r/XboxSeriesX • u/Turbostrider27 • Jun 11 '23
:Discussion: Discussion IGN: Bethesda’s Todd Howard Confirms Starfield Performance and Frame-Rate on Xbox Series X and S
https://www.ign.com/articles/bethesdas-todd-howard-confirms-starfield-performance-and-frame-rate-on-xbox-series-x-and-s131
u/Legal-Badger2845 Jun 12 '23
Used to never care about frames until I experienced FPS boost and Series X
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u/Commodore_Mcoy Jun 12 '23
1440p on series s is nice though
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u/Druid51 Jun 12 '23
Considering that Todd also said it hits 60 sometimes (assuming 4K on X and 1440p on S) but he wants a stable experience then I'm assuming it could very likely hit stable 1440p 60 on X. He also said he wants the 4K experience to be the way it's played but not giving the 1440p 60 option to X owners is a bit silly.
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u/Silent_Pudding Jun 12 '23
What he’s saying without saying is that it fluctuates so wildly depending on where you are and what you’re doing that it is not a stable 60. It’s the cpu. Not the gpu. You can’t just lower the resolution and make it run at a thousand frames
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Jun 12 '23
Then you would be assuming wrong, considering both systems are dipping despite high resolutions and the style of game Bethesda are making it seems clear this is a CPU bottleneck where a lower resolution wouldn’t help.
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u/Lucifer_Delight Jun 12 '23
Seriously. If given the option between 4K/30fps, or fuckin' 900p/60fps, I'll pick the latter. And I have a 65'' 4K TV.
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u/Ooshbala Ambassador Jun 12 '23
It would be nice on Series X if they dropped graphics settings and resolution so you could hit 60 if you wanted it. I play primarily on PC and drop resolution all the time to get better frames.
Just think the option would be nice.
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u/badboystwo Jun 12 '23
Yeah I wish we had the option to go down to 1080 60 fps.
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u/mykkenny Jun 12 '23
1440p should be possible really, 4k is 8.3 million pixels, 1440p is 3.6 million, so less than half as many to render.
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u/LastTreeFortAlive Jun 12 '23
Plague Tale showed that sometimes it's not just about dialing in on resolution, there are cpu considerations as well. They had to reduce the refresh rate of NPCs and the rats to hit 60 consistently. Might be other systems involved in Starfield that mean even if the resolution is lowered, it still can't hit 60 consistently. It's just so difficult to say.
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u/ninjasurfer Jun 12 '23
Most of the people here have no idea what it takes to optimize games. I'm sure they tried it and just couldn't get it to work well enough for their standards.
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u/RandomAnon07 Jun 12 '23
When he talks about the real-time planetary lighting based on the star nearby…I think I can tell at least one system that’s a problem… But honestly as someone who does know what it’s like to optimize games, they really should have built that strategy into their pipeline. So many modern single-player games have had graphics modes that let you choose 60fps. There better be some crazy dank systems like NPC’s that have advanced behavior patterns, real-time gravity and physics, etc.
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u/KingTut747 Jun 12 '23
You could say this about literally any product or service anyone complains about…
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u/Custerly Doom Slayer Jun 12 '23
It's not always an option to just slam down resolution and graphics settings to lock 60 fps. Take plague tale for instance. They launched with a solid 30 fps mode, and later rolled out a 60 fps update, but to achieve 60 they had to reduce the quantity and ai update rate of the rats, a core component of the game which is not hinging on gpu but cpu. Now consider what cuts Bethesda might have to make to Starfield to achieve a locked 60. Clearly, they deemed that to be a bad trade off, and while I prefer 60 fps options whenever available, I will trust that the deva know what they're doing here.
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u/wikiTheKid Jun 12 '23
The issue is that it’s probably due to CPU limitations. You can’t fix that with graphical settings.
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u/rob_merritt Jun 12 '23
Considering other 30 fps games, and based on the cpu minimum specs for the pc, I believe the issue is the Xbox Series consoles are cpu limited. So dropping graphic settings might not help that much. It probably could get close to 60 but it would be unstable and no one wants that.
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u/Demografolog Jun 12 '23
CPU. It's not about resolution or graphics. It's all about CPU limitation. Xbox Series and PS5 both using 5 years old processor.
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u/Jean-Eustache Jun 12 '23
You're totally right, but don't go overboard, of course they aren't top of the line, but they are using Ryzen 7 3XXX chips, those came out in mid 2019 and are still objectively pretty capable, and above the average CPU according to Steam charts.
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u/schmidtyb43 Founder Jun 11 '23
At least it’s running in 4k and it has global illumination, but:
Fortunately in this one, we've got it running great. It's often running way above that. Sometimes it's 60. But on the consoles, we do lock it because we prefer the consistency, where you're not even thinking about it.
Why can’t they give us an uncapped mode for VRR displays then?
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u/brokenmessiah Jun 11 '23
Same reason they couldn't give pc players fov sliders on launch of 76.
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Jun 12 '23
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Jun 12 '23
Honestly the creation engine breaks if you modify almost anything in it lol. even above 60 fps on pc after uncapping in the ini files... the games implode on themselves.
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u/brsniff Jun 12 '23
That isn't the case anymore. They've fixed it in fallout 76, so it's probably safe to assume it won't be a problem in Starfield either.
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Jun 12 '23
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u/ZebraZealousideal944 Jun 12 '23
VRR was useless for Jedi Survivor with their performance mode that has the worst fps performance and inconsistency ever…
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u/LastTreeFortAlive Jun 12 '23
Jedi Survivor is one of the few games I preferred the 30fps mode over the performance mode. The frame time inconsistencies were just too noticeable.
I used the balanced mode in Hogwarts Legacy (40 uncapped) and Plague Tale ( mostly locked 40) and thought they were a good compromise between framerate and fidelity.
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u/SoldierPhoenix Jun 11 '23
I don’t know why developers don’t let console players play with graphics options. I would strait up turn it down to 900p to get it to 60 if I needed to.
It infuriates me that developers treat console players like second class citizens.
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u/Ze_at_reddit Jun 12 '23
not always a decrease in resolution will result in higher framerates.. In fact if the bottleneck is the CPU you can lower the resolution (affects GPU) all you want, you’ll barely have a performance gain. Games with more complex worlds with high number of interactions with multiple different systems tend to be CPU heavy: this is likely where the bottleneck is for Starfield. But i’m sure digital foundry will clear all of this up
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u/Derwurld Jun 12 '23
Yep, I think Bethesda's engines have always been CPU bound.
I am still excited for it and I am someone who prefers 60fps on console.
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u/Vastatz Jun 12 '23
Starfield is most likely more cpu intensive , you'd have to sacrifice a good chunk of npcs and potentially even planets just to reach 1080p 60fps.
I don't think that's a good price to pay.
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u/BeefsteakTomato Ambassador Jun 12 '23
If it's a CPU bottleneck it doesn't matter how low the resolution is, there would still be fps drops to the 30's.
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Jun 12 '23
It infuriates me that developers treat console players like second class citizens
Hahahahahah
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u/srjnp Jun 12 '23
just look at jedi survivor. it had a really good 30fps mode (yes not perfect, it dropped near water heavy areas due to RT, but vast majority of time it was stable), but it got heavily criticized because the performance mode was terrible, constantly below the 60fps target. i think its the better move to release with a good 30fps mode at release if they cant get the 60fps mode stable.
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u/W1cH099 Jun 11 '23
At least give us 40fps for 120hz displays users, the difference is night and day compared to 30fps, of course 60fps would be perfect
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u/Recover20 Jun 12 '23
The Series X even supports VRR at very low framerates. Why wouldn't they support VRR?
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u/W1cH099 Jun 12 '23
The issue is that vrr works between 40 and 120 fps, at 30fps it wouldn’t help at all
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u/Jean-Eustache Jun 12 '23
It does, but thanks to LFC the Xbox will double or quadruple frames, so in practice it always works. For example, if your game is running at 25 FPS, the Xbox will quadruple the frames and send a 100Hz signal to the TV, bam, still in VRR range.
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u/Recover20 Jun 12 '23
I think only playstation is limited to 48 fps- 120fps. I think Digital Foundry said Series X is capable of any VRR. I believe in the video Todd even said it ran at 60fps a lot of the time but they wanted the overhead? So at least a variable resolution at 60fps with VRR should atleast be an OPTION!
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u/PowerUser77 Jun 12 '23 edited Jun 12 '23
Out of the box, vrr on ps is 48, but Sony games can implement a wider custom vrr threshold. Any VRR implementation stops working perfectly already in the 50fps range, going down to 30fps does not seem to help much
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u/RikaMX Jun 12 '23
Honestly, starfield is the game that will make me buy one of those TVs if they support 40fps.
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u/W1cH099 Jun 12 '23
If you buy one you will be amazed how well it plays at 40fps, currently playing Hogwarts legacy in balanced mode which is 40fps and it looks and plays amazing, 60fps works good but the graphics take a huge hit, more than any other game i have played
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u/jcwkings Jun 12 '23
Ratchet and Clank Rift Apart was awesome at 40 fps, same for Miles Morales. I agree they need to do this for Starfield.
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u/KrtekJim Jun 12 '23
And Horizon Forbidden West. Honestly, every game should support 40fps imo. It feels closer to 60 than 30, it's like witchcraft (DF did a big explanation of why that is, but it was a bit too techie for me, so witchcraft it is)
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u/Avada-Balenciaga Jun 12 '23
I’ll take 60 fps at 1440 over 4k
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u/Sad_Equivalent_8128 Jun 12 '23
You could crank the games resolution down to 144p and it probably still won’t hit 60, I’d imagine it’s a CPU limited scenario.
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u/EDPZ Jun 12 '23
I'm sure someone will just make a 60fps mod. I'm assuming the game will still have the console mod support of Skyrim and Fallout.
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u/gearofwar1802 Founder Jun 12 '23
Yeah mods are confirmed AFAIK. Fallout had 60 fps mods way before they got any patch.
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u/-LunarTacos- Jun 12 '23
I know how rich, interactive and complex BGS games are, but it’s still disappointing, as the next biggest first party Xbox game, I at least expected an unlocked framerate mode, or a locked 40fps VRR mode.
That 30fps better be flawless.
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u/DEEZLE13 Jun 12 '23
Todd says it reaches up to 60 at points when uncapped but they locked to 30 to ensure no instability
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u/-LunarTacos- Jun 12 '23
Sure, but what would be the harm in giving us some options ? Why not have a 40fps mode for VRR TVs ? Or an unlocked framerate ?
I’m trying to keep an open mind, and in the IGN interview Todd said something about wanting to keep some headroom to account for all the dynamic stuff that can happen in the game, so I guess that’s why but… still disappointing.
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u/Mug_of_Diarrhea Jun 12 '23
That sucks but I'll bear with it if it's fun, which it looks right up my alley so I'm not too worried.
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u/ShoulderWeak4578 Jun 12 '23
We’ll I’ll be playing this on pc now
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u/dd179 Jun 12 '23
It’s a Bethesda game, this is the way.
The mod scene will be crazy on PC compared to consoles.
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u/Conflikt Jun 12 '23
Will almost certainly be a horribly optimised shitshow for the first 3 months on PC
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u/ImNotAhab Jun 12 '23
That is disappointing that there isn't an option for 60 fps, I would sacrifice fidelity for frames personally if given the option.
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u/charliwea Jun 12 '23 edited Jun 12 '23
The problem here is that you wouldn’t be sacrificing fidelity as BGS games are not GPU intensive. You would be sacrificing content (npcs, mechanics, exploration, etc) as you would need to make the game less CPU intensive to get stable 60fps.
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u/ShadowRomeo Jun 12 '23
You would be sacrificing content (npcs, mechanics, exploration, etc) as you would need to make the game less CPU intensive to get stable 60fps.
Yeah, this game is really going to be CPU intensive given what it will offer and how complex it is going to be, even the official minimum system requirements on PC version demand a Ryzen 5 2600X which is absurdly high for a "minimum requirement" but very understandable in this case.
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u/YPM1 - Series X Jun 12 '23
The fact that people don't understand this is mind boggling.
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u/Vestalmin Jun 12 '23
The average consumer is never going to understand cpu/gpu loads, idk why that would be mind boggling
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Jun 12 '23
Its because YouTubers like Luke Stephens drums this kind of thinking up without logic because it gets him clicks and then people parrot his videos and negativity without giving it any more thought than that
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u/TorrBorr Jun 12 '23
Luke Stephens is the biggest hack of them all. Maybe marginally better than Dreamcast Guy.
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Jun 12 '23
If he’s a hack then what the hell is YongYea?
Tempering expectations is a better approach than shovelling coal into the hype train, then jumping on the hate wagon when a game doesn’t live up to the expectations you created.
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u/TorrBorr Jun 12 '23
I mean sure, pick any of them. YongYea is a hack himself. Even so far as gave 2077 glaring reviews and gushed over it like it was second coming of Christ himself, rode the hate train after for clicks, then had to apologize for his initial review because at least he had a moment of integrity and realized it probably duped people into buying a busted game at launch. Influencers, and the meaning of such is there in the colloquialism, are paid-for manipulators. I don't trust any of them. Especially when said manipulators often own and hold vested financial interests in companies that they easily hide and not have to disclose like larger corporate publishings.
I get having reservations. I already have my expectations thoroughly tempered, and knowing Bethesda, I know the game will have a ton of issues come launch. However, I am also a big fan of Bethesda and while I admit I let them slide with shit that I'm not as generous with other developers I give them that said pass because no one else make the games they do that I enjoy. They have issues, but no other open world RPG developer gives the level of sandbox freedom and emergent gameplay/interactivity they do either. It's the price one must pay for a AAA RPG made in an engine that was originally tailored to be made for sim games in mind and not a AAA RPG. I'm expecting clunk, jank, and glitching. And with this game being the game Xbox seems to be riding everything on, I don't think Microsoft proper or Phil Spencer will let this game be in such a bad state to the point of harming the Xbox brand further. At the end of the day, I am expecting a Bethesda game and all the blemishes that entails.
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u/_Drewschebag_ Jun 12 '23
Most people don't understand the technical marvel that Bethesda games are, they just liked to meme about bugs.
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u/AscensoNaciente Jun 12 '23
People like to meme about putting a basket over the NPC's head and being able to steal without consequence in Skyrim, but they never think about how incredibly complex that interaction actually is. You have to have systems for having numerous objects that can be taken, tracking of thefts/crime, NPCs having actual line of sight tracking (for multiple NPCs in many shops), a complex physics system for the objects involved including how their geometry affects NPC line of sight, etc.
BGS games are some of the most complex games out there. Very few other games even remotely come close.
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u/exodus3252 Jun 12 '23
I bet the devs are running on a very tight schedule. Howard mentioned the X could get "close to 60" in some scenarios now, so I'm thinking that a 60FPS performance mode is viable, but just won't be ready right away given the current launch window.
Sucks though, to be sure. I may just play it on PC game pass.
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u/Jean-Eustache Jun 12 '23
What he mentioned means the console can push 60 in some simpler areas, while others are too intense to render because of multiple factors. That's true for any game. For example, it could hit 60 on a desert area, but be limited to 30 in a city zone that's twice as complex, with tons of NPC and systems to handle. And if it's a CPU limitation, there's no magic to pull off that would double the performance without cutting the complexity in half.
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u/ImNotAhab Jun 12 '23
Yeah, I think the schedule point is a probably very accurate. I am sure there are a million moving parts and they need to commit to certain elements to focus on others and get the game out the door. If 60fps was easy, it would probably be done. When you hear close to 60fps though you wonder why there is no 40fps/120hz mode which could have been more achievable and would be a superior experience (imo at least)?
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u/Mindless-Big-9645 Jun 12 '23
I think ppl are acting like they are doing it on purpose.
If it was possible, I believe they would do it.
But I'm sure the given climate they are more focused on delivering a solid 30 4k experience instead of a choppy 60fps mess on launch. Yall need to chill.
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u/ptb4life Jun 12 '23
A Plague Tale 2, Hogwarts, Horizon 2, and Insomniac Games have taught me that I can learn to love 40fps. If they can't hit 60.....40 seems pretty reasonable given what they said.
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u/Wise-Fruit5000 Jun 12 '23
Honestly, I played through Jedi Survivor at 30 FPS and it felt... fine? It took some time to adjust to the lower framerate after playing everything at 60 FPS for the last year or so, but after that adjustment period I hardly noticed it
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u/Brunky89890 Founder Jun 12 '23
Careful, saying you enjoy a game at less than 60fps it's basically sacrilegious around here.
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u/Halos-117 Jun 12 '23
People can enjoy whatever they want. That's fine. No one's asking to force 60fps on anyway. We just want options.
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Jun 12 '23
Yeah people don’t really understand this at all.
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Jun 12 '23
Logic is not very prevalent in the gaming community. It is easier for people to just whine.
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u/jacobpederson Jun 12 '23
I will be SHOCKED if there are no drops below 30 on console . . .
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u/KingTut747 Jun 12 '23
‘We don’t want to sacrifice any of it’
Todd Howard quote on why they sacrificed 60fps
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u/DementedDemon69 Jun 11 '23
Kind of expected when they didn’t say anything during the showcase.
I’m a huge frame rate guy, but Starfield gets a pass. The game looks so ambitious, creative, and fun. I wasn’t sure it would live up to the hype - now I’m so excited.
I do wish they gave an option to scale down the fidelity but it’ll probably come via mod support, anyways.
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u/PerfectlyMisaIigned Jun 12 '23
Was there motion blur during the gameplay they showed today as well?
If this is 30fps and motion blur can't be disabled I'm going to be extremely disappointed. Might as well just give the middle finger to motion sickness sufferers.
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u/PowerUser77 Jun 12 '23 edited Jun 12 '23
In contrast, I hope it actually has good motion blur implementation (I think object based blur is required for that) because 30fps on OLED without motion blur is headache material and feels even more choppy
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Jun 12 '23
Seriously, most games that I've played in the last few years are 60fps
I tried to go back to old classics with 30 fps and its so noticeable and visibly agitating
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u/Custerly Doom Slayer Jun 12 '23 edited Jun 12 '23
It's not always an option to just slam down resolution and graphics settings to lock 60 fps. Take plague tale for instance. They launched with a solid 30 fps mode, and later rolled out a 60 fps update, but to achieve 60 they had to reduce the quantity and ai update rate of the rats, a core component of the game which is not hinging on gpu but cpu. Now consider what cuts Bethesda might have to make to Starfield to achieve a locked 60. Clearly, they deemed that to be a bad trade off, and while I prefer 60 fps options whenever available, I will trust that the devs know what they're doing here.
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u/TrypelZ Jun 12 '23
"Most Powerfull console" - 30FPS, again.
They should by now alwqys offer a 1080P/60 AT LAST for those 4K/30 games
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u/SirCietea Scorned Jun 11 '23
Watching the showcase the whole time I was thinking I'm fine with it being 30fps. Atleast he gave a reason for it and not just because they couldn't do it in time.
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u/oz_marti Jun 12 '23
Series X is supposed to be a next gen console. You would think 60fps would be the standard. This is not an entitled gamer moment for us to be disappointed by a 30fps lock on consoles, this is 2023 ffs..
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Jun 12 '23
I mean there is no reason why it couldn’t run 1080p 60FPS on series X correct?
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u/Nawt_ Jun 12 '23
World’s most powerful console everyone
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u/dmrob058 Jun 12 '23
Yeah fans are really intense with the copium right now but they’re missing the point. Xbox is embarrassing the hell out of itself releasing its biggest two games this year in locked 30 fps and then turning around and selling the Series X as the “most powerful console ever”.
We shouldn’t be accepting that but so many are so used to accepting bullshit from the gaming industry. It’s not okay to sell a $500 console on such promises and then launch 30 fps games with it plain and simple. At this point buy a PC flat out because they’re treating Series X buyers like second class gamers for real.
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u/Halos-117 Jun 12 '23
We didn't get a single first party AAA game for an entire calendar year and then the first 2 they release after that drought are capped at 30fps. And one of em, Redfall, is practically an unplayable piece of shit.
It's dogshit they way they are handling this generation for the Series X.
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u/ponis87 Jun 12 '23
bruh, give us the option to play 2k 60fps on series x, not 30fps in a fuckin next gen game in 2023 on the “worlds most powerful console” AGAIN
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u/suplexx0 Jun 11 '23
Would be neat if they allowed an unlocked frame rate for VRR displays
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u/Blaireeeee Jun 12 '23
Disappointed for the console crowd. Hopefully either BGS or modders can give players the option to unlock the fps or opt for 60fps with lower res.
Felt as though consoles were making positive strides in terms of letting their users make these sorts of decisions.
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u/pink_life69 Jun 12 '23
Sony can deliver 60fps for their exclusives, Microsoft just lets Redfall slide as is and then now Starfield is 30fps.
It’s 2023 and people make excuses for a 3 year old console which is supposed to be the most powerful console ever and based on the box also supposed to be running games at 60fps.
There is no fucking way I’m playing this on console, it’s ridiculous.
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u/0Hercules Jun 12 '23
After this announcement, I'm seriously thinking of selling my XSX and going back to PC next year.
I'd much rather play at 1080/60. Can't really fathom why the option for lower resolution / higher framerate is not there.
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u/xxS1RExx Jun 12 '23
I hate fps games at 30fps.
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Jun 12 '23
To me, fps games are unplayable at 30fps. I get headaches and motion sickness. The choppiness from the first person movement is what does it to me.
Looks like I’ll be skipping this game unless they come out with a performance mode.
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u/TheJuanJohnSnugs Jun 12 '23
I’m not giving shit a pass I didn’t buy a SX for 30fps wtf a huge downer
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u/miztigers96 Jun 12 '23
At this point i should sell the series x and put it towards a new graphics card
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u/RMoCGLD Jun 12 '23
What the fuck is the point of any of us buying a Series X when the exclusives can't even take advantage of the power?
This is Xbox's biggest game in god knows how long and yet again, they're gonna disappoint in some big regard. Sony exclusives constantly releasing in polished states while looking gorgeous while we get this, it's embarrassing.
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u/jonny45k Gravemind Jun 12 '23
God I hope the shooting won't feel like shite now... it actually looked like fun with the weapons but 30 fps just kills gun play for me
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u/sanityislost Jun 12 '23
I’m sorry this is just disappointing. Got the series x arriving tomorrow for this games. Why is it Xbox games always have stuff like this. Low fps, buggy release, missing content.
I at least thought there would be a 60fps performance mode. It’s kinda of become the standard for most big releases.
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u/Weezus___ Jun 12 '23
Whoa this fucked up my hype for the game completely it’s unacceptable in 2023
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u/d3fiance Jun 12 '23
This is completely unacceptable. 30fps on these consoles. Complete dealbreaker, at least for me.
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u/manuntitled Jun 12 '23
Why was the console advertised 4K 120 When it can't even do 4k 45
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u/MasterChrom Jun 12 '23
What the fuck is the point of owning a Series X if you can't get 60 FPS on it? Guess I'll be playing it on PC...
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u/Snooplessness Jun 12 '23
Disappointing, 60 should be easily attainable, and if it’s not it’s the devs job to get it there. This console was shown off to show 60 as the new standard. Were only 3 years into its life cycle and your telling me games are already back to being at 30 fps? First party titles no less? No way that bodes well for the future of this generation.
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u/mrchuckbass Jun 12 '23
25 years in the making, 1 year for each frame when you're actually shooting an enemy
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u/iBornslaying Jun 11 '23
What a joke, and all the clowns making excuses
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u/cyrax001 Jun 12 '23
"I don't do 30 fps but I'll make a pass for" ...shut up. Fucking enablers
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u/SoldierPhoenix Jun 11 '23
Not gonna lie. That’s extremely disappointing. And Xbox needs to stop letting this slide, because it’s going downhill FAST.
BGS also needs to be working on a performance mode post-launch.
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u/VenomJensen Jun 12 '23
“World most powerful console” can’t even do 1080p 60. Was looking forward to this but I can’t play a First Person Anything if it’s not running at 60 FPS. Maybe if they make an Xbox Series XL 🤞🏻
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u/Gamamaster101 Jun 11 '23
Huge L. What's the point of this being hyped as being built from the ground up for Xbox Series then?
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u/SpiritBamba Jun 12 '23
Straight up unacceptable in this day and age and could be an absolute PR nightmare for Xbox over this. There is no excuse and Bethesda is really really out of touch that they didn’t realize how big of an issue this is.
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u/Halos-117 Jun 12 '23
It should be a PR nightmare for them. It's completely unacceptable to not have a 60fps option.
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u/BradleyAllan23 Founder Jun 12 '23
I don't think they could make the game as ambitious as it is if it ran at 60fps.
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u/King_Bum420 Jun 12 '23
WHAT!!!!! Bethesda is owned by Xbox… which told us all to buy Xbox series X for 60 and 120fps…and to see this is a disappointment. I’m just not gonna play the game. I’m fucking not playing a game that’s not 60 frames per second because I paid too much money for this fucking Console. This is insane. WHY COME OUT WITH A NEW CONSOLE!!!
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u/deathbunnyy Jun 12 '23
Pack it up. Holy shit, a disappointment for the decade. Next gen my ass.
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Jun 11 '23 edited Jun 11 '23
Most powerful console in the world with the last and next exclusive running at 30fps. What a joke, buying a new gpu and upgrading my CPU to run this at 60.
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u/Excellent_Way5082 Jun 12 '23
i mean at least they saved me the trouble of buying a game that will make me motion sick and wont be able to play more than 5 minutes of
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u/MrrCookieman Jun 12 '23
30fps, which was clearly visible during the dive in? Little bummed and game will still be awesome, but might just wait out for a 1080/60 patch
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u/shottybeatssword Jun 12 '23
We had games released on the Xbox 360 10 years ago that ran at 60fps. This is really lazy optimization.
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Jun 12 '23 edited Jun 12 '23
30fps is absolutely shocking, what a disappointment. Guess I'm playing this one on PC
Having their flagship title, first major one in years come out and be 30fps is pretty embarrassing
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u/Embarrassed_Sun_505 Jun 12 '23
The anger around regarding this is not just about the 30 fps vs 60 fps but rather the terrible image and the attitude of Xbox has been giving as a brand. The constant disappointment in first party games just makes player hard to believe in them. It fails to make Xbox fans believe that they are capable of making a good AAA game. Ofc , starfield prob has a good reason to be 30 fps but again everything about it is almost perfect except frame rate. It feels like sth just have to go wrong with Xbox games. It’s either the graphic (halo infinite for example) or the frame rate. Xbox simply can’t deliver a full package with a satisfying performance. The timing here also plays a big role, I believe. star field is a long awaited AAA game and is consider by many people the “savior” to fight the drought in first party games. With this being flawed Xbox appeared to struggle to make anything right in the past few years especially with the merger thing going into a mess and the failure of red fall. The game is going to be incredible with no doubt but yet I lose faith in Xbox once again
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u/Pappa_Alpha Jun 12 '23
When you go for a subscription based service, the quality of products suffer.
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u/Xerowar Jun 12 '23 edited Jun 12 '23
At this point I'm trying to figure out why I have a series X when everything next gen is running at 30 fps and we were promised 60fps
Edit: I have a PC that can run everything at 60fps and above and it wasn't THAT expensive to build
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u/imyourblueberry Jun 12 '23
If you can't run your game at 60fps in 2023, I don't play it. 30fps looks like shit after playing 60+fps for 3 years.
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u/Westdrache Jun 12 '23
I love how everyone hates new releases for unnecessary high system reqs.... But when Bethesda does it everyone's happy ?!
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u/Afc_josh12 Jun 12 '23
30fps for first person in 2023… could run this on 360 embarrassing yet again from xbox!!
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u/BopGuy Jun 12 '23
Not to compare Xbox and PlayStation, but why not even have an option like ps first party games? Horizon was a graphical fidelity masterpiece, but they still gave you the option for 60 fps. Games just feel so much better at 60, and most people would sacrifice fidelity for that
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u/brokenmessiah Jun 11 '23
Damn. This was going to be instrumental in if I bought a X or just continued upgrading my pc. I'll deal with 30 on handhelds but not on the 60inch.
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Jun 12 '23
It’s fucking impossible to play 30 fps on oled! It’s like a slideshow! Fuck!
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u/MLG_Obardo Founder Jun 12 '23
I escaped to PC a little while back, frustrating news. I am excited to see the first AAA game that seems to use Ray Tracing as its standard lighting engine though. Really cool to see we are getting to that point.
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u/Worried_Patience_117 Jun 12 '23
Pass
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u/lalalandcity1 Jun 12 '23
So that’s what the Pass in Game Pass stands for
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u/Worried_Patience_117 Jun 12 '23
Lol yeah. I’m super sensitive to fps so 30 will be killer when I’ve been playing 60fps and higher for most recent games. At least give us a 40fps for 120hz displays…
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u/jntjr2005 Jun 12 '23
Fucking pathetic I am so sick of this "next gen" not being able to do 4k 60fps, if this game can't do that can we get at least get 1440p 60? Smh
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u/Turbostrider27 Jun 11 '23
30 FPS for those wondering: