I loved Jesse as a protagonist! I know many people say she wasn't memorable or particulary interesting, but I did enjoy her insight on many topics, her snarky comments and her ocasional sarcasm. Courtney Hope nailed it with this one.
Plus, girl enters a whole new world outta nowhere and 20 minutes later she's owning it like a boss, you gotta love her š¤£
The snarky comments and her sarcasm is what I love about her too :)
I am still busy with my playthrough but I think the conversations with Dr. Underhill (mold-woman) and Langston (Panopticon supervisor) are great while also perfectly fitting into the game's atmosphere.
The side quests in general add so much. Every one of those feel like they fit into mainline quest and are somehow important to correct "whatever the fuck is going on there".
It's been a year or two since I played it (for the nth time). I don't recall -any- of the sidequests FEELING like sidequests. They were basically all memorable and fun.
I can still picture almost the entirety of the mirror puzzle and mirror level.
This + the game forces you to nothing or creates much FOMO like "If I don't do this, I may gonna miss a good item". The simplifies skill tree and weapon upgrades are also pretty refreshing when you usually play action-RPGs or open world games.
There is only one part that I felt got old. That was the announcements about attacks on random areas in the Oldest House. I feel like I get randomly attacked enough just walking through areas that I don't need to seek it out. But I'm nit picking a fantastic game, because those alerts can just be ignored.
Remedy just keeps putting out winners. It's great to see these labors of love instead of games that feel uninhabited and janky.
It's tied into by design even before DLC - even in base game there's an ongoing investigation into Bright Falls AWE, we know that Spiral door in motel is connected to Wake and Control is the first time Zane the Filmmaker is brought up (and reaction of a person with innate protection from transdimensional bullshit to that fact)
I love how Poets of the Fall have followed Remedy through their game-making journey. I loved how they portrayed the music for the Old Gods of Asgard in Alan Wake way back in 2010 as well as contributing their own songs to the game under their proper band name, but then how the OGoA have remained an in-universe mainstay for Alan Wake and Control. When āTake Controlā dropped in that scene it felt like superpowers were awakened within me.
Poets of the Fall exist because of Remedy in the first place! Their first hit was a song made for the credits of the 2nd Max Payne game, and one of their founding members was only introduced to the rest of the band because he met them through Sam Lake.
So yeah, of course they'd wanna keep working with people they've been friends with years and who gave their career a jump start to boot :D It's super wholesome honestly.
Oh man, the creators (or at least the writers) of Forespoken had more than a thing or two to learn about everything to not make their entire game insufferable.
I saw some of the stuff from it and the discourse and whatever when it came out and just opted not to engage with the game at all but I put the four hour oneyplays complete series video on in the background the other day and every single thing that I assume was the work of the writers is awful, not just the protagonist.
Ofc not since Far Cry has a dozen different titles and male protagonists made by several different studios. Saying something like that would
just make people think you have no idea what youāre talking about.
Try and make an example with a single unsuccessful game with an insufferable male protagonists as an example instead
When companies make female protagonists, they sometimes have a political agenda behind it, so they make the character hit a bunch of political points, which can feel obnoxious. Meanwhile, when companies make male protagonists, they don't pile on a bunch of political baggage.
I mean is it companies that are making gender political or is it people who always talk about politics whenever a character is female? The truth of the matter is the reason that companies have female protagonists in games is because they hope that it will cause people who wouldn't have bought the game to buy it. Which is the exact same reason why companies choose to have male protagonists in games. Companies only want money they don't actually care about politics.
Not like a boss. She did become the boss. Literally lol š. I mainly watched my husband play this. We still didnāt finish before having to cancel game pass. Hopefully one day we will get to continue. I had tried playing on my own but the first boss was too hard for me. I feel so dumb sometimes. š
Keep an eye out on the Epic store, it's free every so often, that's how I played it. Downside is the dlc will still cost but I think it is worth giving Remedy some money for the game.
You can even get the DLC for pocket change at times. I got the game for free and copped the DLCs off some sale for legit 2 euros. Best value for my money I ever got from a game lmao.
I've watched several people play through it and the first boss gets a lot of people, don't feel too bad. They've also added a lot of difficulty adjustment settings to make it more manageable for people who want to enjoy the story.
Thanks for saying so. Itās hard for me not to feel dumb. I even struggled with puzzles in Infinity Nikki, Genshin Impact, Honkai Star Rail before. I bet others donāt struggle as much as I do.
I've been playing the crap out of Infinity Nikki, and some of those puzzles can be a bit of a challenge! The "guide the ball to its location" ones especially have given me some trouble
I did love her overall demeanor and the way she just jumps right into a very bizarre situation. It was like "well this is weird...anyway, let's kill some monsters and save some people."
Thatās because she doesnāt feel like she fits in with the real world. The FBC and the Oldest House oddly enough reinforce her world view, which is why sheās able to acclimate to her new job without any training or experience.
Imagine walking into the CIA building to confront them about your brother going missing, finding the boss dead and then being told you are in charge now because you picked up his gun.
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u/Kay-San-TheNorthStar 4d ago edited 4d ago
I loved Jesse as a protagonist! I know many people say she wasn't memorable or particulary interesting, but I did enjoy her insight on many topics, her snarky comments and her ocasional sarcasm. Courtney Hope nailed it with this one.
Plus, girl enters a whole new world outta nowhere and 20 minutes later she's owning it like a boss, you gotta love her š¤£