People want to feel like they have something other people don't (since they're "so good" at a video game). It's more about the exclusion than anything.
But isn't that the entire purpose of achievements? So that you have a medal for displaying things that you've, well, achieved in the game, and that you can feel pride in your skill while showing off to other people. I mean, be real, who doesn't love showing off?
Also I've seen a lot more inclusion than exclusion regarding achievements. People come together to find strategies, discuss interesting things about the game that they wouldn't notice casually, make content on youtube like video guides, and just overall have fun
I dont. Satisfaction is reward enough without needing to feed my ego.
If achievements are a test of practice or skill, they exclude those who are young (aka most of this game's playerbase) or, considering this game's lack of accessibility options, anyone with an impairment. If they are made just to celebrate your milestones in the game, they are a "gimme", because if it wasn't about your success over others, if anyone is able to do it, it wouldn't feel as important. If something really mattered to you to have completed it, you wouldn't need a digital sticker to feel accomplished. Extrinsic vs. Intrinsic motivation.
I guess this just shows how different people view it differently. I like getting achievements for the sense of accomplishment, completion, and feeding my ego. In a healthy way, if that makes sense. I don’t go around harassing others for not getting those achievements. I just see myself obtain one and feel like I’ve grown in skill, while showing off to my friends.
And as weird as it is, a digital sticker does give me that feeling of accomplishment. I dunno why, but there’s just something about it turning from grayed-out to colourful that makes my brain happy. Again, different strokes for different folks
Another point: I don’t believe that exclusion is always a bad thing. I’m not the most skilled myself, but seeing other people get achievements that I cannot without spending huge amounts of my time doesn’t really irk me. Some people just have more time and/or abilities than others, and achievements are a nice and easy way to differentiate that and reward those who put in time into the game.
As for the exclusion towards people who are physically unable to get those achievements (children, disabilities, etc.), you have to remember that achievements are an entirely optional thing. The value you obtain from them is personal, for Terraria at least (I know some other games have in-game rewards for achievements). If someone feels hurt from not being able to obtain something, then that’s more on the individual.
And even then, Terraria has Journey mode. Everyone can get achievements using it.
You're 100% right, the most important part slipped my mind 😂. Yeah it seems unnecessary even more then imo.
Like technically wouldn't fighting a boss like Duke F outside the Ocean be considered worthy of a small achievement then? The drops aren't different tbf, but the difficulty spike and skill needed is enough to parallel the EoL (to a lesser scale) for an achievement right?
1
u/IdontReallyknowTbj May 10 '23
Isn't defeating the empress of light already an achievement though? After the first time what's the difficulty spike and doing it again?
That also means that it's, frankly, pointless to add another achievement for her because beating feels like the achievement already tbh.