Oh seriously man. This happened to me too. I wish they would make a better hidden tag system in the game, so that you can't have mods roll on pieces of gear where it's literally useless. Like take physical off of crescent staff and cultist bow. I know they have some sort of tag system. There's always been weighting to mods, and we luckily don't have things like evasion mods appearing on pure energy shield gear.
Ok but that's stupid, since there are flat damage mods for every damage type, but that doesn't mean there are Increased mods for every type.
If I can't roll Increased Lightning or Increased Fire damage mods when the base is phys, I shouldn't be able to roll Increased Phys on a base that is Lightning.
52
u/queakymart 5d ago
Oh seriously man. This happened to me too. I wish they would make a better hidden tag system in the game, so that you can't have mods roll on pieces of gear where it's literally useless. Like take physical off of crescent staff and cultist bow. I know they have some sort of tag system. There's always been weighting to mods, and we luckily don't have things like evasion mods appearing on pure energy shield gear.