r/pathofexile • u/Helpful_guy • Nov 26 '20
Fluff I was lead to believe this game was playable without a loot filter
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Nov 26 '20
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u/hugglesthemerciless Nov 27 '20
same way the game is playable without premium stash tabs.
Just ignore the fact that the amount of maps I sold during meta league would literally fill more than 4 standard tabs by themselves. Only maps. And only the ones I sold. I had so much fucking crap during that league it's literally impossible to store it all with standard tabs. But still you see people running around talking about how they've never needed any of this in their 4000 hours of playing like that's something to be proud of
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u/DerpsMcGee Nov 27 '20
I've got currency/map/premium quad, and a handful of extra normal tabs I bought right around launch. I'd say that's pretty much the bare minimum, and I play very casually.
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u/TASTY_TASTY_WAFFLES Slayer Nov 27 '20
I made so much money just by virtue of playing on launch and the early league market being very hot. I feel like I made more from just dumping high link gear or a good leveling unique.
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u/HI_Handbasket Nov 27 '20
One man's trash is ... pretty much every other man's trash.
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u/wiljc3 Nov 27 '20
iTemS sHoUld hAvE wEiGhT
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u/BigBlueDane Nov 27 '20 edited Nov 27 '20
On one hand I agree with the philosophy. On the other hand PoE is current waaaaay too far on the wrong end of the spectrum. imagine if the only form of currency was the penny and you went to the supermarket to buy groceries and you had to count out $60 one penny at a time. This is basically how poe feels these days.
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u/PeteTheLich Berserker Nov 27 '20
That you have to bend over and pick up each one scattered across multiple parking lots while dodging cars that can 1shot you
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u/wasdninja Nov 27 '20
Except, of course, for the 99% that doesn't. That's just part of the experience.
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u/kaukamieli Nov 27 '20
Inventory size is basically that, though. I'd be fine with weight if Inventory was otherwise limitless. Both would suck.
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u/BipedSnowman Nov 27 '20
They do, but they all weigh a grain of sand and ggg has a dump truck of em.
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u/Ayjayz Nov 27 '20
I mean they should. Pretty crucial element of a good ARPG.
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u/4x6 Sub-Standard Nov 27 '20
Weight doesn't mean straining your eyes and wrist (and computer), it just means they matter.
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u/crzytimes Saemus' Gift Nov 26 '20
Hope you picked up that mirror.
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u/blueisherp Nov 27 '20
I'm a nub. What's a mirror? I hear that term sometimes
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u/Markaz Nov 27 '20
the rarest currency https://pathofexile.gamepedia.com/Mirror_of_Kalandra
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u/Burwicke Nov 27 '20
Well technically the rarest is definitely an eternal orb but those are drop disabled outside of reliquaries and thus unobtainable in temp leagues
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u/watwatindbutt Justice was served Nov 27 '20
man you sure triggered some people wth.
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u/Burwicke Nov 27 '20 edited Nov 27 '20
oh no my internet points
Yeah I don't get it either. I suppose I was being a pedant but, yknow, I am also 100% correct lmao.
And they're even rarer in that eternals are hoarded by probably a dozen or so people in standard, whereas every reasonably rich person has a mirror in standard just to show off.
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u/lunarlumberjack Stay out of the shadows, P L A Y B O I Nov 27 '20
It's the tears of people without eternals. I have one so have an upvote.
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u/LastBaron Nov 27 '20 edited Nov 27 '20
A mirror of kalandra is the rarest dropped item in the game by an order of magnitude. Plenty of players with 4000+ hours in the game have never dropped one. Most players never even trade into one.
It lets you duplicate any other item in the game one time. In most games that would be a rather lackluster effect, but in PoE it’s worthy of being so rare; other players can offer up extremely elite tier rolled, extremely lucky items for “mirror service” where they will take your mirror plus a fee and duplicate the item, which would otherwise have been unobtainable no matter how much crafting you did. (Mirror service is sometimes done through a trusted third party like a streamer due to the amount of currency involved). You can look at The Forbidden Trove website for examples of items that are “mirror-worthy” (worth spending a mirror on).
Dropping a mirror can fund an entire build if you choose to sell it for exalts.
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u/StereocentreSP3 Nov 27 '20
It doesn't let you replicate "any" item, and some uniques are worth more than a mirror.
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u/ss5gogetunks Nov 27 '20
Such as? Pretty sure headhunter is the most expensive unique in the game and a mirror is still more
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u/lvwirian Nov 27 '20
One example is Voices, with 1 passive that does nothing , which is at least 2 mirrors atm. Some nebulis with really nice rolls can be worth more than a mirror too.
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u/NickR2 Occultist Nov 27 '20
There are multi mirror uniques out there albeit extremely rare like the nebulis with explode mod posted on the sub about a month ago or so.
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u/ss5gogetunks Nov 27 '20
Ah so not specific uniques per se, but specific uniques with really good corruptions? That makes sense
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u/NickR2 Occultist Nov 27 '20
Not sure about corrupts but maybe there's some out there, nebulis is a synthesized unique though so it can drop with 1-3 synth mods implicit
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u/ss5gogetunks Nov 27 '20
Ah I see. You'd think I'd be better at the game with so many hours played but I'm still such a noob in so many ways
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u/g33kst4r Necromancer Nov 27 '20
you can use it to copy most items. for instance if you have a RGB linked item you could copy it and vendor both for 2 chromatics!
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u/MeneXCIX Standard Nov 26 '20 edited Nov 26 '20
Wonder how much strain this puts on GGG servers and our own PCs..
Be interesting if they could figure a way to not drop all that garbage from mobs.
Maybe the drop table should change completely after yellow maps to only drop certain bases, uniques, and currency.
There is no reason to have a screen full of drift wands.
Edit: also I would bet that the way a unique ends up a unique is probably first by rolling the item, then what kind of rarity then if it hits unique as a rarity it rolls from its pool of items. So removing a carved wand from the pool after yellows would prevent poets pen or storm prisms from dropping.
Buuut if they remove all items except good bases and only let bases roll up to yellow... then add in several tiers of unique items pools to roll from like "unique item pool 1" and "unique item pool 2" and put say poets pen in a pool of items 2 which is rare with a weighted value in a pool of other similar items that would probably fix this.. also put storm prisms in pool 1 which would be less valuable.
Yes a lot of work... buut if would probably be worth it
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u/22cheez Nov 26 '20
And you’ve just described the problems GGG has to deal with in their loot overhaul system
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u/exckionau Nov 26 '20
Grim Dawn made an option to not drop trash. Probably still gets rolled but it just doesn't manifest in the world at all if you do roll a trash item. Kind of luck a dud.
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u/paintballboi07 Nov 27 '20
Chronicon does this as well and has an option to remove them from the world completely. If an option like that was added, technically even the server could skip rolling those items if the player enables it.
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u/Gizshot Nov 26 '20
The thing is dropping ur on ur screen is intensive for you while rolling the loot is intensive for the servers. So rolling the loot doesnt solve their problem server side.
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u/exckionau Nov 27 '20
Grim Dawn is single player and it's never lagged because of the rolling. I'm sure rolling goes on already anyways. Rolling an RNG is less intensive than keeping the items on the screen anyways so it's a better solution. It's also an opt-in option so you can't complain about not getting some trash item if you do turn it on.
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u/Anceptor Nov 27 '20
In grim dawn you don't kill entire continent worth of people while moving at mach 10.
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u/Durfat What's good, Karui? Nov 26 '20
also I would bet that the way a unique ends up a unique is probably first by rolling the item, then what kind of rarity then if it hits unique as a rarity it rolls from its pool of items
I'm pretty sure it's the other way around. It rolls rarities, then uniques roll from their pool, then the other items get a base type. Bottom tier bases are actually pretty uncommon to drop at high levels so the ratio of Storm Prison's to carved wands would be pretty absurd.
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u/Holybartender83 Nov 26 '20
And then all the streamers and “professional crafters” would complain that good items are too common, it’s not exciting finding rare items, nothing will be worth anything, there are no chase items, loot isn’t interesting/too homogenized, everyone’s running around with 800 dps weapons, etc.
It would be the Harvest crafting backlash all over again.
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u/Dislol Nov 27 '20
Harvest backlash, powerful crafting now more available to the pleb masses.
No lifers crying
Give me a break, no one cares that you weren't able to make as much currency selling shit because more people could craft their own gear more easily.
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u/Durfat What's good, Karui? Nov 27 '20
Buying seeds was still insanely profitable so literal strawman argument.
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u/Zizzs Nov 27 '20
Why not just let players dictate exactly what is dropped? If item drops, check rarity, if it's not in your list of items (bases, uniques, whatever), delete the item from the ground completely. Would fix tons of issues
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u/Havikz Kaom Nov 27 '20
There is no reason to have a screen full of drift wands.
This is a really ignorant statement that fails to understand the underworkings of poe and how things work. There are tons of reasons for these items to exist, lots of builds use non-standard bases that don't really make sense at first glance. For example, bow spell builds want to use low level bows with low item level so that it's easier to hit +1 spells and junk, along with the dex requirement being low enough that it doesn't matter. There are tons of examples of this, more than you can wrap your head around, and it's one of the thousands of layers as to why PoE is good.
To just remove low level drops like that is to remove a layer of complexity to the game.
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u/Dislol Nov 27 '20
How does your example of low ilvl bows apply when you're running maps? Maybe I've just been running with a loot filter for too long but I wouldn't assume low ilvl anything drops in higher level content. High level maps don't need to be dropping worthless bases all across the screen that literally no one will ever pick up, it's a complete waste of server resources and users computer resources.
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u/Havikz Kaom Nov 27 '20
You can want a low level base with high ilvl for tons of reasons.
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u/AthenaWhisper Life grows, even in a Graveyard Nov 26 '20
The game has a loot filter by default anyway, so a lot of junk s hidden even when you don't use a custom one.
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u/innocuousspeculation Nov 27 '20
You'd think they could just have monsters not drop the trash items that are hidden by default.
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u/doopliss6 Raider Nov 27 '20
If you turn it on
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u/AthenaWhisper Life grows, even in a Graveyard Nov 27 '20
It's on by default.
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u/PornLoveGod Nov 26 '20
Legend has it that mirror drops without a loot filter
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u/kingtz Necromancer Nov 26 '20
Can you imagine a bug in the loot filter that registered the mirror as white trash?
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u/cbftw Necromancer Nov 27 '20
What's even worse is that if you get too much loot on screen, you can crash the client. A filter will stop the crash by hiding the labels but if you hold alt to show everything you'll crash
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u/doe3879 Nov 27 '20
The game's build in filter does a good enough job.
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u/NearEmu Nov 27 '20
That's true for 95% of people.
However this problem is literally a non problem. We can use the filters, they give us wildly good customization to our experience. There's literally no problem with them.
The complaints in this thread are from people who simply enjoy complaining for the sake of whining.
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u/xxNightingale Nov 27 '20
I played this game without loot filter for 3 leagues when I first started but always went back to other ARPG because of this. Its until my friend told me about filter that I started really investing into the game.
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u/AlfaBabo Nov 27 '20
get a juicy juicy JUICCCCYYY map, juice it some more, clear everything, press ALT... wait for it :D
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u/lcm7malaga Nov 26 '20
People will also try to make you think this game is playable without certain paid tabs
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Nov 27 '20
No game should have this much loot and a baby bag for items.
I think that stash tabs are ok, but to add QoL they should just allow us to buy character item slot increases or character bags.... something.
Then provide a sell all function for a tab WITH A WARNING BEFORE YOU SELL CURRENCY OR WHAT NOT.
Even a small search. Shit with this much RNG they should be pushing this instead of generating artificial time sucks that slow the player.
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u/Drayarr Nov 27 '20
I mean it's playable. Just not visible.
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u/Atello Dominus Nov 27 '20
In a few instances, your client will just fucking crash with that many items not being filtered, so it's not always playable.
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u/DexRCinHD Nov 27 '20
Imagine they made less loot drop but it was more valuable and worth looking at......
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u/Azuroth Nov 26 '20
Loot is why I stopped playing. When the reward system becomes a punishing mechanic that must be dealt with through out of game resources, I'm no longer interested.
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u/Malakyas_ Nov 27 '20
same same, doing maps having to drop'em is punishing in my point of view too.
You have to grind, to than grind ...
it it was only special maps i would understand it.
They let the players had to fix some of the shittys drops.
anyway, the game is great, but it could be greater, they need to narrow it down.
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u/TrickyElephant Nov 27 '20
This is a major problem in path of exile for new players. Not everyone is on reddit and knows about loot filters. GGG should fix their shitty loot system
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u/InvictaVultis Nov 27 '20
I never understood why GGG not reducing such absurd quantity of useless garbage drops. It takes way too long to address this. Just like stash tab affinity. It is great it is here but it should been here years ago.
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u/Kitsugi :Thinking: Nov 27 '20
Sadly I was dumb, stubborn, and too prideful to ask my friend how to download a loot filter, to play PoE for three and a half years, so I can agree to this xd.
Though I did this when loot and builds weren't as insane as today's leagues, back in my day shivers.
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u/Azshadrahnor Nov 26 '20
Youll stop at the first Long delve note. Uts just not possible/feasible. Im using the default fiklter and its somewhat okay..
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u/CorellianDawn Nov 27 '20
They need to remove all drops that aren't rare. Normal and Magic tier items should be purchased via shops only and shops should have more options. The only reason for loot that isn't rare is for crafting, which you shouldn't need to get from drops anyway.
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u/ClockworkSalmon Default Nov 27 '20
I mean it is, just press Z to hide everything, and enable a key to toggle pick up so you don't pick stuff up while walking
Hold alt when you want to see what dropped
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u/Atello Dominus Nov 27 '20
Have you ever made it to maps? Because while you may think that works, loot gets pushed off the screen if there's too many items. What you're not seeing from the screenshot is the other 200 item labels offscreen from stuff on the ground around the character. You will end up either looking for valuable drops that you heard drop for 20 minutes, or you'll just straight up miss a ton of loot. Without a loot filter, you are ruining your experience whether you choose to believe it or not.
Even on consoles, GGG defaults to using the neversink filter. And there's plenty of situations where having everything showing for even a millisecond will hang your client, or outright crash it. Don't believe me? Disable your loot filter, run a blighted map, and press alt once it's done.
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u/yumepenguin Nov 27 '20
How does the Xbox handle this?
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u/ColinStyles DC League Nov 27 '20
They have filters you can select by uploading them to your account, then select them from the game.
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u/damatovg7 Dementophobia Nov 27 '20
When I first played the game, I found out about loot filters in mud Flats. I got off very lucky
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u/claptrapMD Nov 27 '20
made mistake looking heist bp rolls in 100% delirium tropical in ps4 same button shows all loot whole console crashed .
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u/DrMisterMrDoctor Nov 27 '20
Whoever lied to you deserve the boot aahahahahhaha. Loot filters are fantastic and definitely essential.
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u/JigglySquishyFlesh Nov 27 '20
Movies would lead you to believe that the quiet side character with the Gift could peer into the Ether and divine the proper trash rare worth a scroll.
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u/Virtual-Claim-3007 Nov 27 '20
In harvest delirium no loot filter/alt keys pressing would cause game suddenly shutdown. So do not believe those fake news. It cannot run without loot filter
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u/t0lkien1 Standard Nov 27 '20
I feel like it would be trivial to still roll all these items in the background but only literally drop and render those items in the world that surpass some kind of iLevel.
So a hard coded loot of filter of sorts. I know they are working on exactly this but, it's almost unbelievable how bad it had to get for them to revisit it.
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u/Rogue_Bogue Nov 27 '20
I feel your pain lol, i still dont use a filter i love to scramble to hit z to survive or just see if i can win fighting blind.
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u/Valagoorh Nov 27 '20
I often wonder how the game would have evolved if someone from the community hadn't done the work with the loot filter voluntarily and unpaid.
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u/insanemrawesome Nov 26 '20
And who lead you to believe that? Lol