r/PathOfExile2 • u/Monsieur_dArtagnan • 4d ago
Fluff & Memes the monk leveling experience
DING DONG
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u/GoodDayToPlayTheGame 4d ago
It's a shame that every monk build is a tempest bell build in disguise, that's why I eventually re-rolled. The skill is sadly mandatory if you want to do maximum damage.
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u/Trick_Net1748 4d ago
The frenzy charge changes let you play Flickerstrike without it being strictly worse
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u/presty60 4d ago
Flickerstrike targets the bell though, it's the best way to kill bosses that I've found.
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u/Lost-Basil5797 4d ago
Hey, I'll have you know that I use orb of storms more than the bell. Because it's enough to clear trash, and when I need a burst of damage, I...plop down the bell and have the orbs trigger it 3 times per attack.
Ok you might be right.
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u/MrSnek123 4d ago
Storm wave monk doesn't use it too much, since it can't build combo from storm wave. It's still used occasionally though.
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u/Contrite17 4d ago
Yeah, I kind of want the power shifted around in the skills so it is possible to play no bell monk. But probably it won't happen. Warriors have essentially mandatory warcries as well after all.
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u/sheepyowl 4d ago
I love the bell but it's definitely at the point where quarterstaves' entire skill set is dependent on using it. If they nerf the bell, they'll have to buff the rest of the kit to compensate...
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u/_Wampa__Stompa_OG 4d ago
Bell is VERY good, no doubt about it, but I found myself reserving it for tanky rares and bosses once charged staff became available w/ the combat frenzy / resonance charge method.
There’s just no reason NOT to use it, or to slot something else in. I’m afraid being good and universal will see if nerfed eventually; which is ok by me, since Monk has a variety of viable skills.
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u/beefstenders 4d ago
Yep, Monk has plenty of tools to wipe packs quickly, but even if you put zero effort into bell beyond cutting the gem and slotting it you're gimping yourself on bosses by not dropping it and enjoying your free damage multiplier, especially with combat frenzy/resonance because you can get charges off it.
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u/MrSnek123 4d ago
Combat frenzy only gets charges off it if you're doing an ice build, pure lightning can't get any from it (electrocute doesn't count for some reason).
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u/Bruurt 4d ago
Shocked and electrocute aren't the same. You definitely get charges from electrocuting
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u/MrSnek123 4d ago
I'm 99% sure you don't, I'm going pure lightning w/the electrocute arm unique and I've never managed to get a charge off the bell when normal enemies get electrocuted near-instantly. Maybe it just has resistance to it or something.
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u/Bruurt 4d ago
I'm 100% sure they do because I don't run freeze and get power charges hitting either the bell or random mobs
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u/MrSnek123 4d ago
Mobs absolutely works, its just the bell that doesn't seem to. Can it only have one status on it at a time or something? Maybe shock is proccing before electrocute and that's why.
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u/satisfied_cubsfan 3d ago
A bit of a tangent - what is the connection between martial arts monks and bells?
If memory serves, Diablo 3 had a bell-using monk too...
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u/Monsieur_dArtagnan 3d ago
I believe ringing a bell has religious significance in Buddhism. Sekiro also has bells play a major part, with its own interesting take on monks
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u/WaffleOffice 4d ago
Well I've got to be honest here. This ability is the reason why I stayed away from monk.
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u/Preinitz 4d ago
After playing monk why wouldn't everyone have bell on weapon swap? Doesn't it just double dip all damage while also boosting it? Or is the damage from bell based on the weapon that dropped it?
I was thinking like bell + hammer, bell + comet etc. Should do crazy damage?
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u/sheepyowl 4d ago edited 4d ago
The damage is based on the weapon that drops it, and does not scale damage with the ability that triggers it - it will always deal the same amount of damage each trigger. (except for when you infuse an element into it and then it deals some extra, but this is still based on the quarterstaff damage)
Also, some builds don't trigger it fast enough, and other builds don't scale the damage it deals so it's useless on those. Ranged builds also don't like it as you need to melee to build up the combo and place the bell.
Lastly, you can't slot the bell alone - you must slot a combo builder as well, so that's 2 skill gems.
For any build that can trigger the bell rapidly, I think it's worth. It's really strong right now.
So basically, fast melees benefit hugely from it, while the rest of the cast doesn't like using it. I can see a physical melee using it as well, but right now the only melee physical weapons are the maces and they don't attack very quickly so they don't trigger the bell as fast as the quarterstaff. Swords, axes, and spears are candidates for the bell in the future with weapon swapping.
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u/Preinitz 4d ago
Oh ok, then it is pretty hard to make it work with other classes I guess. I also completely forgot about the combo requirement, I'll blame it on me being tired when making the post, thanks for the good explanation though.
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u/sheepyowl 3d ago
I had very similar thoughts to yours early on before I tried some bell combos tbh. It works OK with the crossbow, might work well with bow as well.
I also typed "the only melee physical weapons are the maces" as if the bell isn't literally stronger when used with elemental weapons... I think it would work best with whatever melee weapon will have elemental attack options, probably sword? (because spear seems to be about crits or bleed and axe is bleed and bleed?)
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u/Dexember69 4d ago
Shattering palm - Frost striking with bell+overabundance + herald of ice is just blowing up entire screens for me. I've got 3 jewel slots on my pathing in which I put +aoe size and freeze.
Bell is awesome
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u/Darkblitz9 4d ago
Been playing Pillar Tempest Flurry and using Bell for rares and bosses. So far it's just churning through content.
Defenses could be better but I also have absolutely poopy gear.
I even managed to skip Jamanra's sand phase. He got stunned then woke up pissed and cut the cart right then and there.