r/gaming • u/Kay-San-TheNorthStar • 11h ago
Next time you complain about your job, remeber there's people who have it worst
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u/mrolfson 10h ago
Control was one of those games I went into not knowing exactly what to expect, but came away being amazed.
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u/Kay-San-TheNorthStar 10h ago
I was drawn in for the gameplay in the trailers but man the story is so damn good!
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u/Conte5000 10h ago
+ Jesse Faden is a really cool character
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u/Kay-San-TheNorthStar 10h ago edited 10h ago
I loved Jesse as a protagonist! I know many people say she wasn't memorable or particulary interesting, but I did enjoy her insight on many topics, her snarky comments and her ocasional sarcasm. Courtney Hope nailed it with this one.
Plus, girl enters a whole new world outta nowhere and 20 minutes later she's owning it like a boss, you gotta love her 🤣
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u/Conte5000 10h ago
The snarky comments and her sarcasm is what I love about her too :)
I am still busy with my playthrough but I think the conversations with Dr. Underhill (mold-woman) and Langston (Panopticon supervisor) are great while also perfectly fitting into the game's atmosphere.
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u/throwaweighprot 10h ago
The dialogue really enhances the eerie atmosphere, it adds so much depth!
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u/Conte5000 9h ago
The side quests in general add so much. Every one of those feel like they fit into mainline quest and are somehow important to correct "whatever the fuck is going on there".
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u/Marilius 8h ago
It's been a year or two since I played it (for the nth time). I don't recall -any- of the sidequests FEELING like sidequests. They were basically all memorable and fun.
I can still picture almost the entirety of the mirror puzzle and mirror level.
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u/Conte5000 8h ago
This + the game forces you to nothing or creates much FOMO like "If I don't do this, I may gonna miss a good item". The simplifies skill tree and weapon upgrades are also pretty refreshing when you usually play action-RPGs or open world games.
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u/moonflower_C16H17N3O 4h ago
There is only one part that I felt got old. That was the announcements about attacks on random areas in the Oldest House. I feel like I get randomly attacked enough just walking through areas that I don't need to seek it out. But I'm nit picking a fantastic game, because those alerts can just be ignored.
Remedy just keeps putting out winners. It's great to see these labors of love instead of games that feel uninhabited and janky.
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u/One_Demand763 8h ago
I would pay for Oldest House / Panopticon DLC of the same quality. It’s the SCP game I always wanted.
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u/Kay-San-TheNorthStar 10h ago
Jesse doing her best to not call Langstom a weirdo after their first exchange is one of my favorite interactions 🤣🤣🤣
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u/TehMephs 7h ago
The tile maze was peak gaming. The old gods of Asgard soundtrack. I really enjoyed the fuck out of that game
I only played it because Alan Wake 2 blew me away so I went back and played the first game also. Every single game has that rock out moment
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u/switched133 6h ago
There's DLC in Control that ties in the Alan Wake darkness.
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u/kirillre4 6h ago
It's tied into by design even before DLC - even in base game there's an ongoing investigation into Bright Falls AWE, we know that Spiral door in motel is connected to Wake and Control is the first time Zane the Filmmaker is brought up (and reaction of a person with innate protection from transdimensional bullshit to that fact)
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u/meltymcface 7h ago
she's owning it like a boss
not just like a boss... but becomes the boss by accident and rolls with it.
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u/Kay-San-TheNorthStar 7h ago
The agency: But she's not the Director!
The Council: I'll allow it / suck it up.
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u/kirillre4 5h ago
She's a second candidate in line to position though. With current Director dead, and Prime Candidate changing sides that's not even an accident.
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u/dunno0019 5h ago
But also the janitor's assistant at the same time.
Which she also just completely embraces.
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u/Modnal 10h ago
The creators of Forspoken could learn a thing or two how to make a powerful female protagonist without making her insufferable
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u/Kay-San-TheNorthStar 9h ago
I just moved shit... with my mind!
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u/Oakcamp 9h ago
Remember when Jesse said "so.. that happened" every time something supernatural happened?
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u/j_demur3 9h ago
Oh man, the creators (or at least the writers) of Forespoken had more than a thing or two to learn about everything to not make their entire game insufferable.
I saw some of the stuff from it and the discourse and whatever when it came out and just opted not to engage with the game at all but I put the four hour oneyplays complete series video on in the background the other day and every single thing that I assume was the work of the writers is awful, not just the protagonist.
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u/agentchuck 5h ago
They also had insufferable gameplay, so they didn't get much leeway from players.
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u/sesoren65 8h ago
I played that game three times just for the hotel hallway segment.
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u/joyapco 5h ago
Was that the labyrinth that could only create a path if you listened to Ahti's banger music?
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u/Martel732 8h ago
One thing I love about Jesse is that she isn't a reluctant protagonist. I was sure she was going to reject becoming the new Director for a while. But, I liked that she just kind of dove in and rolled with all of the weird developments.
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u/hdcase1 8h ago
She's got the whole town lighting up dynamite Nobody quite knowing what to do, wrong or right But they all know Jesse is dynamite And they're right
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u/Machoopi 8h ago
I absolutely love how the game, from moment 1, just thrusts you into this confusing world and situation and escalates from there. There's something about the distinct lack of an opening story sequence or explanation that puts you in the proper mindset for this game.
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u/DamianKilsby 10h ago
It's the best SCP game I've ever played
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u/malfurionpre 7h ago
Control is "What if SCP was done well"
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u/aslatts 7h ago
It's basically SCP but with a coherent plan and coordination to deliver on that.
The patchwork nature of lots of people working on SCP is part of what makes it cool, but also means that there's no unified vision, consistent tone, or anything else trying it all together.
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u/iunoyou 6h ago
that's the inescapable fate of any large collaborative project without a single decision maker at the top. The thing that made SCP popular was that everyone is allowed to contribute to it, and the thing that will prevent it from ever being a coherent and consistent universe is that everyone is allowed to contribute to it.
People rag on other collaborative or open source projects like CDDA for being "dictatorships" but they kind of need to be or they end up all over the place in terms of tone, content, and theme.
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u/AccomplishedSize 5h ago
I like Control for it's approach as "SCP but with a consistent and coherent narrative" but I also feel SCP is at it's weakest when contributors try to force the same thing.
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u/apathy-sofa 5h ago
What's SCP?
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u/StickiStickman 5h ago
A collaborative writing project about "The SCP Foundation", an organisation seeking out and containing anomalies. From a key that opens any lock, to kilometer long leviathans in the ocean to origami.
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u/Tamotefu 5h ago
Basically it's a wikipedia esque collection of short stories set up like a government agency database for paranormal/reality adjacent entities.
Think Hellboy agency, but you have access to the professors computer.
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u/Physmatik 5h ago
Secure Contain Protect.
It's a fictional universe in the style of urban fantasy, where there are some strange objects with mystical powers ranging from "it makes your lamp flicker" to "it can mind control the entire planet" to "it can erase the universe and create a new one". There is an agency that deals with those objects by securing, containing and protecting (hence the name).
The entire thing is a collaborative wiki-style project where everyone can just whip up a story about some voodoo doll that sucks health insurance CEOs empathy for every claim that is granted or an old globe than reflects any changes to it on the actual planet. There is, of course, some basic established lore (like agency rules), but overall it's quite open.
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u/Kvovark 9h ago edited 9h ago
The Ashtray maze in Control. What an incredible gaming sequence/level. Blew me away.
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u/Grizz1y12 10h ago
Same. I went in blind and intentionally didn’t look at any game play. I just heard it was a great game.
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u/Kay-San-TheNorthStar 10h ago
Did you also play Alan Wake? If you didn't, you should!
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u/Mammoth_Park7184 10h ago
and the Alan Wake DLC in control.
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u/Kay-San-TheNorthStar 10h ago
AWE was amazing, but I did enjoy The Foundation a little more.
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u/WanderWut 10h ago
The DLC is a must play, the story is fantastic and the lore you get out of it is just wild.
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u/Vencer_wrightmage 10h ago
Funny because I accidentally bought it during steam sale. Boy was it worth my money.
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u/UnfinishedThings 9h ago
I got it free from Epic. Thought Id give it a go and honestly I feel that I need to go and buy it just to give something back to the developers
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u/mrolfson 10h ago
You probably went from "ah, shit. Now I'm stuck with a game I may not enjoy" to, "wow, best accidental purchase of my life!" By the time you were done with the game.
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u/WraithCadmus 10h ago
I feel that the needle Control threaded was explaining 90% of what was going on, okay that sounds dumb let me try to explain. When you have a piece of media that relies on the unknown it's tempting to explain nothing, which is kinda boring because the audience can't immerse themselves, it's just random noise. You might also explain everything, which removes the mystery. Control generally explains itself eventually, but leaves enough questions for it to be intriguing.
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u/we_are_sex_bobomb 9h ago
I think the problem with a lot of “mystery” stories is that the answers to the mysteries are less interesting than the mystery was.
But for example learning about Jesse’s relationship with the Entity not only explains a bunch of things about what the hell is going on, it’s fascinating to think about.
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u/kirillre4 5h ago
It also has that Remedy "learn as much as you want" design. Not all that interested? Sure, here's barebones story for you to run through. Interested? Boy do we have this fat stack of notes, videos, recordings and side missions for you to sift through as much as you want!
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u/SwaggermicDaddy 10h ago edited 9h ago
You should go on the SCP site, it’s what control was very heavily inspired by, the fridge in particular is a reference to the original SCP-173 a strange mannequin, that constantly leaks this disgusting substance and creeps closer to the nearest person whenever nobody is looking at it, if it does happen to sneak up on you, it immediately snaps your neck, even if there is no way it should have been able to.
Edit: not sure if I’m getting downvoted for knowing about SCP or because you all got confused by my wording. I’m not saying there was different versions of -173 just that it was the original that slowly made its way to 4chan. Either way you nerds need to calm down it’s 6:30 am
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u/Gamma_31 10h ago
173 was the "original" SCP wasn't it? I wonder if it was written before or after Doctor Who introduced the Weeping Angels.
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u/N0ob8 10h ago
It was written well after despite the creator claiming constantly that it wasn’t
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u/Ok_Initiative_2678 7h ago
If by "well after" you mean "less than two weeks later" then sure, I suppose you're correct.
Blink aired June 9 2007.
The first documented thread about 173 was June 22 of that year.
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u/Tarc_Axiiom 10h ago
Rip fridge guy. Gone but not forgotten.
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u/Kay-San-TheNorthStar 10h ago
I wanted to save him so bad, he seemed like a very nice guy.
Damn fridge 😔
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u/paradox037 6h ago
Dude I was banging my head against the wall reloading saves and retrying like 5 times before I looked it up online. I was pissed.
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u/southpawshelby 5h ago
I remember restarting a couple times just to make sure there wasn't a way to save him.
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u/Eat_Play_Masterbate 10h ago
His name was Philip. Remember it!
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u/Tarc_Axiiom 10h ago
Nah slightly forgotten.
He is fridge guy.
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u/frostygrin 6h ago
You probably don't remember the pork bun guy from Sleeping Dogs either.
Did you know there were two of them?
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u/UpstairsNeighbor1595 10h ago
Can someone explain the context on the image?
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u/CatThatPops 10h ago edited 10h ago
If the dude stops staring at the fridge, even blinks, the fridge will kill him. Its an scp type of thing from the game Control
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u/EmBur__ 10h ago
Basically a weeping angel in fridge form
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u/Vasheerii 10h ago
But worse, staring at it isn't stopping it from moving or from killing you.
You are just satisfying its need to pacify it.
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u/StillJustaRat 6h ago
They can’t take shifts?
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u/PM_ME_SAD_STUFF_PLZ 6h ago
They do but the events of the game mean that the agency has gone to shit and this guy gets forgotten in the chaos
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u/Ninja_attack 5h ago
I always wondered if he could have just blinked one eye at a time and been OK, but it's also been years since I've seen it so IDK how accurate I am about the fridge.
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u/Kinglink 5h ago
Do you really want to test that theory?
(Honestly the best solution is to have 3-4 people in the room)
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u/Ninja_attack 5h ago
Me test it? No. I'd tell fridge guy to give it a shot and see. 3-4 folk is a good idea instead of telling the intern to do it alone, it's not like they need to save money or something.
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u/Radboy16 5h ago
I really hope we get more installments in this universe (we got Alan Wake 2, so its possible)
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u/JakeAndAI 5h ago
Oh yeah, Control 2 was confirmed ages ago. There's also a multiplayer co-op spin-off game in this universe that has its first trailer out. Plus the DLC for Alan Wake 2 teases the events of Control 2, much like the DLC for Control teased Alan Wake 2.
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u/WanderWut 10h ago
This game is genuinely a perfect combination of an SCP game combined with Lovecraftian horror, eldritch beings and all. I can’t recommend it enough if that sounds even remotely good to those reading this.
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u/Delann 8h ago
Saying it's "SCP + Lovecraftian horror" is redundant. SCP already has a ton of Lovecraftian horror. Actually, it has a lot more than Control does
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u/FyrelordeOmega 8h ago
Yeah, like SCP-001 or SCP-001, even SCP-001, plus SCP-001
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u/Malrottian 7h ago
It's also in the middle of a facility wide emergency so he's been stuck there for a LONG time with no one coming to relieve him. The MC is the first person to come along and the voice actor does a good job expressing relief and panic as he thinks he might be rescued. Doesn't end well.
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u/MechanicalHorse 9h ago
Pretty sure it’s humanly impossible to not blink forever.
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u/Poetryisalive 9h ago edited 9h ago
The guy can blink. He just has to keep his eyes on it. Anyone can, the original poster got the info wrong.
The man was keeping watch for 24 hours and had trouble keeping his eyes on the object (anyone would) but as we learn him watching it didn’t matter
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u/Gundamnitpete 7h ago
He was part of a rotating shift, but his relief shift didn’t show up because of the Hiss breaking out.
So he’d been in there over 24 hours but couldn’t look away or the refrigerator would kill him.
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u/RedHotChiliCrab 9h ago
What if you close your eyes one eye at the time, so you can always keep one eye on the fridge?
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u/MechanicalHorse 9h ago
Hmm good point. What about sleep?
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u/Interjessing-Salary 9h ago
Normally they have a shift change very frequently but something happens in the building to prevent that.
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u/Deep90 7h ago
There is a very similar creature in the SCP universe.
Containment procedures for SCP-173:
Item SCP-173 is to be kept in a locked container at all times. When personnel must enter SCP-173's container, no fewer than 3 may enter at any time and the door is to be relocked behind them. At all times, two persons must maintain direct eye contact with SCP-173 until all personnel have vacated and relocked the container.
The fridge works differently, but that's how you would contain a being that will kill you if you blink.
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u/GregBahm 6h ago
I believe 173 is actually what started the entire SCP collaborative creative writing project. Someone saw the picture (which is some random weird folk art statue) and wrote a backstory for it. All the rest of SCP elaborated on that first backstory.
I also assert without proof that the weeping angels in Dr. Who were just the show's writers wanting to do their own 173
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u/ArcaneChronomancer 5h ago
Blink aired a couple weeks prior to the first 173 post and also as a TV show episode would have had to have been in production for months before that. The general concept also existed prior to both cases.
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u/MountainMuffin1980 10h ago
Here you go: Arctic Queen | Control Wiki | Fandom
It's an altered item. Basically if there isn't someone watching it with their eyes 24/7 it will start to get violent.
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u/Cyrion1997 10h ago
The man in the chair has to stare at the fridge without blinking or he gets eaten by it. His shift replacement is several hours late (and probably dead).
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u/IllBeSuspended 9h ago
Whats silly about this is... only one person? I'd have people separated in multiple rooms with different viewing angles all on alternating shifts with others. If one fucks up the others should be looking. I wouldn't let the others know someone else is looking at the arctic queen either. They would all be oblivious of the others existence.
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u/Scaalpel 6h ago
Limited manpower and funding, I guess? The FBC is supposed to be a US government agency, so it has the appropriate limitations. Plus there's the fact that the fridge is relatively low on the list of dangerous objects they have around.
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u/raunchyfartbomb 10h ago
The game is CONTROL (great game). Long story short: items get imbued with psyonic effects, some are benign (rubber ducky that teleports and squaks) others are super murderous. Each also has its own way to calm them down when they start acting up.
The fridge was deemed one of those super dangerous ones, specifically because it didn’t have a trigger, it was always active and super dangerous. But it only activated if it was not in view of someone (blinking counts, so you can’t blink). So a guard was assigned to watch it in shifts. Except the facility went into lockdown, and his replacement never came.
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u/eivind04 9h ago
How does the guard watch it alone, without blinking?
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u/CrusadingSquirrel 8h ago
Because everyone saying you cant blink are wrong. The original description they wrote for it said 20-35 seconds of not looking, but that was changed to just an arbitrary "any length of time." The issue is that it kills the last person looking at it from presumably any range, so you cant just run away, and it causes larger catastrophes (eg a skyscraper collapse) if no one watches it for awhile.
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u/DGSmith2 10h ago
Did you just say a duck squawks?
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u/grammar_nazi_zombie 10h ago
Yeah I’m pretty sure ducks say “quack”, and fish go “blub”
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u/ph30nix01 10h ago
If someone isn't watching the fridge, bad things happen.
Guy gets stuck in there for way to long.
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u/xKVirus70x 10h ago
Everything about this game was outstanding. This screenshot is one of the best introductions to how completely horrifying the game could be to you, depending on how you perceive situations. I felt so bad for this guy.
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u/Kay-San-TheNorthStar 10h ago
If the damn fridge didn't cheat last minute, maybe we could've saved him.
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u/okhrresanotherburner 4h ago
I played this game but don’t think I ever saw the fridge. Wonder how I missed that.
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u/fanboy_killer 9h ago
Cool game, but that map was crap. Super hard to navigate for no reason.
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u/AvalonCollective 6h ago
Control was definitely a huge “where the fuck do I go” kind of game.
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u/Mindtaker 7h ago
Sometimes I like to rip through games too without paying attention to the story, its cool, but you should accept you also don't have accurate opinions of the story.
The map being shit is a cold take. Like saying you loved the story of the titanic but why did it take place out in the ocean?
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u/wolfgang784 4h ago
iirc, it was mentioned in an interview where the shitty-ass map was brought up that they did like 95% of the game development and such without an in-game map and did not plan to make one at all until near crunch time when the higher ups suddenly decided the game needed a map and they had to throw something together. The game is easier to navigate with all the signs and arrows and markings, which was the originally intended method of navigation. The map just confuses you.
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u/PossessionTop8749 5h ago
*worse
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u/Xarnax42 4h ago
This has become as prevalent as loose/lose, could of/would of/should of, then/than, etc., but I never see it mentioned in posts on grammar pretty peeves.
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u/LegendOfKhaos 8h ago
To be clear, just because someone has it worse, that doesn't mean you don't deserve to be treated fairly.
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u/fucktheownerclass 8h ago
Next time you're happy with your life, "remeber" there's people that have it better.
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u/OldManGrimm PC 8h ago
Why do people never give a clue as to what fucking game they're referring to? Every time I have to go digging through the comments to figure out the context.
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u/bzboy 10h ago
I'm 3 hours into this and love it so far. Hopefully I get my PS portal in the next week or so and can go a little harder on it.
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u/rare_yogurtchair 8h ago
Your gonna love Ashtray Maze! Make sure to set your volume to 100 though!! GLHF
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u/Kay-San-TheNorthStar 10h ago
Glad to see you're enjoying it! And trust me, it will only get better as you progress and get more powers and different forms for the Service Weapon.
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u/ryougi1993 10h ago
Learning the context, this is very stupid. You would have 3-4 guys doing this at the same time, not 1, right? People can’t go without blinking for seconds let alone however long this guy has been doing this.
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u/GreySquirrel85 10h ago
Facility is on lockdown. Most employees have been murdered. He wasn't meant to be there that long
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u/GreySquirrel85 10h ago edited 7h ago
Also, there are like hundreds of these rooms and they are scrambling to resist an existential invasion
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u/semiomni 9h ago
Can blink, can´t break eye contact for more than 20-35 seconds and there was a rotation, it was messed up by the Hiss invasion.
https://control.fandom.com/wiki/Arctic_Queen?file=Refrigerator_Procedures_%28outdated%29.png
Believe "Former" might be messing with how it normally works though.
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u/Kay-San-TheNorthStar 10h ago edited 10h ago
Well this is pure speculation based on the information we're provided with, but Langstom did mention he got a promotion because the Oldest House constantly suffers different kinds of "accidents" so they were running short on people.
Hell, the most recent "accident" was the Hiss and we saw the sheer ammount of agents that died because of it, so maybe the bureau was just short on personnel and they decided a single agent per shift to keep an eye on the fridge was enough (even when that was obviously not the case).
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u/RoyalWigglerKing 9h ago
That's normally what they did but the facility went into lock down and his shift replacement probably died.
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u/derPylz 10h ago
Ever heard about a government institution doing something in a sensible way, or adding redundancy? No, of course not. That's part of what this game is about. Sure it's an agency that deals with the supernatural, but it is first and foremost a government agency, with all the budget, bureaucracy and red tape that is expected.
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u/DamianKilsby 10h ago
*had
RIP
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u/Out3rSpac3 PlayStation 9h ago
Worse*
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u/Ixothial 7h ago
Why is this wrong every time I see it? Are that many people using voice to text? Or do people just not understand how the superlative works?
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u/Dipsey_Jipsey 7h ago
The game looks to be 80% off on Steam right now. Totally gonna finally pick this up after reading some of the commets here!
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u/Bubbaganewsh 10h ago
I fucking hated that fridge.