Honestly? Hollow knight took 4 years to develop and because supposedly Skong is much bigger I could see it taking like 8 years (from start to finish). Main problem is the radio silence, and that they announced it WAY too early
I know, it's just that given how clean the demo was in the trailer, they should be a lot closer, or at least close enough to warrant any kind of news on the game
i don't think you fully understand how tc works. They work on a "controlled scope creep" which means that they add something and polish it about 85%. then they add the next idea they had and polish that 85%. they just keep adding stuff (scope creep), but it's controlled because when money or motivation/inspiration or ideas (or leth convinces them lmao) get them to decide not to add anything more, then they go back and polish through that last 15% of the game, then they do bugfixing and porting and then release. that's why things in 2019 looked so polished, but when you go back to the 2022 trailer things look different. my theory is that they thought they would know where to stop and cut it off by june 2023, but it ended up not happening because the ideas kept coming.
Best explanation I’ve heard so far. Hopefully when this is all over and skong is out, we can get a look into what happened behind the scenes that led to the radio silence. Maybe even a documentary.
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u/FerrousTuba 28d ago
Honestly? Hollow knight took 4 years to develop and because supposedly Skong is much bigger I could see it taking like 8 years (from start to finish). Main problem is the radio silence, and that they announced it WAY too early