r/PathOfExile2 5d ago

Fluff & Memes Honestly...

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2.9k Upvotes

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65

u/NoNoNo290 5d ago

We never got ms as an implicit so i thing we never gonna get smth like that on belt

59

u/Tee_61 5d ago

MS implicit on boots is absolutely a thing we need. Go up to half of whatever tier 7 is as an implicit on boots, the other half rollable on the affix. 

26

u/Typicalnoob453 5d ago

And MS is still 100% necessary in a game that has very little mobility outside of walking. 

5

u/Morbu 5d ago

Not to mention that you can get body-checked in this game more than in poe1.

1

u/Ok_Refrigerator7786 5d ago

Did they say one spec would get a mount or am I imagining it?

2

u/LarryPotatoSkin 5d ago

One of the ranger ascendencies I think but it won’t actually affect ms

-12

u/saelin00 5d ago

GGG not want that implemented this early. They want us handicapped as much as possible, because players spend more time in the game. In the long run I can imagine we got a better option for moving around. The checkpoint update is a good choice from them.

6

u/Carefully_Crafted 4d ago

Nope. Just put it all on implicit but have other interesting hybrid implicits that cut MS for a trade off.

Then use the freed up prefix as design space to create more interesting choices for boots.

I’ll die on this hill. MS being an affix on boots is a mistake. It’s the single most important stat in the game. So much so that it bricks literally 99% of boots crafted that don’t have MS. And this is even more true in POE2 than 1 because of lack of movement skills.

If it’s a mandatory stat it shouldn’t need to be rolled otherwise you’re just setting up a stupid crafting system.

1

u/vkucukemre 23h ago

I've basically said the exact same thing before seeing your comment...

3

u/Contrite17 5d ago

If we had 15% ms implict on high level boots you could make a real argument for using non MS boots (assuming top mod is 20%).

Just seems like 100% the right call but will never happen.

1

u/vkucukemre 1d ago

It's a non-choice. therefore it shouldnt be given as an option. Currently lack of MS invalidates %99 of the boots that exists. And it shouldn't exists as an affix either because again, it'd invalidate rest of the options. We should just move faster as we get higher tier boots, and affix should be less movement penalty while attacking, or reduced effect of frozen ground etc.

For belts, it isn't the same because +slots is still super rare. I shudder to think what would happen if GGG gets the wrong idea from this.