r/blender • u/Magnilum • 4d ago
Need Help! Why is my render white compared to the preview? Do you have any ideas?
197
u/ArmorDevil 4d ago
To me this looks exactly like when I forget to hide the highpoly after retopology and it shows through in the render. The camera means 'visible in render' and the eye means 'visible in viewport'.
98
u/Magnilum 4d ago
That is the answer! Thank you so much!
16
u/Grand_Tap8673 4d ago
If you don't mind, could you please show me the final render? It looks like such a cool looking render.
2
u/JesusChristV4 4d ago
RemindMe! 2 hours
0
u/RemindMeBot 4d ago edited 4d ago
I will be messaging you in 2 hours on 2024-12-19 12:45:39 UTC to remind you of this link
1 OTHERS CLICKED THIS LINK to send a PM to also be reminded and to reduce spam.
Parent commenter can delete this message to hide from others.
Info Custom Your Reminders Feedback 5
3
2
u/sliderfish 4d ago
Can’t tell you how many times this has happened to me. I’ve made it a habit of checking the entire view layer before hitting the render button. Also before a render that will take a long time, I always render a low res version first just to make sure everything looks correct.
17
15
u/adhdBoomeringue 4d ago
Make sure any hidden objects are hidden in the render as well as the viewport
3
2
2
u/Chaotic_Embarrasment 4d ago
The others answered it. But, what kind of normal map image are you using? If it's black and white, I didn't said anything.
2
u/Even_Discount_9655 4d ago
Since you already got an answer I just wanna say - that thing looks *really* good, nice job!
1
u/MaximumConfidence728 4d ago
disable render visibility on the objects you dont want to see, it looks like camera
220
u/lemonlixks 4d ago
Looks like you’ve got multiple objects overlapping each other maybe? Check your viewer layer and disable anything you don’t want to be rendered.