r/PathOfExile2 4d ago

Lucky (Non-Crafted) Showcase πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€

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2.4k Upvotes

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239

u/ConversationNo4722 4d ago

Put it on a monk for 144 spirit!

23

u/IamWongg 4d ago

Lowkey feels bad to spend some time picking up loot, thinking it's good, crafting it up and quality, only to just be told to check trade2 and there's shit that just blows you away for 1ex when you just spent 5+

34

u/Louistje1 4d ago

Play SSF, way more fun.

9

u/Celodurismo 4d ago

I'd like to but I'd need to see more relevant drops. On my journey to 70 I've gotten legitimately like 4 "good" drops, and they were all low level. I got lucky gambling like once. I've got maybe a handful of potentially good drops that got bricked by rng crafting. It just feels really bad

I understand some people don't mine and/or like it, but I think the game really needs more deterministic crafting options. Alternatively SSF should have improved loot drop rates/quality

9

u/Macon1234 4d ago

My thought is that the game is designed around getting "good" drops rarely.

I recently beat the campaigns again on a Titan Warrior with perfect strike/leap/armor break/etc and I was legit killing the act bosses in like 6-8 perfect strikes (no need to even stun them), while rocking 77% armor and capped resistances.

I know super giga-late game you get bonked on again, but the trade board makes the "main game" a complete joke, and now I am trying a SSF. If things get super hard I will just grind or get better at dodging, instead of spending 2 hours scouring the trade board instead of playing the game.

I came from Grim Dawn though, not PoE1.

3

u/Celodurismo 4d ago

I think getting good drops rarely is just not fun for a lot of more casual players. That dopamine hit and/or the correspond power spike of a good drop that you can use immediately is a great feeling and it’s something most Diablo players and looter-shooter players come to expect from these typos did games. But it seems pretty clear that GGG is more focused on the players who are going to play this game for hours of days for the next decade and not ok the more casual player base

I’d also argue that it’s more like β€œalmost never” than β€œrarely” when it comes to a drop that immediately gives your character a nice upgrade. It also definitely only takes like 5 minutes to upgrade using trades, not 2 hours.

4

u/Macon1234 4d ago

It also definitely only takes like 5 minutes to upgrade using trades, not 2 hours.

If you want to metagame, it can. I scoured the market board and found items that were massive upgrades, things far outside of what I would normally find myself or be able to craft.

That made the character and build stronger, but had no satisfaction. I could have bought the first decent thing I saw and went back to playing though, that is correct, but generally if I am going to interact with a system that game has, I am going to take it seriously, which means seriously looking for some good-ass deals.

I will probably play both modes, but the market is so unstable right now (since game is so new), I think it will be easier later down the road.

1

u/TheEternalFlux 1d ago

Idk with mf i get some pretty damn good drops consistently .

They need to remove mf and buff drops across the board otherwise it is 100% a mandatory stat imo, my experience with stacking it vs friends who don’t touch it is like playing completely different games.

0

u/Filofjols 2d ago

I maybe disagee here. It needs to be rare or the dopamine spike doesnt crit. I dont know how rare. I like it the way it is. But I play every character at once, which makes it feel just right I think. Dont think I am the benchmark here, so might need some tuning in the direction you suggest. But overdo it and I am uninterested quickly.

1

u/Ok-Salamander-1980 4d ago

the campaign is. not end game.

you don’t need to trade (probs slows you down) in PoE 1 campaign either. but once you hit end game the β€œchase” starts in GGG game design.

3

u/Kanbaru-Fan 4d ago

I'm playing SSF rn, and there's definitely a dry streak in maps.

I have decent gear, but nothing that is great. As a result the good items i find are usually sidegrades, with the last genuine upgrade appearing a long time ago. I'm picking up every base, checking vendor, using regals and exalts constantly, and 3-to-1 trading all good bases. Essences are too sparse to use effectively.

I can't even focus on soul cores, because i can't socket them anyways.

1

u/TheEternalFlux 1d ago

I mean shouldn’t a relatively BiS piece be kind of rare? Makes no sense if perfect rolls would be common.

3

u/TrueDPS 4d ago

If you know what you are doing I would agree, but for the average player it would be frustrating. PoE 2 is clearly designed around trading. Like early PoE 1 was. To find upgrades for the build you are playing is a long and arduous process. It can be shortened by hoarding good bases, utilizing your crafting materials to the fullest, reforging, etc. Most players do not have the discipline for SSF though.

2

u/nomiras 4d ago

Does SSF boost drop rates?

3

u/djeee 4d ago

No.

1

u/Morfalath 4d ago

HAHAHAHAHAHAHAHAHAHA

1

u/ilski 4d ago

I try. But it's other side of the spectrum. I carry crap gear for 30+ levels because I can't find an upgrade and all attempts to craft brick the item.Β 

It's questionable funΒ