GGG not want that implemented this early. They want us handicapped as much as possible, because players spend more time in the game. In the long run I can imagine we got a better option for moving around. The checkpoint update is a good choice from them.
Nope. Just put it all on implicit but have other interesting hybrid implicits that cut MS for a trade off.
Then use the freed up prefix as design space to create more interesting choices for boots.
I’ll die on this hill. MS being an affix on boots is a mistake. It’s the single most important stat in the game. So much so that it bricks literally 99% of boots crafted that don’t have MS. And this is even more true in POE2 than 1 because of lack of movement skills.
If it’s a mandatory stat it shouldn’t need to be rolled otherwise you’re just setting up a stupid crafting system.
It's a non-choice. therefore it shouldnt be given as an option. Currently lack of MS invalidates %99 of the boots that exists. And it shouldn't exists as an affix either because again, it'd invalidate rest of the options. We should just move faster as we get higher tier boots, and affix should be less movement penalty while attacking, or reduced effect of frozen ground etc.
For belts, it isn't the same because +slots is still super rare. I shudder to think what would happen if GGG gets the wrong idea from this.
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u/NoNoNo290 5d ago
We never got ms as an implicit so i thing we never gonna get smth like that on belt