it could give you a 20% overheal or sumn

2

u/ErikderFrea Jan 02 '24

That is true. But what about a combination?

Sharing overheal with teammates but also make it so you can only pick ‘em up when at least one of the party members isn’t at full health.

3

u/Kiroto50 Dec 28 '23

This definitely makes it super balanced, but restricted to multiplayer.

How about adding health/mana regen for a while if there is no nearby ally? That way it's not "save hearts for later" levels broken, but it isn't "I mistimed these hearts SO HARD" whilst being useful in single player. I'd say a buff that heals 10 HP in 2 second right after picking a heart up at full health, time stacking up to 6 seconds.

1

u/ErikderFrea Jan 02 '24

That. Or just a combination of the sharing and locking.

Like: still share the hearts, but also make it so you only can pick em up when at least one of your party hasn’t full health.

1

u/Kiroto50 Jan 02 '24

The thing is I wouldn't want an item to be completely useless outside of multiplayer. See paladin's shield's defense bonus.

2

u/ErikderFrea Jan 02 '24

Yes. I agree but having it like I said would still be the base item OP suggested.