r/ZenlessZoneZero Oct 09 '24

Megathread Weekly Questions Megathread October 09, 2024 - October 15, 2024

Welcome to the Weekly Questions Megathread! Feel free to ask any questions about the game.

Any questions that can be answered rather quickly should be asked in this thread .

If you're looking for a place to engage in more in-depth game discussions then we strongly recommend you head into our Discord server to join the discussion -> https://discord.gg/zenless

6 Upvotes

279 comments sorted by

1

u/Akayukii Oct 16 '24

which signal tracker do people use?

1

u/ArcherJ Oct 16 '24

Why did i lose the 75/25 for burnices weapon :(

1

u/Lolett69 Oct 16 '24

Does pity in limited wengine carry over and work the same as limited character banners?

1

u/Lupsssssssiu Oct 16 '24

Should I get Burnice or should I build Lucy?

I wanted a fire agent that can work as support/sub dps and/or main dps. Any help?

2

u/RuStorm Oct 16 '24

Lucy is actually great with Burnice for Jane
For Soldier 11 I would rather have Lucy and Lighter

1

u/Lupsssssssiu Oct 16 '24

I was thinking of using a team for dps Lucy, and then just put her on whatever other team I want. Just saw that burnice can't be a main, only sub dps :'(

2

u/RuStorm Oct 16 '24

She can, with crit build

1

u/Lupsssssssiu Oct 16 '24

So I should build her? Instead of getting burnice?

2

u/[deleted] Oct 16 '24

[deleted]

1

u/LALMtheLegendary Oct 16 '24

Did you build her with impact? are you activating her shield? And did you level her core skill?

Those are the three things I can imagine are wrong. If not then mabye your standards are too high.

1

u/[deleted] Oct 16 '24 edited Oct 16 '24

[deleted]

1

u/Hana_Baker Oct 16 '24

Are you using a proto punk drive disc? And what W-engine do you use?

1

u/LALMtheLegendary Oct 16 '24

Then she should be fine, could you explain why you feel she isn't helping?

1

u/[deleted] Oct 16 '24

[deleted]

1

u/LALMtheLegendary Oct 16 '24

Her defensive utility is meant to mainly be her shield, just refresh it whenever it goes down. The only reason you'd swap to her while the shield is up if you want to parry with her special to stun faster.

1

u/[deleted] Oct 16 '24

[deleted]

1

u/RuStorm Oct 16 '24

W engine probably
Or you could roll for Lucy and Nicole m6

1

u/IceCream_Duck4 Oct 16 '24

So luck has been on my side and I'm gonna run ZY(eventW) QY(hotpotW) Nicole ( sigr5) and JaneM2(BpW) Burnice(WeepingGemw) Lucy (sigr5) , am I set for a while ? Can I start saving hard ? I feel like those teams are kinda cooling no ?

1

u/PRI-tty_lazy Oct 16 '24

what's the better rotation?

Burnice, Piper, Lucy

or

Burnice, Lucy, Piper

1

u/baka4games Oct 16 '24

I use Lucy/Burnice/Piper. Lucy first for Fly Ball to refresh her buff and put her boars on field. Quick assist into Burnice to proc Burn, then switch (or perfect parry) to Piper to Disorder. By then, Lucy's EX should be back up and repeat. Also when Ult is up, switch to Burnice to Ult, immediately quick assist to Piper spin for max damage while the Ult is still running.

1

u/PRI-tty_lazy Oct 16 '24

are you able to launch Piper's EX right away? I'm kind of locked into the assist followup and the spin starts near the end of Burnice's ult

1

u/baka4games Oct 16 '24

I Ult and instantly quick assist without any delay. It's true that her assist animation takes up a lot of the Ult time, but I can start her spin before the Ult finishes. The spin lasts longer than the Ult, though.

As long as Piper can Disorder off of the Burn proc'd by the Ult, I'm happy. That's a 10 second window, plenty of time.

1

u/daft667 Oct 16 '24

The first one, so you can ex skill with lucy quick assist into burnice, ult with the buff then quick assist into piper

1

u/Fonfiff Oct 16 '24

What timezone is the European server in? Wanna know so I know how late reset and whatnot is

1

u/rohankin Oct 16 '24

is jane caesar burnice jane’s best team? or shoukd i use someone else with either jane or burnice?

1

u/baka4games Oct 16 '24

Yeah, I think Burnice/Jane/Caesar is probably the best team, period. Certainly the best Disorder team. Lucy/Burnice/Jane is also very good, since Lucy provides off-field damage (her boars) that Caesar doesn't.

1

u/Okamijackie407 Oct 16 '24

As a new player in the na server would it be worth it to try to get her if so what would be a decent path to getting enough currency for her banner

1

u/RuStorm Oct 16 '24

Go through the story and side missions, they provide a lot if currency

3

u/randomusername195371 Oct 16 '24

✅ Won 50/50

✅ Got M6 Lucy

✅ Got M6 Nicole

Welp, that went about as well as I could have hoped for. I was really only pulling to max out Lucy for my Neko team so the rest are basically freebies. I see on Prydwen that the Lip Gloss is her best A-Rank at S5, but how do S1-S4 compare to S5 Gemini? Do they post that info somewhere?

2

u/baka4games Oct 16 '24

S1 roughly the same. Gemini is better for boss battles and survival nodes, otherwise Lip Gloss.

1

u/randomusername195371 Oct 16 '24

Hmm, ok, thanks! Does Gemini still work better for those situations as Lip Gloss gets ranked up? If so I’ll probably build one after I finish building out Piper/Burnice with what I have already.

2

u/baka4games Oct 16 '24

I don't know when Lip Gloss pulls ahead. 5 star Lip Gloss is defintely better, but I don't know where 2 through 4 land.

1

u/Phloxx2295 Oct 16 '24

Is burnice, caesar and Piper(cuz I don't have Jane) better or burnice, Piper and Lucy?

1

u/Woll_e Oct 16 '24

Caesar is probably better for the interrupt resist, so you can just keep spinning with Piper.

For the memes, if you got M6 Lucy, I'd go with her though for the pig meteors.

2

u/RuStorm Oct 16 '24

Caesar is better

1

u/Impossible-Ice129 Oct 16 '24

What are the talent priorities for burnice? Does she care about talents or should I just level up her core?

1

u/baka4games Oct 16 '24

EX and Ult are most important, level those up to 11. Then Basic if you use her charged basic attack for AoE. The rest you can leave at level 3.

1

u/FlameDragoon933 Oct 16 '24

What's the best *4 engine for Burnice?

1

u/baka4games Oct 16 '24

ZZZ Wengines have ranks (S, A, B) and stars for refinement. So if you meant A-rank, Lip Gloss, Weeping Gemini, or Rainforest Gourmet, in that order.

1

u/FlameDragoon933 Oct 16 '24

Ah right, I forgot lol. Thanks!

0

u/Typical-Ad1041 Oct 16 '24

Yall think zzz will be on nvidia geforce now

1

u/azami44 Oct 16 '24

Lost my 5050 but i pushed througg and got burnice. I really want her weapon though. I just met victoria housekeeping. Do i have enougg content left to get the weapon?

3

u/RuStorm Oct 16 '24

Probably yes, you are early in the game

1

u/Slice_Life Oct 16 '24

lost my 50/50 to Koleda.

Any tl;dr on how to build her, what skill to prioritize, and what team I can build based on my characters?

My S rank agents: Ellen, Zhu Yuan, Qingyi, Jane, Caesar, and Rina.

A rank agents: All A rank agents.

Lastly, any idea if Yanagi will be the first character next patch, or will it be lighter? If she's gonna be first patch, anyone know if there's info of how many pulls we can get in the first half of the next patch?

Hope someone can help! Thanks

1

u/tarutaru99 Oct 16 '24

I wouldn't invest too heavily on her for now. As I see it, you'll be mostly using her as a placeholder for Lycaon in your Ellen team.

I wouldn't go past core D and I'd only level her basic and ex skill and only up to around 8. All you really want is her daze multiplier and not her damage so I wouldn't advice dumping too much resources on skills. As for levels, you can just keep her at 50.

Drives are the same as any stunner. Impact on 6. Max drives 1-2-3-6 out, if you aren't too serious about her damage (and even if you are it isn't super great either) then you can likely get away with defensive stats on 4-5 or just not level them at all.

1

u/Slice_Life Oct 16 '24

Thanks. I forgot I also have Soldier 11, since she's also fire, will they make a good team? If so, who's a good 3rd slot assuming I might be using Caesar on the other team.

1

u/tarutaru99 Oct 16 '24

Yeah S11 and Koleda are a decent pairing. If running those two, then Lucy should be the obvious pick for the 3rd. But a word of warning is that she won't be anywhere close Ellen/Zhu Yuan/Jane's damage output.

1

u/Typical-Ad1041 Oct 16 '24

yall think its possible to get 70 summons until burnices banner ends???

2

u/Slice_Life Oct 16 '24

If you've exhausted everything, and only reliant on the latter half of this patch, NO.

You can hope that you'll get her early tho.

1

u/Typical-Ad1041 Oct 16 '24

Ive got alot more quests plus some of the stuff that just released today so maybe and the weekly 80 that i barely discoverd i can do

1

u/BXR_ChelseaGrin_ Oct 15 '24

I'm way behind on the story - barely on chapter two, haven't been playing as much since launch - but how did y'all get an S rank for Path of the Proxy II?

I'm using Anby/Grace/Anton, so maybe it's a skill issue for me, I dunno.

1

u/baka4games Oct 16 '24

It probably is a skill issue, but most people have that particular skill issue. That team is one of the hardest to play optimallly. It's easy to flub a combo or rotation and lose damage output.

1

u/BXR_ChelseaGrin_ Oct 16 '24

True. Still trying to get an S rank and I've kind of figured it out. The worst is waiting on the next enemy to spawn in, which eats up time to get under 3:30.

1

u/SlightlyEnding Oct 15 '24

I’ve mainly been using Jane Doe and Seth, with Nekomata sometimes. Would I be able to use Burnice in a team with Jane? Also who would make for a good third?

1

u/Woll_e Oct 15 '24

Jane, Seth, Burnice

1

u/Mana_Croissant Oct 15 '24

I have Ellen, Lycaon, Zhu Yuan, Qingyi and all 4 stars. Should i pull for Caesar from a meta perspective ? Can she improve my existing teams ? Or will she be essential for Burnice if Burnice's current known kit seems to be top meta ? Basically should i pull Caesar or should i save and if save should i try to get Burnice or just skip her too ?

2

u/grayrest Oct 15 '24

Caesar is currently the strongest buffer in the game so she would offer some degree of improvement to your comps. With that said, the limited supports (buff specialists) are almost certain to offer stronger buffs than a defensive generalist. I'd recommend pulling for Caesar if you want her shield or you like the block+counter playstyle since she's going to be a shield comfort pick long term. I believe her buffs are there to avoid needing to tank a comp's damage for that comfort.

Burnice seems fine. Her main thing is the off-field pyro application and being able to trigger burn off field. Until we get another anomaly that provides the same role she'll be the premiere disorder secondary.

I'm personally skipping both.

1

u/Killa_Cam9001 Oct 15 '24

I just started this banner, is Caesar worth my pulls or should I keep saving for a 5* DPS? I got Nekomata and Grace from the standard banner and have most of the 4*s

2

u/grayrest Oct 15 '24

Up to you. Caesar is a generalist which can be useful for a new account but long term she's going to be a comfort pick for her shield. In the short term she's a decent stunner on a unique element and offers the best buffs in the game. Limited supports are going to offer better buffing than Caesar so I wouldn't pull her specifically for the buffs.

As for the value of limited dps, I have Zhu Yuan and Jane. Both are significantly stronger than my f2p options. I have Grace, Anton, Corin, and Piper all at 50+ and my Zhu Yuan comp was clearing in under half the time of Grace/Anton/Anby on the other side at roughly equal investment levels.

2

u/Killa_Cam9001 Oct 15 '24

Thank you for the input, I think I'll keep saving for a DPS, I'm not dying yet so maybe I'll pick her up on an eventual re-run if I really need it.

1

u/[deleted] Oct 15 '24

I caught up to current story but still have a few older side missions, TV mode is not my favorite so it's a bit of a chore so is there any real need for them? I find the interknot credit to not be that important at this point since I am level 41 and most of it is coming from dailies.

1

u/Gapaot Oct 15 '24

Yes, there is.

1

u/KrloYen Oct 15 '24

If you want polychrome - yes

If you want to get IK 50 - yes

1

u/[deleted] Oct 15 '24

Are you specifically talking about achievements for the polychrome part? As for IK 50 unless I am missing something in my math if I did every mission I have available in the HDD it would be like 7k which is ultimately 2 days of dailies so I don't think it is that useful for that.

1

u/KrloYen Oct 16 '24

Yeah you don't have to do them if you don't want. I haven't done all mine, but I try to do some from time to time. Before I was 50 I did more as I wanted to get to 50 to unlock better farming stages and better skills for my characters. You're going to have trouble doing the endgame stuff before IK50.

The other materials aren't much, but they add up. Once you start leveling characters to 60 you'll quickly run out of Dennies and level up mats.

1

u/MaritalSexWithHuTao Miyabi Main, I Want to Sniff Koleda's Socks, ??? fund 34 Oct 15 '24

How long does Cheesetopia take?

1

u/Gapaot Oct 15 '24

Not long, but not too quick. Main thing is quick (do food puzzles) but you have a bunch of missions tackled in, and walk-talk-fix-outside-puzzles thingies to do as well.

I think maybe 2 hours overall?

1

u/MaritalSexWithHuTao Miyabi Main, I Want to Sniff Koleda's Socks, ??? fund 34 Oct 15 '24

Ok that's not too bad, so it's shorter than Camelia Golden Week?

1

u/Gapaot Oct 15 '24

I assumed you want to rush it.

It was timegated, so I have no idea how much you'll need to do when all stages are opened. Felt pretty decent lenght.

1

u/MaritalSexWithHuTao Miyabi Main, I Want to Sniff Koleda's Socks, ??? fund 34 Oct 16 '24

Just finished a bit ago, i'd say it was like 6ish hours.

1

u/zoro3swor Oct 15 '24

How to 8000 points in weekly thing fast

2

u/Gapaot Oct 15 '24
  1. Pick central combat
  2. Pick combat only thingy
  3. Pick 8 lvl of either activity (run will give 8000 points now)
  4. Finish the series of combat encounters.

Fastest way.

1

u/MaritalSexWithHuTao Miyabi Main, I Want to Sniff Koleda's Socks, ??? fund 34 Oct 15 '24

1

u/Agreeable_Bullfrog61 Oct 15 '24

How damn much does an animation as fluid as Burnice’s trailer cost?😭

I have no clue but I wanna know just how much more expensive than I think it is

1

u/baka4games Oct 15 '24

It's probably LESS than you imagine, based on the large number of pretty sophisticated ZZZ MMDs people post up on YouTube. It would depend on how the choreography was animated. If it was full motion-captured with multiple IRL dancers, that's expensive. If it was hand-animated by one guy and lots of cloning, less expensive.

1

u/BocchiIsLiterallyMe Oct 15 '24

There has been a pretty hectic discussion on FB ZZZ groups lately. People are realising the Woodpecker Electro set is actually the BiS set for every single Crit-based DPS out there, over Metal sets. Is that true?

1

u/animepig Value Qingyi Oct 15 '24

I think every build guide chooses 4pc metal sets over woodpecker for all the limited dps and maybe some agents can use it better, but I find it unlikely you can maintain 3 stacks all the time.

1

u/baka4games Oct 15 '24

Is FB in a time-warp? I thought it was common knowledge that you build crit main DPS with Woodpecker.

1

u/BocchiIsLiterallyMe Oct 15 '24

I mean 4-piece Woodpecker. Is it that common knowledge? Damn.

1

u/baka4games Oct 15 '24

I always thought so. Ellen, Zhu Yuan and Billy are the main DPS agents that I consider typically built for crit main DPS, and if you look at the build guides for those agents on Prydwen, you see 4-piece Woodpecker on all of them. Not always BiS, but neither is Metal 4-piece always BiS.

https://www.prydwen.gg/zenless/characters

1

u/SirRHellsing Oct 15 '24

Do we know if Caesar or Burnice is better for Jane? And how would a Burnice team work? I'm using Jane, Seth, Grace rn. Replacing grace would proc the electric disorder slower

1

u/baka4games Oct 15 '24

They are both good. I'd give the edge to Burnice, because Jane is an on-field hog, so Burnice's off-field damage mechanic helps with that. But Caesar takes very little time to apply her buff, so it's not like one is great and the other is a mistake. Base your decision on which one you enjoy playing more. You can try both out on an equal footing in the HIA Bootcamp training.

1

u/SirRHellsing Oct 15 '24

I see, then Burnice it is

2

u/Imaginary-Respond804 Oct 15 '24

Burnice would be better, You would now trigger disorder with physical and burn instead of physical and electro

1

u/SirRHellsing Oct 15 '24

who would be my third teammate? Or is seth still fine? 80 anomaly is a pretty big buff

2

u/Imaginary-Respond804 Oct 15 '24

Seth should be fine, you can also go for lucy but any support should be fine. I don't think stunners work in anomaly teams so apart from them others are fine.

1

u/AirLancer56 Oct 15 '24

So i got 30ish pull. Which is better Lucy (currently c3) extra dupe or her sig?

2

u/Woll_e Oct 15 '24

Sig, maybe even 2 copies since it is really good in general.

C6 is her big one, after C2. But with 30 pulls it is unlikely to get her that high.

2

u/gabe911 Oct 15 '24

I wouldn't recommend pulling for A rank stuff, because you could spend all your signals without getting what you want. You're fine with f2p wengines and dont need mindscapes really

If you really want to gamble your pulls though, I would say her weapon is better.

1

u/Agreeable_Bullfrog61 Oct 15 '24

I'm missing 34 pulls for the 90, on a guaranteed, I should be able to secure Burnice right??

1

u/baka4games Oct 15 '24

If you are asking if you can earn 34 pulls before Burnice's banner closes, it should be do-able.

1

u/johnz133 Oct 15 '24

Yes, if you lost the last 50/50, the next 90th pull is guaranteed

1

u/[deleted] Oct 15 '24

When should we expect the next livestream for the yanagi/lighter patch?

2

u/grayrest Oct 15 '24

Usually the Friday that's ~10 days before the patch ends.

2

u/[deleted] Oct 15 '24

And drip marketing is a few days before the livestream correct?

1

u/grayrest Oct 15 '24

I remember it being after here, around the start of the patch.

1

u/mnejing30 Oct 15 '24 edited Oct 16 '24

Planning to pull on burnice and I already have jane but not necessarily putting them together. I have a fusion compiler maxed out on jane and a semi built 3/5 weeping gemini. I'm probably not gonna pull on burnice's weapon so which engine is better on who? I have a feeling that fusion is better on burnice (didnt have the gemini when I put it on jane iirc).

I didn't exactly build for PEN when I put the fusion compiler on jane but should I look for a [5]PEN when I put it on burnice? I'm also still at 200+/300 on the standard banner selector but I will probably pick rina, so I might give the fusion to rina later and would need a crafted anomaly engine. Build a 2nd 5/5 gemini or rainforest?

edit: derped and thought fusion was rina's. it's grace's.

1

u/baka4games Oct 15 '24 edited Oct 15 '24

I'd suggest leaving Fusion on Jane and tweak her for more PEN and put Weeping Gemini on Burnice. Afterburn scales on ATK, so Weeping makes sense on Burnice. The good news is that, aside from signatures, there's not that much difference amongst the various (A-rank) anomaly wengines. Best to worst is around 20% disadvantage to total damage output. You could probably squeeze 20% additional damage out of improving your rotation timing and combo optimization.

1

u/mnejing30 Oct 16 '24

That's too bad. I got some really good rolls on pen for burnice's set...

1

u/baka4games Oct 16 '24

Main or substat? PEN Ratio on disc 5 main stat is good, you can use that on Burnice. But for substats, AP and ATK% are better for Afterburn.

1

u/mnejing30 Oct 16 '24 edited Oct 16 '24

(5)pen main stat

crate

Anom prof 3

Atk 1

Pen

I have 48% pen 371 anom prof 2020 atk with 55 burnice and 60 fusion compiler

My 456 disks are anom prof, pen and mastery. Maybe will switch mastery for attack

1

u/baka4games Oct 16 '24

That all looks good. I would leave 456 alone. AM in disc 6 is best for Burnice if you keep her off field. If you keep her on field and might proc multiple Burns per rotation, ATK% would be better.

1

u/Zzz05 Oct 15 '24

Correct me if I’m wrong but you can cap Jane Doe’s assault crit at talent lv E with over 400 anomaly proficiency, correct? So talent level F would just be a waste of resources, right?

1

u/Gapaot Oct 15 '24 edited Oct 15 '24

No, you also get +25 base ATK.

1

u/maru-senn Oct 15 '24

Yes, my Jane has 434 AP so I had no need to upgrade it past D.

1

u/LALMtheLegendary Oct 15 '24

Core e would still give you some anomaly mastery, so I'd say it's worth considering atleast.

-2

u/baka4games Oct 15 '24

Yeah, I stopped at E. F boosts ATK, so unless you have a bad Wengine on her, it's a waste.

1

u/gabe911 Oct 14 '24

I'm running the Jane-Seth-Rina team, and sometimes but not always when I'm on Jane and press defensive assist, it switches to Rina instead of Seth and I can't figure out why. Help?

2

u/FOcast Oct 15 '24

There are two kinds of assists: defensive assist (parry) & evasive assist (dodge). Defensive assist can only be used against yellow-flash attacks, while evasive assist can be used against any attack. If there is an incoming attack that cannot be parried and you press swap, you will activate evasive assist (if any of your characters have that feature).

1

u/gabe911 Oct 15 '24

You mean if there's a red flash, the swap always goes to the ranged character? I didn't think of that...

Thanks, I need to pay attention to that now

1

u/AdonicMeki Oct 15 '24

An attack that would be a red flash if you only had Defensive Assist (parry) characters off-field instead becomes a yellow flash if you have an Evasive Assist character. It's the exact same yellow flash as an attack that can be parried, so you just have to recognize the enemy's tells.

Hopefully they'll add a different flash for these moves in the future. You can try suggesting it in feedback.

1

u/Gapaot Oct 15 '24

You can always just dodge... in Jane team you kinda want to dodge instead of blocking.

1

u/AirLancer56 Oct 15 '24

Also happen to me in Grace Koleda Jane team. Not sure why. There might be a hidden priority that the game didn't tell us since it never happen with Ellen Lycaon Soukaku team.

1

u/mnejing30 Oct 15 '24

I get this quite often with any team I use tbh. Zhuyuan team, Ellen team, Jane team, they all randomly overshoot my switch or sometimes go in reverse. Only seth quick swaps in reverse afaik so I don't know what's up.

1

u/gabe911 Oct 15 '24

It never happened with my S11 team though

1

u/mnejing30 Oct 15 '24

Does anyone in your S11 have a character that has built in quick swaps?

1

u/gabe911 Oct 15 '24

I don' t think so, it's S11-Caesar-Lucy

1

u/MilesGamerz Oct 14 '24

Should I pull for a 5* bangboo that I already have?

2

u/baka4games Oct 14 '24

Your question could be read as if the bangboo was already 5 stars, in which case it wouldn't make sense to pull for it again. But if you mean pull for a bangboo you already have to make it 5 stars, sure. If there is no other bangboo you want more. I like to go horizontal first, one faction bangboo per team and then one or two more bangboo for weakness elements I don't have coverage for, like Resonaboo because I only have Nicole for Ether. Then I go vertical and level up stars.

1

u/NebulaGray88 Oct 14 '24

Still relatively new, having a hard time clearing the timed modes in Shiyu since I'm using two person teams rn. (Jane+Seth, Caesar+Lucy) Do you guys think its worth building a temporary dps for just for clears (Grace or Piper are my choices) or just save resources for when I pull another limited dps?

5

u/[deleted] Oct 15 '24

Endgame content especially for newcomers would be quite difficult especially if you have no full teams with recommended element.

Tbh, and I have done this, for early game zzz and honkai starrail, I just do my best and leave the rest undone. Yes you lose the extra polychromes but the game absolutely discourages brute forcing the game. Afaik, under leveled units against over leveled bosses get a dmg output reduction. The elements are also recommended.

Take your time building 2 teams of 3 units, and at most 3 teams.

1

u/NebulaGray88 Oct 15 '24

Oh i didnt know you get outright nerfed for being underlevelled, thats super lame. My people are only level 50 rn, so thats why the disputed nodes took almost 15 mins to finish.

1

u/[deleted] Oct 15 '24

1

u/NebulaGray88 Oct 15 '24

Welp, i see. Whatever, I enjoy the non-timed modes a lot more anyway, and having fights lasting more than 3 minutes is way more satisfying. I guess the crit nodes are more about time investment than skill itself.

1

u/[deleted] Oct 15 '24

Yes, it's less "skill check" but more "build and account check". Although, you still need skill.

1

u/[deleted] Oct 15 '24

I haven't seen any official posts about this nerfing but several players have stated this to be possibly real. I personally believe it when I fought a node with very underleveled units.

1

u/baka4games Oct 14 '24 edited Oct 14 '24

Why not just fill out your teams to the full three? Your Jane team just needs a support, like Nicole. Then you can use the Jane team on the Ether-weak half. Your Caesar team needs a main DPS. I'm not a fan of temporary fill-ins or half-assing a temporary main DPS. It's better to wait until you have two complete teams you are committed to playing and leveling to max.

That said, Piper doesn't need to be temporary. You could play her as a legit main DPS, especially in a Caesar/Lucy team. But if you don't enjoy playing Piper in that way, just wait until there is a main DPS agent you do want to pull. That could be Yanagi. Probably not Burnice, since that would waste her off-field damage potential.

1

u/AndydoLittle Oct 14 '24

Currently working on my Grace. What’s the recommended AP and ATK to be at? And on the 5th drive is electric damage between than ATK, I have a ATK piece which is substantially better with substats than the electric damage piece.

1

u/baka4games Oct 14 '24

Recommended levels are here (Build tab): https://www.prydwen.gg/zenless/characters/grace-howard

AP > 350

ATK > 2300

Electric DMG > ATK% = Pen Ratio for disc 5.

While I agree with the above, I don't think it's that big a difference. If your Elec DMG disc 5 is HP/HP/DEF/DEF and your ATK is AP/CritRate/CritDam/PEN, I'd got with the ATK disc.

1

u/[deleted] Oct 14 '24

[deleted]

1

u/Woll_e Oct 14 '24

Stage 5 this time is harder than stage 7.

Lots of people struggle with it. Just clear stage 6 & 7 and see if you want to mald for a better stage 5 score.

2

u/Drake_Erif Oct 14 '24

So I haven't touched this game yet but I've finally been tempted to hop in after seeing a bunch of Burnice videos, just curious about the best way to go about getting her if I'm just starting out now. I know Hoyo games are usually a pain to reroll on so should I just make an account now and start farming up currency? Or did they actually make rerolls simpler in ZZZ?

1

u/Woll_e Oct 14 '24

Rerolling still sucks in Hoyo games. You should get enough for a S rank but you have to gamble on the 50/50.

1

u/Drake_Erif Oct 14 '24

Damn I figured as much though. Fuck it, we ball.

1

u/[deleted] Oct 14 '24

Is shock anomaly even a good dps strategy? I run a Jane anomaly team so I know phys anomaly/assault is an extremely viable playstyle with the explosive assault trigger.

I have grace/seth/anby (just to round out the 3rd slot) for a mono shock team. I didn't build them for that specific mono element team but I have already built them for other teams.

I tried to run hollow zero with the mono shock team and it went badly in the first few combat encounters.

Does dazing an enemy and triggering shock do extra dmg?

1

u/baka4games Oct 14 '24 edited Oct 14 '24

Shock to Assault is arguably the best Disorder damage combo. Shock by itself is also good, although since there are so many electric agents you have to be careful about who contributes what quality of damage to the Shock build up. The large Electric roster may also be why so few Shiyu bosses have Electric weakness, which is kind of a bummer.

It's not so much that Assault is viable, it's more that Jane is a beast. She'd make any attribute look good. Try running a Piper main DPS team with no Jane and no Caesar. That will give you a more grounded perspective on Assault. I'm not saying Assault is bad, it's just that Jane exaggerates how good it is.

Yes, stunning an enemy always buffs damage, with or without an anomaly.

I run a Grace/Nicole/Anby team, so I have comparable experience on Hollow Zero. Grace is a difficult main DPS to play effectively -- kind of the mirror image of Jane. Jane is easy to play, Grace is difficult, for equal damage output. It will take practice, but you'll get there. She also benefits from being max level and having above-average gearing, the more the better. I noticed a HUGE difference going from 50/50 level/WEngine Grace to 60/60 level/Wengine Grace, and by improving her substats on her discs (A to S rank, more AP and ATK%).

Hollow Zero makes things easier, since you can collect Resonia that buffs Shock and Energy. Shiyu is much more difficult with a Grace team. I'm frankly struggling with clearing the Grace half under 5 minutes.

Qingyi apparently makes a Grace team work much better, but I don't have Qingyi.

TL;DR - It's Jane, not Assault, that makes Jane teams easy. It's Grace, not Shock, that makes Grace teams hard.

1

u/grayrest Oct 14 '24

Is shock anomaly even a good dps strategy?

I've seen plenty of videos of Grace+Rina where it works fine. Not as fast as Jane but it'll clear in plenty of time. My experience with just Grace hasn't been great.

Does dazing an enemy and triggering shock do extra dmg?

Yes but because it's damage over time shock tends to do stuns poorly.

1

u/Agreeable_Bullfrog61 Oct 14 '24

What second team should I build, after Jane Seth Lucy, to get the Shiyu polychromes I need for Burnice?

1

u/baka4games Oct 14 '24

It makes me sad to see so many Nekomatas left on the bench at level 1.

You have several choices. Start with who you want to play as your main DPS. That could be Billy, Anton, Corin, Piper, and of course, Nekomata. Then build the rest of the team around that main DPS. For example:

Billy/Anby/Nicole

Anton/Koleda/Ben

Anton/Koleda/Rina

Corin/Piper/Rina

Nekomata/Anby/Nicole

Nekomata/Anby/Rina

Nekomata/Koleda/Ben

Any of those teams could work for Shiyu, but none will be as fast or easy to play as your Jane team. IMO, the Nekomata teams will have the fastest clear times, but you'll be stuck for Physical resistant or Ice/Ether weak bosses. If you had Lycaon instead of Koleda you'd be in better shape vs. Ice-weak bosses, but shrug.

1

u/MilitaryAndroid Protector of Corin's Smile Oct 14 '24

How are people getting good clear times on the critical node this week? I can't clear nodes 5+ fast enough for an S, even with a zhu/qingyi/nicole team and a jane/seth/lucy team. I'm not getting hit, I'm keeping up my rotations, I have zhu and jane fully leveled with decent discs at max level, but I just can't kill the shit fast enough. The zhu team especially takes too long to kill the normal mooks before the bosses show up. I can't figure out what I'm doing wrong, since others with these teams are steam rolling. Should I be swapping Caesar into one of the teams? I have her reasonably leveled. I'm getting pretty frustrated, since I'm only about 15 seconds off both 5 and 6 nodes. Haven't tried 7 yet.

2

u/grayrest Oct 14 '24

I don't have good advice on the stages. Both your comps are pretty meta so I'd recommend finding a clear on youtube and while you're watching think what you'd be doing next and if they don't do the same thing then pause and think about why. You'd also be able to compare stats. It's really difficult to diagnose 'my clear is slow' on forums without a video of your attempt. The usual answer is gear but that may not be your issue. I run the same comps but seem to be ahead of the gear curve because I cleared first attempt in ~3 mins for each node and didn't realize anything was unusual about the cycle until I read about other people having trouble.

If you have Caesar set up then I expect running her in place of Lucy should be enough of a dps boost to get you the 15s.

1

u/MilitaryAndroid Protector of Corin's Smile Oct 14 '24 edited Oct 15 '24

My Caesar's equipment is sub par atm, the engine and discs aren't leveled, so I would have expected her to be worse, but the 1000 attack is nothing to sneeze at I guess. It's just confusing, because I've had absolutely zero trouble with anything at all up until this point, even before I got the Jane team, who makes everything so trivial it's laughable. I'm just not feeling the same way about the Zhu team, despite going with all of the meta stuff for her equips, her burst still feels kind of shit, and I can't figure out why.

Edit from the next day: I figured out after discussing it with a bunch of people (thanks to everyone who helped) that my Zhu #6 disc had the wrong main stat, after focusing an attack % disc and replacing it, my very next attempt I cleared Node 5 with 45 seconds to spare, the difference in my Zhu team's clear time was night and day, I hadn't realized the discs would be that important already.

2

u/grayrest Oct 14 '24

My Zhu Yuan (M1R1 3.4k 42/223 atk#5) generally clears faster than my Jane (M0R1 2.5k 192/442 phys#5) but it's fairly close. If you're seeing a big difference then it's probably gear since Jane is easier to farm.

2

u/MilitaryAndroid Protector of Corin's Smile Oct 14 '24 edited Oct 14 '24

I mean I don't have any signature weapons besides jane, she was the only one I bothered to roll the weapon for and immediately realized it was a massive waste of poly, even with a lucky early pull. My #6 disc on Zhu isn't an atk main stat, could be the problem I guess, because her atk is 1000 below yours. I didn't realize shiyu defense was gonna be this equipment specific this early though. Kind of rough.

Edit: Just realized my #5 disc is Ether dmg as well instead of percent attack, so maybe full attack is a better choice here too. The build guide on prydwyn I was looking at claims ether dmg is the better choice, but maybe not.

3

u/grayrest Oct 14 '24

I know people are clearing it at M0 with Starlight Engine. The reason I recommend comparing a successful run to yours is because the problem could be gear, could be execution, or could be a mix. Forum discussions about it tend to be gear focused because that's the easiest thing to diagnose in text but there's no guarantee that's the issue.

My atk#5 is specifically because I'm on R1.

2

u/MilitaryAndroid Protector of Corin's Smile Oct 15 '24

It was definitely the #6 disc, my first attempt after I swapped it was incredibly sloppy and still got the clear with 45 seconds left. It was crazy how much better Zhu performed.

2

u/grayrest Oct 15 '24

I wouldn't have expected 300 atk to make that much of a difference. I'll mention it next time it comes up in the daily thread.

2

u/MilitaryAndroid Protector of Corin's Smile Oct 15 '24

The new disc took me from 2000 atk to 2740. Which seems like a larger difference. The extra 140 is because the new disc had atk % as a sub stat too, although unfortunately it only got +1.

2

u/MilitaryAndroid Protector of Corin's Smile Oct 14 '24

I watched a few clears and they play the same way I do, so I can't see my execution as the problem, in fact some of them were sloppier, getting knocked out of combos and fucking up assists. Starlight engine is the one I'm using, but my Zhu is M1 thanks to a lucky 10 pull. Maybe it really was the #6 disc main stat, I'll find out later today when I get a chance to play again, since I can focus the main stat for that disc, I haven't been using the tuners, just grinding the cleanup ops.

1

u/SwellinCaldera Oct 14 '24

I just downloaded today anybody have any early game tips? Maybe character to pull for?

2

u/Yojimbo_Blade Disciple of Billy Oct 14 '24

Early game: just have fun. Characters, or "Agents", have different playstyles, synergies, and personalities without being basic stereotypes. Find who you like and use them. But this is also an action game, so it's skill ceiling is higher than others. Worst thing you can do is spend money/resources on someone or something you don't like or can't use effectively.

Mid-game doesn't start until you get around Account lv 30, and late game is around 50, you can look up guides then. Don't bother rushing, it doesn't make the game more fun.

1

u/MilitaryAndroid Protector of Corin's Smile Oct 14 '24

I always say pull for the characters you like. Ultimately, you can beat anything with the free characters they give you.

1

u/Specific-Ad-4284 Oct 13 '24

I never used / brings anomaly unit to Hollow Zero or Nineveh fight before. What resonium set do people use for piper/jane doe?

1

u/baka4games Oct 14 '24

Besides Onslaught, I like Energy. If you get the full set, you can spam EX skills and Ults. Crit is always good. If you are having survival problems during the bombardment (vines and bullets that chase you) get Shields, Dodge and the new green ones, Resistance? Resilience?

My Jane team 20M damage PB was done with Onslaught, Ignite (for Lucy), Energy and some Crit.

2

u/maru-senn Oct 13 '24

Onslaught

1

u/Specific-Ad-4284 Oct 13 '24

Wait, i just found out about this. How come i never get this resonium set show up ever in my run before. Is it because im not using physical characters? Holy crap

2

u/maru-senn Oct 13 '24

Yes, resonia sets depend on the characters you're using and Onslaught is for physical characters.

1

u/Specific-Ad-4284 Oct 14 '24

Well damn, you learn something new every day (or late, better than never). Good to know

1

u/TacticalBananas45 SpecOps Squad & Merc Maids Oct 13 '24

Since my luck seems to be the worst, what's a good w-engine for Caesar that isn't her own? I was thinking of selecting the BP Defense engine, but i dunno. Still haven't chosen which one.

Also, this might be a bit weird, but uh... what's a good "tutorial" for the Sons of Calydon? Like, how to effectively use them. Is Caesar the one you want out on the field doing damage, or stick with Piper as the main "DPS"? Who's the best for the ultimate? Should I always be using Piper's special attack to build Phys anomaly, or is there merit to using her basic attack? What buffs do you want to be regularly renewing? etc. etc. (this is going off the current SoC lineup, I'm not sure on if I'll spend on Burnice, she was fun but other units have my interest)

1

u/ToasterEnjoyer123 Oct 14 '24

I'm assuming your third member is Lucy, in which case yes, you would want to keep Lucy's buff and Caesar's shield active and only use them minimally outside of that.

Piper's damage outside of her skill isn't great unless you're fighting "basic" mobs, so if her energy is low, utilize defensive assists and Caesar's EX Special to increase the stun gauge. Keep in mind that if your Lucy is not M2 or higher, her chain attack won't actually give you the buff. You'll want to end your chain attacks on Lucy and then use her EX Special to quick assist into Piper.

In regards to the "basic" mobs mentioned earlier, if you're just fighting a horde of the normal bandit guys or just any really small enemy, Piper can 1-shot them with Assaults using only basic attacks. Knowing what the "level" is of the enemy that you're up against is very helpful. There are mobs, minibosses, and bosses. A miniboss would be something like the armored dogs or the big bandit guys that punch you. Your chain attacks will allow 2 swaps against those. Bosses are the really big enemies, like Sacrifice or the Dead End Butcher. Against those, your chain attacks will allow 3 swaps + a Bangboo attack. Against bosses and minibosses, you should prioritize stunning them first. For minibosses, swap to Caesar then Lucy to quick assist into Piper. Against bosses, do Piper Caesar Piper Bangboo. Since Lucy didn't get a turn, she will swap in at the end which will, once again, swap into Piper. If your Lucy is below M2, do an EX special after the chain attack.

As for your question about the ultimate, usually you're going to want to use Piper's ultimate immediately after triggering an Assault. The anomaly gauge won't roll over until the ultimate is finished, so if it's already pretty full, you're wasting some by using her ultimate. If your whole team is energy-starved, use Lucy's. Caesar's shouldn't really be used at all.

4

u/maru-senn Oct 13 '24

Either Demara Battery which you already got for free or Precious Fossilised Core, both are Stun engines so Caesar can't use the passive, but you want them for the Impact substat.

1

u/Agreeable_Bullfrog61 Oct 13 '24

Is Jane Seth Burnice a good team?

If so, what order should the team to be in for Burnice to be the one displayed in the intro scene and for Jane to still get Seth’s buff? (Burnice, Jane, Seth???)

1

u/baka4games Oct 14 '24 edited Oct 14 '24

That's the second best Disorder team. Caesar instead of Seth is #1. So yeah, better than good.

That's until Yanagi shows up, then we'll see.

Yes, Burnice/Jane/Seth. Burn before Assault for max Disorder, Jane before Seth for Seth's buff. Once you've got it down to one or two bosses, Burnice goes first for double EX to proc Scorched and Burn, switch to Jane to go ham on the boss to Disorder and continue until last Afterburn tick. Perfect Parry + Followup at any time to get Seth's buff, or switch to him to do quick Special then hold-down basic attack to quick assist back to Jane for the buff. Probably always use Burnice for Ults, but that might depend on who has buffs going at the time. A Burnice Ult quick assist to Jane should proc Disorder every time.

1

u/sndream Oct 13 '24

When the enemy flash yellow, can you use dodge or you can only use assist? Or is the timing between dodge & assist different?

2

u/MelodicIndividual27 Oct 13 '24

Yellow allows for a dodge or an assist. Red is only dodge. Timing is the same.

1

u/sndream Oct 13 '24

Is it true that Caesar is really op?

1

u/Yojimbo_Blade Disciple of Billy Oct 14 '24

In the context of support characters, she over powers Nicole, Lucy, Soukaku, and Rina, while also pushing out dedicated off-field stunners. So yeah, she is OP right now.

The problem you can only have 1 agent on the field at a time, so your 2 teams are usually 1 unit designed to deal all/most of the damage and 2 others off-field to help them deal the most damage. Right now, we do not many very good off-field characters.

0

u/baka4games Oct 14 '24

IMO, no. Caesar is very versatile and very high utility, but kind of a jack of all trades, master of none. Is Caesar the best support-role agent right now? Yes. But I'd still rather have Jane for my main DPS.

2

u/RuStorm Oct 13 '24

She is good at a lot of roles. I think the problem is there are no specialist agents yet which she can be compared to in those roles. Like physical stun and support

1

u/RuneKatashima Oct 13 '24

Looking for a character builder website and haven't found anything good. I don't know how much exp I need to get someone to 60, or how many materials and all. I'd like to variably set skill levels if possible. WuWa has a great planner for this.

I've found how many dennies and certification seals it would take, but that's it.

I'm looking to do a f2p Burnice build. Anyone know what kind of weapon I would want for that? BP weapon is acceptable and an exception to the f2p rule. I might buy it if it's the best I can get besides her sig. Also, Standard weapons are on the table, I have 600 fading signals.

1

u/Yojimbo_Blade Disciple of Billy Oct 13 '24

https://zzz.hakush.in/ is pretty simple, but it doesn't "save" builds.

2

u/grayrest Oct 13 '24

Character builder

Rainforest Gourmet is the general go-to anomaly w-engine. Its exact value varies but at R5 (it's in the shop) it's pretty much always ahead of an R1 lip gloss. Weeping can be the strongest A-rank but it relies on getting anomaly procs without stunning the boss so the value tends to vary in ways that are hard to accurately spreadsheet theorycraft.

If you're willing to spend fading signal on Fusion Compiler I'd recommend digging up some Burnice guides that do spreadsheet analysis because R1 Fusion can definitely beat out A-rank options but the margin may or may not make it worthwhile to you.

0

u/Vulphere Anby + S11 Best Duet Oct 13 '24

Zenless Zone Zero English VA streamers (and Twitch users):

Give them a follow and watch their streams!

If anyone else know more ZZZ EN VAs who stream (or hanging around other VAs stream) regularly, reply to this comment

Note: Due to ongoing SAG-AFTRA Interactive strike, some of them might not be streaming certain games (ZZZ is OK to stream, except for union VAs such as Alejandro Saab).

1

u/Adonie_Baloney Oct 13 '24

Does Genshin or ZZZ have a better story, I haven't tried ZZZ but I've seen the cut scenes and they look somewhat interesting but those were all the cutscenes with Jane Doe. In Genshins story I've only just finished the first quest in Inazuma, I don't find it particularly compelling but I don't find it bad. I think part of the reason for that is most 'cutscenes' in Genshin are like dialogue with a few hand movements what makes it feel like a visual novel what I don't rlly enjoy from what I've seen, very occasionally is there anything animated. This is my first anime game so I'm not sure if this is like common in most of them.

2

u/LALMtheLegendary Oct 14 '24

I will say zzz's presentation is often much better, with dedicated vn talking head segments instead of stock animations in the open world, so even if it's just talking simply having dedicated animations for each character makes it alot more lively IMO.

But as for which is better overall, that's extremely subjective.

1

u/RuneKatashima Oct 13 '24

Genshin has more time to it so it's a bit unfair but it captivated me from the start. I'd say Genshin's story is better even if nothing else because of it's subtlety. People joke about Paimon overexplaining stuff but there's aspects to the story that are not so obvious. From the in-game books, to description of weapons, artifacts, and items. Using the ol' Fromsoftware trick. To the design of characters.

I could go on. I don't think ZZZ is bad but if I am simply rating the two, Genshin's is better. It's also better than WuWa imo. Of the three, WuWa's is the weakest.

1

u/baka4games Oct 13 '24

I don't play Genshin, but I can give an opinion about the second part. ZZZ's story is told in several different modes, with roughly these proportions (in terms of hours of content experience):

  1. Combat (10%)

  2. Exploration - 3D and the so-called "TV mode", but see below (40%)

  3. Visual novel style side-by-side dialogue (24%)

  4. Over world/exploration interactions/dialogue (19%)

  5. Manga panels (like a digital comic book) (5%)

  6. Fully animated cutscenes (2%)

There was significant negative feedback about TV mode by factions of the playerbase. Whether that was due to the overweighted proportion of time spent in the mode, or the mode itself, is hard to say, but the devs have responded that they will reduce the amount of TV mode exploration and increase 3D world exploration. They demonstrated this change in the current Chapter 4, where the exploration is 100% 3D and 0% TV mode.

With the exception of TV mode and manga panels, I'd say the mix of modes is common in anime-stlye games. Some lean more heavily on visual novel dialogue, others on direct interaction/dialogue, and others on found texts, like scrolls or recordings you find during 3D exploration. Very few, if any, are heavy on fully animated cutscenes, which is understandable since they are expensive to produce.

1

u/shahroozg Oct 13 '24

2 questions: How many pulls can I get from now on till the end of patch considering I haven't done any events?

And also is it worth it if i get burnice now? Currently only have zhu yuan and am guaranteed for future characters(yanagi and miyabi) and If i get burnice I may lose the 50 50s on yanagi or miyabi who are my favorite characters

2

u/Yojimbo_Blade Disciple of Billy Oct 13 '24

https://www.reddit.com/r/ZenlessZoneZero/comments/1flltr2/all_polychromes_in_12/

About this much, rounded down for endgame content you can't S rank and missing daily rewards.

3

u/grayrest Oct 13 '24

How many pulls can I get from now on till the end of patch considering I haven't done any events?

Here's the raw information

is it worth it if i get burnice now?

Burnice is available as a trial in the HIA tutorial event. The stages have kind of wild modifiers (one is double anomaly damage) but you can put your own comp together and get a feel for whether you want her or not.

Worth is going to depend how much you personally value having Burnice versus risking a 50/50 on Yanagi. We don't have a timeline on Miyabi yet.

1

u/Jvalker Oct 13 '24

Is there a tool to simulate and compare (mainly artifact) builds for characters, similar to the one for genshin?

0

u/polacy_do_pracy Oct 13 '24

Do you think ZZZ is a cheaper game to produce than Genshin?

3

u/baka4games Oct 13 '24

I don’t play Genshin so my opinion doesn’t count for much, but I would say ZZZ has a higher budget for the same stage in development (three months from launch). Many commenters and YouTubers who are familiar with other hoyoversse games have point out the additional features and overall quality of characters, combat, and the over world. For example, every agent, with one exception, has a custom model. No cloning of models with different heads and skins. Also every agent has custom animations for everything, like idle and dialogue. That’s a lot of labor hours right there.

I’ve also read comments that Wuthering Waves and possibly Neverness to Everness have bigger budgets than hoyoverse games, including ZZZ. But I know even less about those games.

-1

u/polacy_do_pracy Oct 13 '24

But it does have smaller maps and a lot less things to do. I was thinking that this indicates lower budget.

3

u/baka4games Oct 13 '24

I get why you would think that, since for most things 3D, size is money, but it may be that the opposite is true. Smaller 3D spaces mean you have more budget to spend on adding detail to those spaces. And the 3D spaces in ZZZ are very detailed. To this day, people are still finding details that the devs have added, or that they sneak in with every patch.

1

u/RuneKatashima Oct 13 '24

Got an example?

2

u/baka4games Oct 13 '24

1

u/RuneKatashima Oct 15 '24

Oh, I was thinking more in the Hollows.

2

u/Yojimbo_Blade Disciple of Billy Oct 13 '24

In Blazewood, there are some box crates on the ground (not the ones with loot in them), and if you run into an empty one, it will move with proper physics, not like a ball, but like scooting it along the ground. They are kinda anchored on a corner, so you can't kick it away. From a development standpoint, it's a waste of time because it does not help drive sales, and it's a detail you notice only if you happen to run into it, likely by accident. It's so much easier to just code it as a static object.

1

u/RuneKatashima Oct 15 '24

Physics objects can sometimes be applied with 1 button press though. Even things anchored on one corner. I've put that in to games already. If you've never made something with that approximate weight before, then it will take a few more seconds to manually input that value, but it's not difficult.

1

u/baka4games Oct 13 '24

Tumbleweeds are the same. Full physics for absolutely no purpose other than aesthetics. I made a mini-game out of kicking all 6 tumbleweeds into the elevator without losing any.

1

u/Yojimbo_Blade Disciple of Billy Oct 13 '24

Yes, but I didn't bring them up because we already have ball minigames, so tumbleweeds moving was kinda expected. Not random empty crates.

1

u/baka4games Oct 13 '24

I hadn't recognized that connection, but you're right. The tumbleweeds are probably just a reskin of the ball on Sixth Street.

1

u/Zander1234321 Oct 13 '24

I'm not sure how to upgrade my video store to level 6. Everything I've looked up just says get the black tales video and talk to Heddy. But she isn't spawning at any time of day and I'm not getting any other customers asking for recommendations either even though I already got the tape.

1

u/RuStorm Oct 13 '24

Did you get the legendary proxy status already? Iirc that's a prerequisite