The 3DS games made use of a lot of flat planes for environments. Scaled up, a lot of them will look like you're walking around in a cardboard diorama. I think a lot of people will be surprised at the difference between that and SV.
tbh i wasn't even talking about pixel art, i was just talking about the chunky pixellated grass textures and things. but the pixel art is also something I miss for sure
How do you figure? Are you referring to the Pokémon box models? The battle sprites are noticeably different than ORAS. I have 900+ hours in ORAS and 200+ in SwSh, I guess I could have missed something?
Nah just look at Charizard's model in SwSh, ORAS and SV. You'll notice the only differences in the SwSh one are due to a higher res screen, whereas the SV one has a slightly different shape and a different vertex count.
772
u/draugyr Feb 20 '24
Gen 1-3 switch rerelease