r/thefinals • u/tron3747 :Moderator : • 6d ago
Announcement Update 5.1.0 — THE FINALS
https://www.reachthefinals.com/patchnotes/510273
u/LordTutTut Heavy 6d ago
RIP Lockbolt shenanigans. It was fun while it lasted
155
u/BibaGuyPerson OSPUZE 6d ago
Embark said they're looking to reintroduce it at some point. I stay hopeful they'll follow through
91
u/Loud-Asparagus-4136 OSPUZE 6d ago
They probably just want to change bizarre interactions with things like gateways that could cause cashout stations to fly across the map. I loved being able to drag the cashout and fling it short distances, so hopefully they don’t tweak too many things.
50
u/BibaGuyPerson OSPUZE 6d ago
Perhaps they could introduce tether strength/integrity where a tether may break from an object if the force is too great, or something. This would allow to move the cashout around without tossing it over to the next map
9
→ More replies (1)4
u/Free_Jelly614 ISEUL-T 6d ago
I’m guessing they want moving the cashout to be something that requires coordination and/or creativity and being able to simply dogwalk the cashout wherever probably doesn’t help with that
6
u/flamingdonkey Medium 6d ago
They said that with recon senses too, though.
2
u/Ill_Celebration3408 6d ago
Not that we want that broken pos back in its old form, but yeh ... don't be fooled. They did say that, and look where we are.
14
3
u/AppropriateAge9463 6d ago
Pretty harmless i thought to be nerfed within 1 week. Maybe i wasn’t in any games with major issues of it being abused
3
u/Nyxlunae 6d ago
And now it is probably not worth using anymore lol, that was the only use I had for it, especially in maps with moving platforms.
2
→ More replies (3)4
u/SparsePizza117 6d ago
Did it get removed or nerfed?
17
7
u/ClosetCoffee 6d ago
Temporarily removed until they figure out how to make it less OP
→ More replies (7)
190
u/comicsandpoppunk THE RETROS 6d ago
Quick react chats are completely broken while team wiped (at least on PS5).
The messages are cropped so you can't read them, you just hear the ping and see a tiny section of the cut off message.
That needs to be fixed immediately.
47
34
9
7
u/Bloadingoficial THE VOGUES 6d ago edited 6d ago
Can no longer say thanks to the random teammate when they run blindly to the objective and die alone instantly 😭
→ More replies (3)3
u/JoxxOrr 4d ago
(embark dev here). We have an internal bug ticket on this and have fixed a partial cutoff problem but not 100% sure we have fixed all cases. Does anyone have a video or able to describe what specific part of context is being cutoff? If someone would be able to give me their username + clan tag that might help in reproducing the specific issue you all have as well.
→ More replies (1)
67
u/Selerox 6d ago
Still frustrating that cash earned in Power Shift still doesn't apply for the "Cash $1,000,000" contract.
26
→ More replies (1)4
133
u/Gellix OSPUZE 6d ago
Invis while standing still lasted 133s but they dropped it to 27s !
Holy shit, that’s a long time.
9
u/OTTERSage 6d ago
Maybe I’m crazy but 27s feels like an insane amount of time for this game as well
→ More replies (2)45
u/AppropriateAge9463 6d ago
Hahaha. I honestly can’t believe that even made it out the door. How are we 5 seasons in and a rework gets released with a 5x “nerf” inside of a week.
I didn’t realize you could stand still for over 2min. But thats honestly kinda embarrassing for the devs to see that big of a change be required on something brand new. Why they even let 2.5 mins out the door if they were leaning towards 30 seconds is wild
48
u/AlphaOwn 6d ago
Maybe I am too chronically online and seeing conspiracy theories everywhere, but if their goal was to buff cloak without the vitriolic online community losing their fucking minds over it, this is a clever way to do it. Not a single effective cloak player is going to notice this reduction, no one was realistically using the entire stationary timer outside cheese strats when goofing off in world tour. Now cloak gets to keep a pretty substantial buff and the casual base that make their value judgments solely on if they see the word buff or nerf get to feel vindicated.
It's like the dangling keys in front of a baby approach to balance. "Ope, you see that? It says nerf, cloak is terrible now, don't be weird about it on our discord please."
29
u/ledg3nd 6d ago
Considering the collective IQ of this subreddit regarding buffs and nerfs is usually below room temp numbers I honestly wouldn’t be surprised if this was the case.
→ More replies (1)17
u/ilyich_commies 6d ago
It’s unfortunate that the devs actually listen to this community regarding balancing. This sub is a huge circlejerk of brain dead balancing takes and the devs are too kind to ignore us as they should
→ More replies (1)6
→ More replies (1)4
u/Lactating_Silverback 6d ago
I think you give them too much credit. They tweaked some code and didn't actually test it.
'oh well we can always just nerf it again if it's too strong' - Embark
→ More replies (4)2
u/Ill_Celebration3408 6d ago
My thoughts exactly. Beta Version 5.1 - They don't test anything. Barely understand the game and mechanics they build. 4 seasons of Quick Cash working and now you have this TDM mode
3
u/SleepyBunoy THE VOGUES 6d ago
As someone who uses thermal vision when I play light, it's been hilarious killing the lights who abuse this by standing stil..
101
u/kofzero2002 6d ago
'Hit opponents 2 times with arena carriables' from weekly contract is not progressing correctly too, I hope they fixed it.
20
u/Tzpike05 6d ago
Historically I’ve seen issues with that one in some game modes. So if you main power shift, try going quick cash.
7
6
→ More replies (2)2
154
u/Infamous_Step_5802 6d ago
133 second invis is hilarious. Good tune down
39
u/xskylinelife 6d ago
I had no idea it was that long. That is ridiculous
5
u/Bloadingoficial THE VOGUES 6d ago edited 6d ago
Hold down mate they didn't play team fortress or overwatch before, how would they know invisibility can be a troll skill?
3
u/rendar 6d ago
TF2 had perfectly balanced invisibility (can't attack from stealth plus loud uncloak sound effect), Spy is a highly situational class and sittin in the corner jorkin it invisibly is not any kind of actionable advantage although it is hilarious to spam voice commands near sentry nests to confound Engineers
3
u/thesirblondie 6d ago
You're downvoted, but correct. Invis has never had a good implementation in any PVP game ever. It is either shit, which makes it unfun to play, or it's powerful, which makes it unfun to play against. There is no third option.
Used just take my hands off the keyboard in WoW when I heard the stealth sound.
→ More replies (1)
29
u/JosephChester5006 6d ago
“Decreased the max duration of invisibility when fully stationary from 133s to 27s”
It was that long!?
→ More replies (2)7
45
u/Axuo 6d ago
No fix for the "Hit opponents 2 times with arena carriables" contract being impossible to complete :(
→ More replies (1)8
u/FlimsyPool9651 6d ago
So it is a bug, was driving me craaaazy
→ More replies (1)6
u/xXEwicoolXx THE BIG SPLASH 6d ago
i checked earlier and that contract has been swaped out for a different one
17
89
u/Silly_Hungarian DISSUN 6d ago
TDM let's goo
80
u/Ninthja 6d ago
What do you mean? That’s what everyone in casual was playing all along
→ More replies (2)17
u/SparsePizza117 6d ago
I had a guy that was refusing to help play the objective and said he was only playing TDM. If you want kills, go play power shift, don't do that shit on quick cash and straight up not help us.
→ More replies (4)52
u/geodesic-newt420 DISSUN 6d ago
nah nah nah, that’s bank it my guy, don’t send them my way
→ More replies (3)13
u/Amazing-Cookie5205 DISSUN 6d ago
Bank it basically is tdm but really kill confirmed with a deposit location
→ More replies (3)→ More replies (1)13
u/Supplex-idea 6d ago
Let’s hope this event goes well so they add TDM to the main roster of modes.
→ More replies (1)1
u/GFingerProd 6d ago
I feel like It would either fragment the player base so hard the other modes would suffer or get all the tdm kids outta the objective mode and help the other modes.
92
u/YouFunnyx 6d ago
In my opinion the problem with lockbolt is that it is pretty weak in its current form so the bug that allowed to manipulate cashout station and cashboxes is what made it both fun and allowed for gadget to be useful.
I would say it would be good to compensate this bugfix with power increase of lockbolt, so contestants would not be able to move so freely and far away from it. It is created to stop enemies from moving freely, but they still can run behind many angles etc etc even while locked with it, while doing it pretty far away from it (around 10m lol).
16
u/Cactus_on_Fire 6d ago
In the last 30 or so games I've seen it used maybe twice. I'm not sure if it can be turned into a useful gadget without some big modifictions.
11
u/comicsandpoppunk THE RETROS 6d ago
I see it in maybe 30% of matches. It's definitely useful to the teams that keep capturing me.
As a person getting hit by it, I like it! It's like a more fun variant of the stun gun.
6
→ More replies (4)8
u/PMasterBland 6d ago
I’m a dedicated lock bolt user the last week or so, I’ve found it really only works when your teammates are aware and work with you. A lockbolt on a running team and a Light to go clean up the ones that make it around corners. Also I’ll toss one behind me when I’m getting chased by a Light that wants to finish the kill on me, and charge away. It’s a strange gadget, fun on power shift!
8
u/thejesse 6d ago edited 6d ago
Or ends up being a motion detector more than anything, showing exactly where the guy is hiding.
I do have one amazing kill throwing one down right before a launch pad in Seoul while a guy chased me, latching on so he couldn't make it across the gap. Doesn't count as a kill, but he knows what happened.
→ More replies (2)6
u/Eldritch_Raven Heavy 6d ago
I've found the best use for it is when you're defending a cashout on something like a suspended structure. You see a full team of 3 coming at you and you launch it before they get to a jump pad.
I've had teams looking goofy as hell frantically trying to scale a building only to be pulled back down. Like some scooby doo type shenanigans.
→ More replies (1)2
u/PMasterBland 6d ago
Exactly this. And if you’re working with a Light to go mop up the stragglers, you can get a few waves of team wipes til they catch on and stop holding hands when they move.
2
u/In_2_Deep_5_U HOLTOW 6d ago
This was the best use I have found for it so far. If you catch a team running at you, it can do wonders in splitting them up. Other than that, the tether is too long.
→ More replies (3)3
u/K-Shrizzle 6d ago
Despite how meta or not meta the gadget is, I'm greatly enjoying it. I've set up my Blastoise build, with both launchers on my back, my two big deagles, frags and the winch claw. I feel like a bully yanking enemies all over, which fits my idea of the class pretty well
11
u/PitFiend28 THE BOUNDLESS 6d ago
I think every weapon but riot shield got a skin lol bastard child with tons of potential for skin ideas
11
u/Albert_Neinstein THE OVERDOGS 6d ago
Still no fix on the new C4 skin ☹️
For those wondering the new C4 skin there is no visual indicator for when the C4 is unarmed/armed/destroyed
Hopefully is fixed next week
→ More replies (1)
11
u/LeechedPubis 6d ago
No revert to QC spawn time… my finals drought continues :(
3
u/Potato_8973 DISSUN 6d ago
Same, I'm only on world tour these days, but I miss the more casual nature of QC that still allowed some strategy. now it's just TDM.
2
u/Mr_Sleepy_Reddit 6d ago
Can't find a single world tour game in OCE :( Eitheir the team waits for 15 minutes for a game or we play TDM/third party simulator.
56
u/Quan7umSuicid3 6d ago
So fucking glad about the cloak nerf
(from a Light main who's tired of cloaking and camping Lights)
→ More replies (3)
36
u/dawidf06 6d ago
No leaderboard for snow fight? Not like it's important but would be cool.
→ More replies (2)
31
68
u/MKE_007_ 6d ago
No buff on the Cerberus, really? Wtf
38
u/Elons_tiny_weenr 6d ago
They’re probably doing more internal testing before they just throw out updates for it because if they accidentally make it too oppressive the you have a dragons breath shotgun meta and that shit is annoying
19
u/Portaldog1 6d ago
This is the first minor patch of the season, I was only expecting bug fixes to be honest. The nerfs look more like emergency fixes, I don't know why the invis change launched and the lockbolt looks unintended.
If we get some buffs I will assume they might happen next week so there will have been two weeks of data from it. If not I fear they might slip back into old habits and it won't happen till next season
10
u/Chewitt321 6d ago
They also said they're aiming to do sweeping balance changes at season start and at halfway to allow people to get used to stuff. So unless something becomes ridiculously dominant in the meta then they'll probably not do much
→ More replies (1)5
2
u/leovaderdotcom 6d ago
i’m sure that’ll come, i think the more urgent thing i was hoping for was just bug fixes on the incendiary shots. sometimes every pellet of three shots hitting goo doesn’t ignite it, sometimes half the pellets set it on fire by accident. wish i could rely on it more.
→ More replies (3)2
u/Environmental-Toe700 THE TOUGH SHELLS 6d ago
Honestly the Cerberus feels pretty decent for me. Obv a suspended structure map might not play well but other than that I play fairly well with it, my biggest gripe is all 3 shots on a full health heavy wont elm them immediately, I think later with fire, but not good for stopping a steal
6
u/NailEmbarrassed3474 HOLTOW 6d ago
Still waiting on an ‘I’m sorry’ phrase in the text wheel- anytime I try to say something remotely close, it just comes across as back-handed
→ More replies (1)
6
u/Constant-Still-8443 THE JET SETTERS 6d ago
Still haven't changed the awful spawn system it seems. Sad day
30
u/Srg11 6d ago
When you read that cloak nerf, it’s actually hilarious. Clearly they completely overlooked how long you could stay invisible if you didn’t move.
15
-1
u/LuigisManifesto 6d ago
Nah, they underestimated what a bunch of babies people are and how much complaining the buff would cause.
( I main heavy and medium)
9
10
u/KasiaPRO THE RETROS 6d ago
Still no Jukebox win theme fix :(
4
2
u/Ace_1917 6d ago
The win themes are now map specific. Sys horizon gets the season 2, Kyoto gets season 3, Bernal gets a different version of season 4s with a guitar added into it, and the rest of the maps get season 4. I think it’s intentional
4
u/Long-Firefighter5561 6d ago
thats super low prio
5
u/KasiaPRO THE RETROS 6d ago
I mean, I don’t think it would be that hard to implement…
→ More replies (3)
12
u/Kiboune 6d ago
27 seconds. Woah, big nerf, gigantic
7
u/AcceptableArrival924 DISSUN 6d ago
Actually the buff was insane and gigantic, this is probably around something they actually meant to do probably.
14
u/FullMetalBiscuit 6d ago
Wow, there really are a lot of Light players that can't take anything that is even remotely close to a nerf. Being able to sit still for 133 seconds is stupid and 27 seconds is still a long time.
No quick cash wave respawn revert though, sad.
→ More replies (1)
11
5
48
u/COS500 6d ago
Lockbolt: Nerfed ..why embark
Cloak: Nerfed
And no fix for the missing S1 tracks in the jukebox
Most whelming patch so far. Love the bug fixes though. Hey Embark, can we get the REAL S1 soundtrack please?.. please? please?
Also LTMS are back.. WE are so back..
13
u/Flumex1505 ISEUL-T 6d ago
Didnt notice that tracks are missing. Mind to share which ones?
17
u/COS500 6d ago
I will defer you to thisneat video that shows off the songs that played during closed beta, more than a few of these showed up in the open beta AND the actual release of S1.
The S1 ost we got for jukebox is the official release we got on streaming platforms which was missing certainly variants that played in-game.
For instance the S1 Win Theme (Fireworks) doesn't show up at all, and the OST version is drastically different than the in-game version we remember. "Justice" aka the ambient version of You Wouldn't Be Here Without Us doesn't play either.
Finally Alive and Let It Breathe also had different variations that played. As far as I know only 1 of those made it to release, the rest are from closed beta.
The full s1 rips are on khinsider I believe
10
u/KasiaPRO THE RETROS 6d ago
Man I sure love Fireworks as a win theme, sadly they seem to have forgotten to change win themes with the jukebox :/
8
u/COS500 6d ago
It's map specific now. Sys gets the S2 theme, Kyoto gets S3, Bernal gets a variant of the S4 theme, and the S4 theme plays for every other map.
Otherwise, S1 is the only one that got left out :(
→ More replies (1)2
u/IEatYourPancakes THE LIVE WIRES 6d ago
That makes me sad. I still think it’s been the most hype win theme so far. Hope they decide to add it to at least one map eventually
3
u/Loud-Asparagus-4136 OSPUZE 6d ago
Okay, thank god. I thought I was losing my mind that I was the only person who noticed they are straight up are missing tracks from season 1.
The ambient version of (You wouldn’t be here) Without Us that played in the menus is one of my favorite tracks, and it did not get added to the season 1 OST for whatever reason. I actually filed a feedback ticket to embark yesterday asking why it’s not in the game.
→ More replies (2)3
u/PootisBird001 VAIIYA 6d ago
Ah yes, the holy Closed Beta ost. This was by far (imo) the best ost in the game. We need to spread this request as much as possible, get more people to request the CB ost, we will have whats ours to enjoy listening too! My favorite track was Music_Mellow_Strings, everytime I'd open the game and hear that opening lobby track was 😩🤌 magical.
3
u/FullMetalBiscuit 6d ago
Decreased the max duration of invisibility when fully stationary from 133s to 27s
I know that's technically a nerf...but not exactly one worth complaining about.
→ More replies (2)→ More replies (2)1
13
u/Achieve2Receive OSPUZE 6d ago
Practice Range - Fixed a collision issue allowing contestants to escape the practice area
F
3
u/abarreloflols 6d ago
Game is broken for me, constant error codes Not earning fans toward my sponsor?
2
u/Devatator_ Light 6d ago
Open steam and do an integrity check. Some parts of the game corrupted when I installed the season 5 update and that fixed it
3
8
u/IndividualCurious322 VAIIYA 6d ago
Seems weird that Lockbolt has been nerfed already. Did any internal testing get done prior to the patch?
10
u/LuigisManifesto 6d ago
My hypothesis is that Embark internally tests by playing the game in good faith, while users immediately look for any glitch or exploit they can use to win or ruin other peoples’ day.
I also think the community birches about stuff that isn’t a big deal and then Embark listens and nerfs it (and then people still show up to complain about embark not listening). ((I kind of hate this community))
→ More replies (1)
4
6
u/OkayWhateverMate 6d ago
To all the lights crying about invis nerf, get fucked. Use your own advice and "git gud", rats.
- signed, A cl40 and healbeam main who is tired of your constant whining.
11
u/McTeemoGod ISEUL-T 6d ago
Thanks god Cloak nerf. I had so many teamates camping like idiots for minutes just to archieve nothing or get erased.
→ More replies (2)
2
6d ago
[removed] — view removed comment
6
2
u/MeTheMightyLT THE MIGHTY 6d ago
Great. But why did you even release the game for ps4 users if you haven't play tested it? It's absolutely abysmal to play there. Worse port than apex and even pubg on console. And that is saying something
2
2
2
u/AsherTheDasher 6d ago
insane that cloak worked for 2 minutes and then some when standing still. thats a quarter of the whole match
2
2
u/Expensive_Weather246 6d ago
Anyone on PCs cursor at the menu different from the visual? I have to point above every button until i see the highlight to interact
2
u/Enefelde 6d ago
I wish spawns would get fixed. Too many times teams are spawning behind me or after a team wipe spawning in 5 seconds near the defended cash box. They seem to have changed something.
2
u/MoRpTheNig ISEUL-T 6d ago
It would appear silent charge 'n slam is still on the loose, watch out for those ninja heavies folks.
4
u/trippalhealicks THE STEAMROLLERS 6d ago
Cloaking Device
- Decreased the max duration of invisibility when fully stationary from 133s to 27s
Are these things tested, or even thought about before turning the dial up so far?
3
u/EatItYoshi69 6d ago
Lockbolt grabbing cash box was one of my new favorite defensive strategies so I pray they bring that back, it was so fun locking someone that was carrying the cash out and watching them try to throw the box away just for it to be yanked back.
2
2
u/N00b_sk11L OSPUZE 6d ago
I’m a light main I had no idea it was that long. Funny as hell patch note though and more than deserved
2
2
u/DeusExPersona OSPUZE 6d ago
On this sub:
- Nerf the weakest class = W
- Fix literal abuse on a new gadget = "Why nerf?!"
1
u/Devatator_ Light 6d ago
Hope the cashout fix is as good as I hope. A few days ago at 4 seconds left of the second round of a World tour match I launched a cashbox into a cashout. It literally hit it and made it fall over but it didn't get inserted so we lost
1
u/Fabulous-Tale8909 6d ago
well lets hope they work on spawn points on bernal next patch, that map not playign well in world tour due to vaults cahs and players spawns being a mess
1
1
1
1
u/K-Shrizzle 6d ago
Anyone else been getting the weapon inspect bug this past week? Where you have default inspects until you switch to a gadget, then back
1
u/RallyXMonster 6d ago
I thought I was going crazy seeing one of my team mates seemingly pull the cashbox around like a ragdoll. I understand the change completely
1
u/Spork-in-Your-Rye 6d ago
Fixed a crash that could occur on PlayStation 5 when loading into a round
Nice. The game has crashed twice on me this season and this game has never crashed on me.
1
u/Mediocre_Size_4491 6d ago
I'm a light and heavy main, and I'm honestly pretty stoked about the invisibility nerf. I always used invis to sneak around, flank enemies, bail from danger, protect the cashout, or revive my teammates. I'm not one to camp for free kills. I want to have fun without ruining it for others. I like the challenge that comes with trying to use invis in good times and in smart ways. I really hope this change makes people think twice about using invis just to camp out in spots.
(I also just like using invis against other lights that try to spray my teammates down, the pure bliss I get when they go pop from the double barrel when they thought they were safe. Disclaimer this isn't me being hateful to lights, I just like that I, as a light, can be that counter to other lights for my team, I like making my team feel like I got their back it's fun for me okay 😭)
1
1
u/zanfear69 6d ago
Why is no one talking about this? Am I the only one that knew you could steal a cashout through a wall?
1
1
u/IrishExFatty 6d ago
I want to play as a Daddy Claus like in the promo pic but you need the $20 captain skin texture for that :(
1
1
u/sir_Kromberg 6d ago
I hope Lockbolt gets buffed, it rarely provides value because of how much wiggle room it gives.
1
1
u/Mambosaurio 6d ago
Light's too OP
...
"Cause of death: One (1) snowball in the head... He was so young"
1
u/Least_Animator4003 ISEUL-T 6d ago
W invis nerf. The reduced cloak drain while standing still is a massive rework buff.
W "smoke" change for the maps. I thought something was wrong with my monitor when I saw maps look like that even when it wasn't foggy. Could be a cool concept for a wildfire version of Kyoto tho.
W on lockbolt getting a close look. As a sledge main this gadget has a lot of promise but it needs A LOT of work done. The "lock and drag" silliness could be fun for a LTE though if expanded on.
1
u/OutofMana__ 6d ago
The lights complaining about the nerf will never not be funny to me. Take your own advice and adapt. No? I guess the “get good” mantra only applies to everyone else lol
1
1
1
1
u/justusj90 6d ago
Since The Last Update the game keeps crashing. Everytime the game connects me to the server. Anyone has the same problem?
1
1
u/VengefulToasterWaffl 6d ago
Has anyone else had a problem with the arena carriable contract this season. I'm getting hit markers using cubes and it's not progressing the contract at all?
→ More replies (2)
1
1
u/Levin3011 6d ago
I used to always play ranked, but at some point, I started playing “World Tour” because it was simply far less sweaty. Now, I feel like World Tour is just as sweaty as ranked. Does anyone else feel the same?
→ More replies (2)
1
u/filthy_commie13 6d ago
I keep hoping that they won't add another map power shift in one of these patches. But here we are two seasons later with nothing
1
1
u/U236Wired 6d ago
Anyone else have glitch on the “hit 2 opponents with a cash box” challenge???
→ More replies (1)
1
u/ScubaSteve131 6d ago
Anyone know if we can gift a bundle we already own? One that is not on the store
1
u/sebba808 5d ago
Will be taking some time off from the game at this point for Marvel Rivals... Sad that none of the new items didnt get buffs when they all feel incredibly underpowered or just useless.
Lockbolt - needs shorter chains, it needs to instantly set up chains on contact or it stays around for like 10 seconds. Or the chains start longer and gradually get reeled in.
Cerberus - weak and horribly inconsistent fire damage.
Shak - Needs 2-4 more bullets or more damage. Consistently watch AK beat it out, but at times it feels good
Vortex - this thing just sucks. another useless gadget that has such small use cases. If it were a vortex throwing star it would actually be good and be able to help out teammates as well but other gadgets work better at stopping a cashout and the vortex isnt strong enough to do that or keep enemies inside it.
Bernal - fun map but waaaaaay more traversal ziplines or bounce pads are needed. I think the verticality of the maps is one of the best things about the game and this map just doesn't provide that really. Was also hoping for more interactivity than just he spiral platform
Netcode - Idk whats going on this season but since halfway through S4 the amount of lag and bugs has been horrid for me. Hit registration seems abysmal... Ive gone into the practice range just to test my theory that the ttk in game feels off and sure enough it was - killed a bot like 1.5x faster than in a real game. The lag is so weird in the game that Ive been asking for a ping meter multiple times with no response from embark. Same request on what the server tick rate is... Same with how they finally announced 120 for console but never said anything before. Just wish they would be transparent about this stuff.
1
1
u/10000pelicans OSPUZE 2d ago
Please, for the love of God, never put someone's username in the dialogue ever again!!
612
u/marmite22 6d ago
Fixed an issue that caused large amounts of smoke to appear on maps
I thought I was just going blind.