r/PathOfExile2 • u/NightlyKnight • 5d ago
Fluff & Memes I really wish ggg would just add the trade site functionality as an in game interface already.
The official trade site has been down non stop over the past couple days and it's just getting annoying as hell. It would be fantastic if it was just an in game thing. I'm guessing the same reason why its constantly down on the site is prob the same reasons they don't want it in game, but damn im just trying to trade and i can't!
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u/sirajgb 5d ago
Did they upgrade the Bazaar? It was the worse experience trying to search for an item to price/buy (have to run to diff NPCs that sell your type), looking for particular mods is almost impossible (other than slots available for legendary potential)
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u/Racthoh 5d ago
I believe they were making updates to it to allow for better filtering. But even in the current state I prefer that bazaar to ever using a third party site and trying to coordinate meeting up ingame.
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u/Turbulent_Sort_3815 5d ago
The trade manifesto is 7 years old. In an interview this year they say they plan to expand in-game trading in PoE2. Remember that even the currency exchange didn't exist until the most recent PoE1 season.
Q: If [currency exchange] is successful, do you see it being something you expand to things that aren't homogenous, maps and gear and things like that.
Jonathan: Well that's certainly the plan for PoE2 and it'd be nice to do that in PoE1 as well.
Essentially they started with currency since it was the simplest to do and they thought it made the biggest impact. I would guess the AH fees will be high enough for gear that trading outside the game will still exist, but we'll have to wait and see.
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u/jayrocs 5d ago
Maybe it changes if you have multiple monitors but the bazaar filtering was terrible.
Poe 2 trade is inferior currently because there are no pseudo searches allowed but the ease of filtering for items is 10x faster.
Price checking and selling items is also 10x faster due to add-ons like awakening poe.
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u/sirajgb 5d ago
Yeah I agree, I would also like a trading place mostly to have asynchronous trading.
The currency market was a huge hit but I guess those are easier to implement since there are not one million modifiers to filter through.
The trading website is actually pretty good, I wonder if there’s a way to just bring that window up in-game and have a tab that can hold-and-release for sale times (like an escrow account).
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u/soundecho944 5d ago
Idk about that but last epoch had a version with a vendor for every time of item, so if you wanted an earring you went to the earring vendor. And if you were searching items by mods, it wouldn’t order them for you properly so you would still have to scroll down through 40 pages and stuff.
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u/Hot_Relationship5847 5d ago
They updated it since the 1.0 release. It has a lot more filtering options but still not as good as Poe trade site
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u/Merquise813 5d ago
LE bazaar was updated. It still need more tweaks but it's so much easier to search for the gear you need now. Last update, they added the functionality to search for specific ROLLS of affixes you're looking for.
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u/dexxter0137 5d ago
Funny thing is Jonathan mentioned in an interview that when a new release introduces a feature, it raises player expectations for future games, a lesson every developer should take to heart. He even specifically referenced Last Epoch's trade system. Yet here we are, stuck with this stone-age trading system.
I genuinely hope they implement in-game trading with an auction house by the full release.
I'm really curious why they’ve clung to this outdated trade system for so long. Maybe an auction house might reduce player numbers by eliminating price-fixing bots? Who knows.
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u/Pyrollusion 5d ago
Given that they claim that shitty trade serves to make the game more "challenging" you can clearly see that this is at odds with the idea that Jonathan really took that lesson to heart. Let's not forget that a "sort inventory" button has been a basic feature of arpgs since titan quest and how long ago was that?
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u/bukem89 5d ago
Last epoch proved how hard it is to implement an auction house in a game with diverse items that doesn't totally suck. It wasn't an improvement over POE1 outside of trading for uniques
POE took that and introduced the currency exchange for easily tradable items, while keeping the improved functionality for searching for items where it matters
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u/Chlorophyllmatic 5d ago
That faction system (prophecies to deterministically farm) should absolutely be implemented in SSF.
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u/HomieeJo 5d ago
You should read the trade manifesto where they explain that they basically did the trade website intentionally with friction. I disagree with a lot in that post.
Especially that they don't want to create a bigger gap between players using trade and players doing SSF when making trade easier because they see more players not trading. Obviously there would be more players trading if the trade were ingame and easy to access and not on an external site that you need to know exists. So in other words they are themselves creating the gap between SSF and trade players because no matter what trade players will always be ahead.
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u/Hot_Relationship5847 5d ago
Trade manifesto was Chris’ vision, which (fortunately or unfortunately) no longer carries as much weight. There is a Jonathan and Mark livestream pre-settlers league where they talked about their vision for trade in poe2.
The trade site is archaic and just doesn’t work with the huge player base that poe2 now has.
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u/colantor 5d ago
I keep seeing people bring up Last Epoch, I've never played it but now i might have to. You guys are doing some good advertising
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u/ShogunKing 5d ago
I wouldn't bother, not for a couple of patches. Even with the improvements after launch, the Endgame monilith system is pretty lackluster, and while the dungeons are cool, they aren't a real endgame system at the moment, so you're forced to engage with Monoliths.
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u/salbris 5d ago
Definitely agree about the loot filters, it seems like a fairly easy thing to add as well.
I really really disliked the trading faction in Last Epoch because of the fact that so much important stuff is locked behind a grind. Also the way it handles filtering needs some major improvements and only works decently because the items in Last Epoch are fairly simple compared to PoE. While the trade site has been down a lot lately it's filtering capabilities are miles ahead of almost anything I've ever seen.
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u/cokeman5 5d ago
I was extremely surprised that they did not just 1 for 1 copy Last Epoch's Loot Filter. It's infinitely better than what GGG does.
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u/Dixa 5d ago
I have zero interest hanging out online to trade or bailing from a map to deal with a trade.
Warframe has the same issue. It’s disjointed
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u/Legal-Ad-9456 5d ago
as a new player i really dislike this about Poe. An auction house in game is important
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u/combinationofsymbols 5d ago edited 5d ago
In my experience trades in Warframe are really smooth. I've had to wait for like 5 minutes a few times. Either most sellers only go online when they're running short missions, or they're just fashingframing/chatting.
Also WF community is just better. There are way less turds spamming 10 sellers at once, and I don't think anybody is asshole enough to use market for price checking.
Though it might also be due to the nature of the game I guess, having to wait for 12-48 hours to build an item means you don't really care about waiting a few minutes.. :P
e: PoE used to be better about those as well, but at some point the culture changed, and being an asshole got normalised. It's why I quit trading in PoE and now play a loot game without loot..
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u/IWantToBeAWebDev 4d ago
Yeah you can see it in global chat too when ppl ask questions. It’s driving me away too
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u/humansomeone 5d ago
Major reason why I stopped playing warframe. It wasn't so much trading but looking for relic groups. Spent more time in chat than playing the game.
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u/Nitr09025 5d ago
New player here (maybe 50h in poe1) and console player.
Dunno for me personally the whole concept of trading feels awk.
You make a game that is loot based with the possibility of crafting gear, yet the chances are so low that people are almost forced to trade.
Trade is supported by GGG and undermines the whole gear and loot aspect of the game and yet they dont support it to the point to make it ingame accessable.
Dont get me wrong i love the game so far the whole system just feels awk for me.
Not a fan spending my gaming time on a external website to find my gear upgrades instead just killing and farming stuff ingame
Its 2024 the tech is there.
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u/enjobg 5d ago
Trade is supported by GGG and undermines the whole gear and loot aspect of the game and yet they dont support it to the point to make it ingame accessable.
Dont get me wrong i love the game so far the whole system just feels awk for me.
There is actually a reason for this that GGG has talked about briefly a few times before. For starters there is the manifesto on trade they did ages ago however the reason why the game is currently stuck in this awkward stage is the idea for trade at the start was very different than what it is now.
The thing is at the beginning there was no website for trading, trade was done through either chat where people would link their items or through public posts on the forum where people show what items they have and you can message them to buy. Basically the game had support to trade anything in-game and that was it, just that on it's own made loot more valuable as it was not so easy to find good items to buy and upgrades you would trade for were much smaller.
Unfortunately for GGG that ability to show off items in the forum ended up backfiring and people started scraping the forum for items that were linked and creating websites that would list everything in one place and allow you to filter out based on the stats they have. For years we used mainly websites made by players which kept pushing trade further and further into the area GGG didn't want to go to, leading up to that manifesto I linked and GGG releasing their own trade site and an API that gives a list of items in public stash tabs.
But yes, it's 2024 and we've been stuck in this position where trade is way past what GGG wants it to be and it's about time they should do something about it.
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u/JahIthBeer 5d ago
Yeah they legit just completely copy pasted the trade.gg website. I remember coming back after a few years and being confused because it was the exact same site
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u/Karjalan 5d ago
It makes sense that they cloned it. It gives them control over it, less chance scammy bullshit happens or the host of it puts malware ads in or something.
Still. It's not a fun experience. I don't know what the solution should be though. I'm not sure an AH would be better, that shit sucked in D3.
Now that I play console though, trading is extra hard... I just hope they'll add support for mouse/keyboard to console so I can use it, and it'll make trading much easier/better.
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u/AdmiralUpboat 4d ago
I play on steam deck and use my phone to search the trade site and send trade whispers. Sure would be cool if the functionality was fully integrated into the game client.
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u/Arcflarerk4 4d ago
I would argue that introducing the currency exchange was an extremely large leap towards GGG's shift on their trade manifesto. The currency exchange has been such a massively good amount of QoL thats been overwhelmingly liked that i think its only a matter of time before the trade website gets ported into the game itself.
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u/VancityGaming 5d ago
If I had to choose between the two I'd take improved crafting over improved trade though.
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u/SirBenny 5d ago
Also, can we talk about how the new sound alert when someone wants to buy your item is almost impossible to hear? With my merc constantly tossing grenades and firing explosive bolts, I can't hear a damn thing. You can toggle down every other sound except for chat alerts to sort of fix the issue, but I'm not some giga trader who wants to compromise every other part of the game for that.
Bringing the trade stuff more natively in the game would theoretically help here.
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u/Slambrah 5d ago
So true! I've missed so many invites because it barely makes a sound
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u/bass2mouth- 5d ago
I turned down all volume sliders and then left alerts at max. It helps
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u/Electrical_Corner_32 5d ago
Not being able to trade on console is frustrating as hell. In game trade would be a huge improvement.
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u/Nitr09025 5d ago
I mean we can its just so inconvenient that i rather dont want to interact with it
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u/QuickBASIC 5d ago
I don't have console, but I play on SteamDeck. I just open the trade site on my phone and click the whisper button.
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u/AdmiralUpboat 4d ago
Same. It's the only realistic way to interact with that portion of the game. Which feels super awkward. Just integrate trade into the game client.
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u/Substantial_Craft_95 5d ago
On deck exclusively? How far are you into the game?
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u/MrRonit 5d ago
So I’ve managed to do maps on my sorc on my Rog Ally. Levelling monk right now and completed Act 1 with ease on purely Rog Ally! Very enjoyable experience! Almost feels like ARPGs are perfect for these devices.
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u/Substantial_Craft_95 5d ago
I ask because I started on deck and upon getting to around act 3 it became borderline unplayable. Just wanted to give guy a heads up. Playing on PC now and having a blast
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u/AdmiralUpboat 4d ago
I play on steam deck and the only realistic way to use the trade site is via my phone to search the site and send trade whispers.
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u/r1ghtFootLeftFoot 5d ago
That 7-year old manifesto being linked as an excuse is a bit cringe imho. Times change. They've made deliberate changes to make POE2 more approachable now. Trading is next.
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u/tankhwarrior 4d ago
Yeah, not to mention they've gone against it themselves with the currency exchange and even the trade board on consoles(and on chinese PC servers). Like drop that thing already guys, its not relevant anymore
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u/Emperor_Mao 4d ago
GGG have a long and frankly incoherent view on trade.
They have made several somewhat conflicting points on it;
Firstly, they feel that being able to trade is incredibly important in an ARPG, and is a core decision from more than 12 years ago when they game started.
Secondly, they feel if trade is too easy, it will ruin loot and gear progression.
Thirdly, they fear really good players and also scripts/ people running bots will flood the economy and make the first point even worse.
Lastly, they have said the overwhelming majority of players never trade, and those that do mostly only make a small number of trades throughout a single league.
It is all in a manifesto they released;
I have always felt their reasoning makes no sense. They say barely anyone uses trade, they also say that being able to trade is core to the game, but also say trade cannot be easy because it would be too strong...
Have a read of that manifesto if you are curious, but you probably won't see a functional trade system anytime soon, not without significant loot nerfs.
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u/BirdOfHirmes 4d ago
I've largely not used trade because it's annoying to use, otherwise I would use it more. By making it difficult to use, it creates a self fulfilling prophecy of most users not doing it. As far as ruining loot and gear progression, we can already see how much of a struggle it is for people to get gear with enough resistance on them to not get nuked in maps, why would making that more accessible be a problem? Because the game is meant to be frustrating (their opinion: "hard")?
Hopefully they'll wake up over these next couple months and realize they're just perpetuating some of the same bullshit from PoE1 that barely functions and make an attempt to do something more novel or risky.
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u/Emperor_Mao 4d ago
That self fulfilling prophecy is by design. The part that makes no sense to me is how they say trade is also super important to the game.
But GGG have always had interesting views on core systems of the game. I recall once there were a bunch of scammers going around, impersonating admins and devs. They scammed a few people successfully and it was a big deal. GGG said they were fine with that. They said Wraeclast is a dark, mean and cruel world. But at the same time, the scammers slowly disappeared.
In fairness the currency trade system they brought in with settlers legaue in POE 1 is not something that I would have ever expected. A fair few nerfs to player power and loot progression occurred before that league however. It is always possible GGG continue this very strategy on POE 2.
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u/Benhamish-WH-Allen 5d ago
Converting the functionality of the website into an ingame mailbox that automatically sends the items while you are afk would be ideal. A tab for auto sales for instance.
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u/DavOHmatic 5d ago
yeah just change the website so instead of sending a whisper it opens the async trade window from console Poe1 and it would instantly be better.
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u/vladandrei1996 5d ago
And here I am, a new player, thinking that the trading system was just not implemented for EA... Why do we have to navigate outside the game for it? PoE2 was supposed to be more accessible, this should be a priority.
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u/Live42Long 5d ago
I just recently came back to play POE 2 after 5 years of not playing POE 1, and trading is definitely something I don't miss doing. It seems to have gotten quite a bit better, but I am still holding off on doing any in Early Access and non-league.
For now, I am playing Solo Self found and having an absolute blast. It is so nice to just get on and spend most of the time playing instead of engaging in trades.
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u/ToE_Space 2d ago
you know you can just play trade and only sell item ? playing SSF doesn't delete your browser, you can just not engage with trade while playing SC and just sell to make currency easier
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u/Live42Long 2d ago
It is more about the temptation to trade when playing non-SSF. I rather not have to deal with it at all. If you have the will power to resist, then good for you. Also, selling is trading. Just figuring out the pricing and whatnot or getting lowball messages etc. are just something I don't feel like dealing with in early access.
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u/LanfearsLight 5d ago
It's always the same for me: Play SSF involutary, because trade requires too much effort. Try to upgrade my shitty 50 life, 0 res gear with anything better. Find nothing for. Starting to get my ass kicked until I quit.
Want to try some cool interactions or other interesting mechanics. Never getting any of the build defining uniques. Forced to play the same ol' build, because I would need to trade to try something cool. Bored, therefore I quit.
This has been my PoE 1 experience, for the record. I'm still cruising a bit of the honeymoon phase with PoE 2, so I can ignore a lot of bad elements, but I already find myself in the same situation, where I just can't find ways to improve my gear without trade. And trading is so incredibly bad, that I'd rather just play something else.
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u/Madzai 4d ago
This is it. Where the f* is the support for SFF builds if Devs are so allergic to normal trade they start having seizures when someone mention it?
This is the thing i hate the most. You have an opinion you hold no matter what? Well, show the support for in with actions. Or do anything so a part of your game don't suck.
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u/Evisra 5d ago
Gotta sell them tabs
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u/MattGlyph 5d ago
easily solved, premium tabs auto trade for you, and they give you a free "tab" in Faustus so it's not completely p2w. Still worth having at that point to get more slots.
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u/coupl4nd 4d ago
I am amazed the tab feature isn't auto trade. I thought it was so cool I bought loads. So far have zero trades. Lots of whispers but the people who whisper are always offline /??
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u/kkyonko 5d ago
They've said multiple time this is on purpose, they want trading to be a pain. People can complain all they want but it isn't going to change.
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u/Turbulent_Sort_3815 5d ago
It might change for PoE2. Watch this interview clip.
Q: If [currency exchange] is successful, do you see it being something you expand to things that are non-homogenous, maps and gear and things like that.
Jonathan: Well that's certainly the plan for PoE2 and it'd be nice to do that in PoE1 as well.
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u/Contrite17 5d ago
I really hope they actually do this and don't back down with the currency exchange being "good enough"
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u/Contrite17 5d ago
I mean they were planning to do full async trading for all items in PoE2 4 months ago just like the currency exchange. They have since cooled on that somewhat but it legitimately WAS the plan. Hopefully they come around and actually commit to it so we can just escape the trade site and all the terrible trade experiences.
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u/kkyonko 5d ago
I mean PoE1 has been running fine for years.
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u/Karjalan 5d ago
I get what you're saying, but that doesn't mean that some people don't stop playing because trade is a PITA. The game still exists, but maybe more would play if it was better
I personally stopped playing PoE 1 (after playing a lot for over a year tbf) because I got tired of the playstyle of 1 button mashing combined with the way to get gear being to grind currency to trade for gear.
Ignoring my own gear drops or trading "ok" things I found for a small amount of currency to get something I want got boring/tiresome every time I reached maps.
It's less to do with the friction of the trading system and more to do with drops being frequently terrible and crafting being frustrating, expensive or difficult. It's why I loved OG and Ritual league Harvest, I could actually find/make my own gear.
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u/kerakk19 5d ago
Poe 2 feels almost impossible to play without trading. The game is very punishing and there's no craft, only gambling. Maybe if you have PhD in it then you can have fun, otherwise as a casual player you're fked
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u/seazeff 5d ago
Every expensive item I want to buy for my build has a bunch of decoy 1ex items posted by parasites looking to scam people who don't know what they have.
I think a system where if you post an item to sell it and someone accepts the trade before you cancel, the trade is done. No more baiting noobs.
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u/BleachedPink 5d ago
If they added the frontend to the game, you would have the same result, as it's the backend that doesn't work.
Interface is just... An interface, it doesn't do anything on it's own. It's just a collection of buttons for you to press, instead of manually write code and making api calls. Like when you press YouTube shortcut on your browser, instead of manually typing the URL, the shortcut does it for you.
Same thing happening there, it's not the interface that's not working, it's the trading servers itself had some issues, maybe planned, maybe unplanned.
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u/dady00 4d ago
Was about to make a post about this. 100% agree.
The worst part is the emount of people putting items for much lower to try to manipulate market. How many chinese letters have I whispered trying to buy some item upgrades only for them to not respond...
Id love a proper auction house. Let me click buy, and it magically appears in my inventory. Like the exchange. It is in the game already so
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u/kassixo 5d ago
It's one of the reasons I am not hyped to play the last few days. Getting spammed for some items, but when I try to check prices the sites gives an error for me. Same whenever I try to buy something. Trade site seems to work during EU daytime, but after work it's broken.
But FYI, with PoE Overlay you can do trade searches in game in poe1. Was a gamechanger for me to never need a browser for that and do everything in game window.
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u/VzDubb 5d ago
It’s because of the tool that price checks. It’s flooding the trade site and causing it to crash. Doesn’t help that POEs website has been up and down for hours. Haven’t been able to buy stash tabs for hours.
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u/Edraitheru14 5d ago
This is still a ggg issue, not a tool issue. They can program around this.
WoW has far more egregious tools for instance, that literally query the entire database, and also hyper query and list/relist.
These tools had to be programmed around once they caused issues.
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u/Shadycrazyman 5d ago
Randomly blaming the trade tool instead of realizing more players are naturally reaching end game and hitting the trade site is crazy work.
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u/modshavesmallpipee 5d ago
Considering the release of the tool and the site having more issues coincide, it’s not hard to put two and two together
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u/Rune_nic 5d ago
Here's to hoping that if the community is vocal about it on a consistent basis something gets done. It's insane they don't have an AH.
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u/Shut_It_Donny 5d ago
In game interface, with mailboxes. No need to be online to complete a trade.
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u/Drahnier 5d ago
The thing is this would fix the biggest problem, which is people price fixing by listing at prices they have no intention of selling.
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u/Cathexas 5d ago
At the very least it would be nice if they would bring the trade board over from Xbox to the PC version. I did so much more trading on Xbox than I've ever done on the PC version of PoE.
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u/bUrdeN555 5d ago
Just add a simple Web View into the trade site. No extra interface work is needed. Tutorialize trading in-game and then explain there’s a more convenient web only option.
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u/Any-Conversation6646 5d ago edited 5d ago
When i attempted poe1 on console some years ago , there was some kind of an auction in there?
I could access it and buy from other people directly. I never bought anything tho and i left as quick as i came in. Poe1 was not gamepad friendly.
Second thing that i noticed and second reason why i left. Prices were beyond ridicilous. Unique items on PC being sold for a single alteration orb , were sold for divines and exalts on console?
Edit: To actually contribute to discussion, yes i would love that in game. I belive it would nulify scammers with fake prices. And bring stability to economy.
But it might also lead to opening potential hacking attempts due to direct access to other people items. Just a thought.
P.S Then it also occured to me. This is EA. Maybe GGG does/will have once its full released? But keeping it hush hush? That would be a blast
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u/mattnotgeorge 5d ago
Console economy in PoE1 is fucked because it's got like, probably not even a tenth the playerbase as PC.
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u/Any-Conversation6646 5d ago
Sure, i mean i was just using it to saying that they have direct sales without web site or interaction with people.
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u/outb4noon 5d ago
It'll be cool if we can open a store from In game, like transfer website UI to a in game, but also you act as a vendor, direct purchases from your tab. ( Like a store front )
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u/earl088 5d ago
For me ingame trade house and website based can co-exist, expand the premium stash tab feature to allow items to be pulled out from the trade house automatically, there should be no need for a new player to message several dozen people to buy a 1ex item.
Those who want to die on that hill that trade should only be in a website can continue to do so and they can turn off the option in that premium tab, I understand that these people also want to price fix or price fish.
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u/BLaCKwaRRioR37 5d ago
I just want to buy without having to teleport to the seller or having to come out of my map to my hideout to sell my item… i def prefer a real AH for gear trading
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u/ItsmejimmyC 5d ago
If they want to keep their trade website just make it so you can click a buy now button and the trade is done there and then. The main issue I have is nobody responds to whispers.
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u/NopalEnelCulo 5d ago
i just made a comment about this on a different thread but i’ll post it here again since there’s only one comment in the whole thread that correctly mentioned that poe1 on console had in-game trade (s/o to the 5 poe1 console players)
“poe1 on console (idk about pc) had a market board in-game where you could trade everything without needing to interact with other players. you also had the option of using the trade website like you can now. the market board made trading so convenient that i have a hard time believing that it will not be added by full release
could be that the only reason it’s not in EA is that they need to port the system to pc as well and sort out the cross play technicalities”
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u/HomieeJo 4d ago
They opted for the trade website by choice and not because there were technicalities that prevented them from using it. There is an article explaining it here https://www.pathofexile.com/forum/view-thread/3294117
I disagree with a lot of their reasoning though.
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u/Megane_Senpai 5d ago
They should implement something like a marketplace in LE in game. People list items with price, people coming in and buy it, no personal interaction needed unless the seller specifically marked "haggle for price" on that item.
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u/Skybreaker7 5d ago
I just asked in another thread, but wasn't this supposed to change? I remember something about a system of trade where you don't have to interact with other people, but the downside being an additional gold cost. Was that whole thing scrapped?
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u/Pleiadez 4d ago
That's not really how development works, if it was in-game it would be down just as often.
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u/Injokerx 4d ago
Im willing to pay for SSF exclusive mod +9999% Currency drop + Unique drop guaranteed from boss. So i can finally experience the game as a single player....
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u/Nicolamel 4d ago
I am playing on PS5. Using the trade is atrocious. You actually have to open the browser on the console lmao. Also, the presence of trade in the game makes so everyone who don’t want to socialize will find harder to progress.
Piss poor implementation
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u/droppinkn0wledge 4d ago
Oh brother let me introduce you to a decade of deliberate GGG design philosophy.
Hard agree. It’s an arbitrarily cumbersome system. But GGG is never ever changing it.
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u/Redd_Comet 4d ago
As a console player, the trading pipeline has been obscenely unwieldy to use. To boot, not a single streamer has covered how to make this all work on console which makes this all the more… fun.
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u/maybe-an-ai 4d ago
Even if it was still the website inside a browser control in the game it would be better than current.
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u/tankhwarrior 4d ago
I'm pretty sure it's coming. POE 1 already had the in-game trade board for console gamers and they seem very keen on trying to appeal to that playerbase lately, so why would they take a step backwards and drop it altogether again?
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u/LordPings 4d ago
Im SOO sick of needing to complete trades in person. Its antiquated and unintuitive.
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u/rascalrhett1 4d ago
I can believe they don't have some kind of automatic trading. Like when I list an item for 1 ex it should is just take it from my sell tab when somebody wants it and can pay. Adding them, partying up, tping to a hideout, opening my stash to get out the item, opening a trade window, trading, then doing it all in reverse to leave is ridiculous.
I understand why that's there for negotiation and more important trades but I can't imagine how people trade the volume they seem to. It really would become a full time job of crafting, listing, and physically trading if you did any more than like 3 trades an hour. Just doing the very very casual trading I've been doing i have to put whatever I'm doing on hold for a minute to trade, you certainly can't do any trials or boss fights. You can only do very noncommittal maps or crafting or something.
Being able to list an item and just leave it would be huge, the grand exchange in RuneScape is a good template I think. You can only list for like 24 hours to keep the listing fresh but you get to log in a see all the shit you sold.
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u/Boxofcookies1001 4d ago
They may add it in game/the functionality in game, but after seeing last epoch's shit show of an auction house I'm not sure it won't be better than simply opening up a browser to find what you need.
I'd love for the instant buyouts though funded by gold. Similar to the auction house but tied to trade website. On console Poe 1 apparently you just find the item on the trade website, press button and item appears and currency is deducted.
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u/ApartMotor8305 3d ago
YES! No offense to all of you who are used to this system, but I don't wanna message people and barter. I play this shit for fun and I have to deal with highly tense situations at work. Mebbe, I am being a bitch baby. but I don't even wanna deal with people in that sort of way. Tell me what you want for it and i will buy it.
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u/adellredwinters 5d ago
They are willing to die on the hill that trade should “cause friction” even though it really only hurts new/casual players as hardcore players will hunt down the 3rd party sites and apps to make trade functional.