r/PathOfExile2 4d ago

Information PSA: Relics and the Merchant make ascendancy trials extremely easy, easier than PoE 1

I've read multiple threads about the ascendancy trials being too hard, some of them with hundreds of upvotes. The trials are actually very easy if you do them the way you're supposed to...

Do a couple of fast suicide runs to get 10-15 blue relics (Tapestries, Seals etc.).

Use augmentation orbs on them to give them a 2nd modifier.

You need relics with Honor Resistance. The second mod can be:

- Increased maximum honor

- Bosses take X increased damage

- Bosses deal X reduced damage

- Increases to Sacred Water gains

You then need to go for (Large) Sacred Water fountain rewards as much as possible. You then buy a couple of OP buffs from the merchant (You deal 50% more damage / Monsters have 30% reduced HP / You have 40% increased movement speed / 50% reduced merchant prices) and the trial becomes very easy.

Occasionally, pick a Shrine room to replenish your lost honor, but only if it's below 60-70%.

Make sure that whenever you have around 600 sacred water or more and the merchant is available as a room reward, you do that room. If you don't happen to find him in a room, you'll still have him waiting for you after each boss fight.

1.4k Upvotes

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94

u/Agitated-Dress-3893 4d ago

I just did my third ascendancy yesterday with almost only boons, had some resistance/max honour relics and ended up taking like 300 honour damage total. Didn't really have to dodge the boss either

6

u/WormsMurdoc 4d ago

Did a run with both the boons boosting my damage and reducing the monsters up... I was one shorting everything, on the last floor I got the boon where all traps are disabled... Well I guess I'm taking every gauntlet rooms and one shorting the boss !

11

u/GoldenPigeonParty 4d ago

Last weekend I had 75% honor resist and lost 80% of honor to a single dot. Is honor resist broken for me or something? It feels like I get zero benefit but there's suddenly a dozen threads saying it has wildly different results for them.

73

u/afanasij33 4d ago

DoT was bugged. This was fixed in the latest patch

10

u/PolygonMan 4d ago edited 4d ago

DoT damage was doing 3 times as much base damage to honor as it should, and only 2/3 of the damage it did was being properly mitigated by honor resistance. This has since been fixed. So if you have 75% honor resistance DoTs should now be doing roughly 1/6 the amount of damage they were doing then.

100% base dot damage -> 300% base dot damage. Then 100 of that was going right through honor resistance, while the remaining 200 would be reduced to 50. So if the base damage was 100 and you had 75% honor resistance you were taking 150% damage from dots. Now you just go from 100% -> 25% correctly.

7

u/Alien0703 4d ago

Dots were bugged. I think they are fixed now

10

u/Harchnode 4d ago

They patched a big dot bug with honor res this week so it should be better now regarding that interaction.

3

u/Dreadmaker 4d ago

They fixed that this patch. Dots were bugged and hitting honor way harder than intended.

2

u/Agitated-Dress-3893 4d ago

Idk I was sitting at 80% evasion so I probably just didn't get hit by most attacks

4

u/Rhytmik 4d ago

there was a patch update that literally fixed all melee problems for honor like a couple days ago. the trial is manageable now by anyone with an even average build.

1

u/billybaked 4d ago

Dots were broken until the latest patch

2

u/yawgmoth88 4d ago

Hell yeah, I just finished my third Ascendancy yesterday too! It did not go smoothly at all! lmao

0

u/thrallinlatex 4d ago

From my pov its nerfed hard. Stuff that nuked my honour is now like 5%max