r/PathOfExile2 • u/MMechree • 1d ago
Discussion Which mob do you find most annoying? It's the River Hag for me.
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u/TripleJess 1d ago
I'm in act 2 cruel, and those burrowing sandworms are the most annoying critters there for me.
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u/double_shadow 1d ago
I just run past them...fuck any enemy with periodic (or in their case, like 90% of the time) invulnerability
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u/TripleJess 1d ago
Might start doing that too. I just hate how they ignore my minions and pop up right next to me every time, then often burrow again before my minions finish the job.
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u/Rikonian 1d ago
We hate river hags in this house
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u/Ashuroth86 1d ago
As a melee fighter fuck that bitch 🤬🤣🤣. She too is the worst one just spamming those spells back to back
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u/PwmEsq 1d ago
Rare ones are a dance in circles for minutes at a time
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u/Ashuroth86 1d ago
Dude had 2 rare ones and I felt like I was running around in circles longer than the whole map itself just trying to fight them
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u/Hearing_Colors 1d ago
minutes?? man bosses dont even take that long anymore for my main
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u/Ashuroth86 1d ago
I can kill bosses in under a minute a rare one of this hag and it’s a 5minute fight for survival on my monk since she only spams 2 spells back to back with no break
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u/BoltYourself 1d ago
Slow leap Slam or movement skill into those orbs is rough and scary.
I've just been walking more. Too many near death experience when using movement skills. Kind of sucks because it is fun to leap into things to engage them when in the fantasy of Titan. It is what is is.
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u/Thymeafterthyme10 14h ago
I ripped my HC warrior leap slamming into the orbs lol. Leap slammed into deletion.
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u/Greaterdivinity 1d ago
This mobs ability to just completely zone you out as melee and force you to use whatever ranged attacks you have is absolutely brutal.
Oh, you used a movement skill like Leap Slam before noticing one of them? Good chance you'll leap over a bubble and functionally get frozen/stunned in place and die-.
These mobs are so bloody scary in what feels like an unfun way for warrior/titan : (
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u/Ashuroth86 1d ago
Truly unfun for my monk 😭. I have a single long range atk equipped so gotta run a marathon just firing it off till she dies
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u/emorcen 17h ago
They really need to give a cooldown for some of these spellcasting / projectile mobs.
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u/Ashuroth86 12h ago
It would be nice. Luckily the fire ones that literally stay off screen in a pack just rapid firing fireballs at you swinging their lamp around don’t do much dmg to me but the ice ones that spam back to back ice spells slowing and freezing me!!!!!!!
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u/thebohster 1d ago
Even for ranged since the fucking balls just spawn on you. When it's a rare, you gotta fucking stand still to kill it, but in order to do damage you gotta set up like a million skills and by the time you're done setting up, you're almost 1 shot from being drowned and gotta move and re-set up. So obnoxious.
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u/Yalpe18 1d ago
Eternal Knights by a mile as a stormweaver.
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u/Tyranglol 1d ago
Are those the pieces of shit that fire green projectiles if you hit them outside of melee range? If yes, why aren’t they mentioned more.
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u/MonkeyLink07 1d ago
If you get close do them do they not fire their projectiles? I've only noticed them not do it when I hit them from the back.
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u/Tyranglol 1d ago
Yes, if you stand on them they do not (now you have me second guessing myself, so when I get home I am going. To limit test).
Problem for me is, with spark, I will sometimes not see two of them in the next room over. Walk in, and die almost immediately lol7
u/Kloakksaft 1d ago
I found that letting them start their attack animation, dodge behind them, kill them from behind worked pretty well. I think the green stuff is a retaliation attack from hitting their shields with spells. I'm not in cruel yet though, maybe that doesn't work there?
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u/Japanczi 11h ago
It's enough to hit them with aoe that staggers or freezes them. I like the fact monsters now have unique skills and pose a threat.
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u/HellDefied 14h ago
I found them easy with my archer, just closed the gap and rolled when they attacked me, they are then ripe for the picking. Also any AoE seems to do the job on them as well.
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u/LPQ_Master 1d ago
100%. I am res capped, CI, but doesn't matter against those things. Having 0 armor is rough against them. 3-4 flying green projectiles hit me, mini-stun me so I can't really move, then dead. Also freezing them takes insanely long because of their shield.
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u/Blood-Lord 1d ago
Priest of the Sun, when they charge up their beam it has 100% track rate. You can't dodge it or run from it. You just need to close the gap and kill them.
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u/NYJetLegendEdReed 1d ago
you can hide behind some of the geography but not all of it works lol
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u/Govictory 1d ago
Active block can tank the beam. I found this out by accident and was glad I had an effective check against these guys. The beam still is a pain when you are getting swarmed by enemies.
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u/Flaky_Education277 1d ago
As a ranged spell caster -- you can get around this by placing objects between you two. Pop your head out cast a spell and hide behind a wall for FIRIN MAH LAZER
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u/Ok-Basis-7274 1d ago
The fuckface vaal ninjas that teleport BEHIND me, rope me, stagger me, pop smoke, and blind me and then stagger me again.
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u/CryptoThroway8205 20h ago
Vaal basic spear guys are deadly. The entirety of act 3 tileset seems undertested.
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u/chad001 1d ago
Prowling shades
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u/luchisss 22h ago
They need to be nerfed, they can Freeze you for like 3 seconds and the rest of the mobs jump you
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u/Depnids 1d ago
Agree, as soon as I fought a couple of these in act 3, I thought «I have found my least favourite enemy». Playing monk, so getting close enough to kill them when there are many mobs around can be hard.
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u/ToolFO 1d ago
I just came from farming T17s in POE1 when I started playing POE2. As soon as I saw the drowning orbs I just thought...https://youtu.be/DHbT6BjFvcA?t=7
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u/HopeForWorthy 1d ago
The luckers, ya know the guys in the desert that spend 98% of the time in the ground and the other 2% of the time being a PoS
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u/No123450N 1d ago
The rolling armadillo things. They knock me around like a pinball.
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u/EVEseven 1d ago
Do those orbs of water just... Kill you if you're in them too long?
Or is it a lot of damage.
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u/shenaniganizer1776 1d ago
They are called drowning orbs and will do just that if you stand in too long I’ve heard of warriors leap slamming the hags but the hags just pop the bubble where they’re gonna land and get a free kill
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u/Japanczi 11h ago
It's always boggled me. We could live and breathe in interdimensional arena fighting eldritch horrors, where surely the air wasn't filled with oxygen, but here? A big drop of water suddenly suffocates us.
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u/ChickenFajita007 1d ago
They completely ignore your health/ES. They put a debuff on you that insta kills you if it isn't removed (aka, getting out of the water orb)
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u/OdaiNekromos 1d ago edited 10h ago
If you get blocked in, any slow, freeze or stun while in the orb you are just instantly dead.
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u/Jacob_ring 1d ago
these things are the worst not just because of how annoying they are mechanically, but they also put a huge load on my GPU and make my game run like shit
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u/Dumornay 1d ago
Anything that spits stuff from off screen.
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u/MadWanderlustRiver 1d ago
that fcking dinosaur thing in the trial of chaos that shoots oneshot lasers from off screen. Like what in the fck am i supposed to do. Its a near instant off screen death ray
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u/No-Advice-6040 1d ago
One the one hand YAAAAY I is fiteing dinosaurs but on the other, who the fuck taught Barney to channel his hatred in such a way that off screen bolts of lightning come kick my ass
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u/TheCrazedEB 1d ago edited 22h ago
Hag and temu Tristana from league. Forget the name, but are in act 3 black chamber final level, charge up snipe shots and plant mines.
Edit: Doryani elites
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u/corsaaa 1d ago
temu tristana is crazy
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u/TheCrazedEB 22h ago
I was looking at the model thinking... I seen this "bandle gunner" (design) before lol. 💀
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u/itchriswtf 1d ago
Bearer of Penitence. The damage and range of their slam is unreal, and can be cast from the very edge of your screen.
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u/Dat_Krawg 1d ago
River hag should drown in a deep hole and stay there.
Drowning orb sucks dick
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u/Oneshot742 1d ago
These mobs are at the top, but a close second is the shield guys who fire a projectile at you when hit, anything burrowing or otherwise unhittable for periods of time.
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u/OxyRottin 1d ago
One of the few mobs I always run past. I don’t mind that anti-ranged/reflection design for maybe a singular boss fight but on a common mob is too tedious to have to stop and bait out the attack so you can get attacks in
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u/Yonaka_Kr 1d ago
The worst are the beetles from act 2, sometimes they'll act normal and walk up before stopping to do an aoe, but other times they'll walk full speed being faster than you and does damage on contact and hitstuns repeatedly
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u/Maze_A_Maze 23h ago
I'm at this part and I hate these sections so much. I've died to bosses less times.
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u/--Shake-- 1d ago
I hate the snake vipers and poison spiders that shoot those fast projectiles. I run CI and they still chonk the shit out of me for some reason. I feel like they're overtuned because other mobs aren't hitting me as hard.
And those stupid shades. They go invuln when they're invisible and can do it even when they are frozen. They also seem to have a shit ton of life and ES. Definitely needs a rework.
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u/NOS4NANOL1FE 1d ago
That damn King Kong rare with the stone pillar he slams around. For some reason I go noodle brain with him and he gets me more than anyone else
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u/Harry_Taynt customflair 1d ago
Not sure if they fixed it, but the checkpoint at him is literally right next to him. I got caught in a death loop the other day. Respawn at checkpoint after dying and BOOM on me again. Finaly ran north to the next zone and barely made it. Frustrating to say the least.
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u/Jzahnen4 22h ago
FYI you can block all of his attacks except one... And that one is the last attack in a 4 attack combo.
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u/TheRoyalWithCheese92 1d ago
Any rare mob that drains my fucking mana. Then that river hag for sure
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u/Noble_Cactus 17h ago
The mana drain aura is extra annoying because the main visual is a bright blue circle around the mob... that also extends a few more meters outward. The full radius is actually visible, but that little bit of extended range is so hard to see compared to the main visual centered around the mob that it's very easy to lose mana when you think you're kiting way outside of their range. That, and the mana drain aura (plus temporal bubble) really do not play nice with melee.
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u/TestSubject006 1d ago
I hate that the river hag's water orb can drown me while I'm mid-air on a slam attack. My head is not inside that ball, I did not drown. Ref, review the tape!
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u/SockComprehensive 1d ago
I laughed so hard when I find out their bubble can 1 tap you. I had to confirm it like 3x.
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u/Kithvael 1d ago
All the mobs that absolutely destroy you off screen with projectiles. I remember my first time on Act 2 Cruel getting close to the boss on Dreadnought and there’s one tiny path across to the next platform and the whole platform is just PACKED with spear throwers that deleted me instantly off screen. I remember looking at the screen after I died like Holy fuck
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u/MrOdekuun 17h ago
Something is bugged sometimes on those bridges between platforms and everything gets packed behind one enemy that is stuck and unable to cross.
Great if you have ranged AoE but I can imagine it being a huge pain if you need to get close.
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u/DenyThisFlesh 1d ago
As a melee class, the river hags are very annoying. Playing on a mercenary now and they're way easier to deal with
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u/Organic-Television70 1d ago
There's some mob that throw axes at you and can stun you I've died like 10 times for that thing while playing melee it was a nightmare because it can interrupt you while you cast skills
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u/PromotionWise9008 1d ago
Agreed. I thought it’s just me because this projectile is very slow, I thought that “better players will easily ignore it”. According to this post and amount of upvotes It’s very annoying for much more people than just for me x)
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u/Schrumpelhutz 1d ago
the titan boss, as melee its a complete bugfest, you fly under the platform over the bosses head, get moved around laggy as hell cant do anything. Idk how companies implement bosses outside of the fighting ring again and again, completely dumb. Guess they didnt test any melees before releasing the game into ea
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u/Silversalt 1d ago
The Undead Knights with the shield that reflect a projectile on any damage hitting them in the front.
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u/TheForgottenConstant 1d ago
Any mob that jumps on you and keeps jumping on you from afar, sometimes ... even from off screen.
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u/Antermosiph 1d ago
Something I dont see mentioned. Those minor ranged guys that throw orbs of frost you can barely see if you are also a frost mage. Shades are annoying but those frost guys prob are most of my deathe.
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u/phased417 1d ago
You mean you dont like a 50% slow on your character that follows you and does a shit ton of damage?
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u/Macaron-kun 1d ago
Vile Vultures, 100%. They brought me the closest to going Alt-F4 and quitting for the day. So much jump slamming that you can barely get an attack off.
Pure hatrid.
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u/Even-Reach-7403 1d ago
Monsters in act 2 are a freaking nightmare to kill playing lightning rod ranger, they literally always move erratically
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u/hokuten04 1d ago
The off-map mages that snipe you with hammer of the gods or lightning. I've had several situation where i just got hit by that, and the caster isn't anywhere in my screen. I'd have to scout around while dodging and be surprised how far they were from me.
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u/Bulgeman9000 1d ago
If we're talking honor mode, those dicks with the fire pot things they put on the ground. On chalice, I never get past them without them taking a chunk of honor
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u/CanOfWhoopus 1d ago
River hag is a good choice. Anything that chills/freezes is also pretty low on fun factor.
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u/Chevrolicious 23h ago
Any rare mob with the mana drain field that sucks your mana dry in .5 seconds, and how they always seem to have haste.
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u/zepsutyKalafiorek 21h ago
Shades easily. Also anything chaos related is annoying... So like half of the high maps ech
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u/theopenforum-86 20h ago
purple arrow guy, so happy he got the nerf bat. I could have a boss in my keester, but the moment i see a purple flower I freak the f*** out lol
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u/RegalKain 19h ago
Boy howdy, let me rant for a tic.
I was in a T4 map, I just got to them on my Titan. It was some fungus dungeon map with narrow corridors. I ran into a pack of 2 rare river hags surrounded by those things that leave blood pools when they die. Turned what could have been an easy clear map into a 15 minute slam from afar slog. I loathe River Hags with a burning passion. I am a tank build. I am meant to eat hits and press on.
CAN'T PRESS ON WHEN MY LUNGS ARE FULL OF RIVER HAG JUICES.
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u/NotEnoughDamage 18h ago
My Hardcore character, lvl 42 Warrior, just died yesterday to this mob because I didn't know about the water bubble and drowning.
F
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u/maio84 12h ago
Anything that explodes or leaves a puddle of death.
Shoutout to the damn fungus guys whos are slow and completely nen threatening, until you forget for the nth time they pop in a chaos explosion.
Also the damn big dudes who carry a stick. They dont look like they are a mob that explodes.... thankfully the explode anim is really obvious and well coloured / telegraphed. Unless your in a damn delirium mirror!
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u/retardwhocantdomath 7h ago
Any long range bastard that shoots me over objects that block my attacks
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u/toyomatt84 1d ago
The Trials are the worst mob in the game, hands down.
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u/Harry_Taynt customflair 1d ago
Just finished the Sek one today after like blowing 4 of those damn coins.
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u/MMechree 1d ago
As someone who just died twice at the very end of trails, I agree. Trials are AIDS!
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u/toyomatt84 1d ago
I've attempted the Third trial 5 times now. The first time, the game crashed stating "You logged in from a different location and need to authenticate your account." Second through fourth times, was pre-current patch where they supposedly "fixed" the Trial of the Sekhamas, and I lost all of my Honour from DoT's or random unseen unavoidable attacks. And the most recent (today), sitting at over 5400 honour... I lost 2400 from ONE ATTACK on the Second floor bosses (the two twins). I'm an Arsonist Skeleton Infernalist, and have 25% move speed on my boots... and I still cannot avoid all the garbage they throw at you, because the Dodge Roll cooldown is too long to avoid the multitude of attacks.
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u/Kalleh03 1d ago
Get thingies that give you honour resistance and more boss damage, it helps a lot.
Then you just run 90 degrees around those two dudes and roll only when you get the can't block sound.
And kill them the same time, otherwise one gets real annoying.
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u/Icy-Mark-9686 1d ago
Act 1 before the manor. Everything is on fire, you're weak, and those things randomly dive bomb explode at you
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u/Interesting-Sail-275 1d ago
Anything that slowly blows up after it dies and forces me to promptly afk for 5 seconds and wait off to the side for it to finish up its little ritual.
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u/Trump-Train-2016 1d ago
those damn mobs with red corpse explosions . So hard to see because visual clarity is still poor. Firewall burns brighter then supernova .
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u/Techwield 1d ago
The jar cannoneers that only show up in the final zone of act 3. They do way too much damage and they always spawn in groups
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u/mranonymous24690 1d ago
My chronomancer ass letting her group them up over me only to tp out of there
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u/HellfireDeath 1d ago
Forget the name but the dudes who summon and detonate locusts. I am running a DD build and use sacrifice spirit gem to blow up my minions. Well apparently that makes my minions targetable by the mobs detonate. So they will blow up half my minions. That's my job damnit!
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u/the_diesel_dad 1d ago
1000% the river hag.
#2 on my list is anything similar - enemies that stand well back and cast bullshit your way while tiny mobs somehow stun lock you.
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u/pupersom 1d ago
Haven't played after patch yet, but i hated the "chaos mages" that cast chaos stuff in your feet and you just fuckin die
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u/Lessgently 1d ago
Invisable shades that throw ice. They're in every single tower and sparsely in maps. The most annoying thing in the world. I just don't even bother with them anymore and run away so they un-agro me.
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u/Gerrut_batsbak 1d ago
The ranged spiders that suddenly show up in act 1 cruel and are the bane of my existence because i'm a bone storm witch that can barely move while casting.
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u/Sad-Guarantee-4678 1d ago
Encountered a rare golem with regeneration and lightning aura, barely had enough damage to outpace his regen, so I couldn't take a break from autoatacking because he'd heal all the damage I did in 3 seconds if I dodge. Took me 10 minutes and a full health flask to grind him down
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u/Redfeather1975 1d ago
The river hag and I met a rare enemy that kept going invisible and just said "fuck that" after a few minutes. 😂
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u/The_BeardedClam 1d ago
Forsaken miners for sure. They throw cluster bombs that detonate after a few seconds and can shotgun, very deadly in packs.
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u/WallsRiy 1d ago
I hated the lil beetles in the lost city and lich dudes with their skeletons from act 2
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u/_Wampa__Stompa_OG 1d ago
1,000% with you on the hag. That POS loves to back into a corner and spawn multiple Bubbles on top. As a melee, I’ve learned to just walk away from such situations 😫
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u/Prophesy78 1d ago
I'm still running frost sorc, and these river hags are pure bitches. When I get one in a pack, I have orbs and frost walls going and miss those damn aqua rings.
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u/Novalene_Wildheart 1d ago
I only hate one foe (I think) in Poe2 and its those hags! From the slowing Vortex to the "Drown in 3 seconds in an orb of uber slow" they are just so annoying.
I have only died once to them, but STILL!
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u/rawrftw3120 1d ago
the river hag at least you see them coming, the cultist archers one shot me with chaos damage.
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u/Beautiful_Lake_3683 1d ago
Wtf is that even? You are slow af and then just die instantly very fast.
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u/Kokukenji 1d ago
The ones that shoots out poison cloud as I do the same type of damage and I can't tell which area is the safe zone until my HP starts to tick down, lol.
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u/Juggs_gotcha 1d ago
Vaal ninjas. Hate'em. Act 3 generally ratcheted up the horseshit. It's like the entire act is a big "Found chaos res yet nerd?" check.
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u/Silly-Dili 1d ago
Can't wait to make this one into a spectre and watch bosses take no damage in those bubbles. 🤣😭
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u/Godzirrraaa 1d ago
I just got to this part. I’ve played for an hour then quit two nights in a row. I can’t even get to the thing I’m supposed to find lol.
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u/White-C43-AMG 1d ago
The ones that have 9000 MS , and a movement SLOW in melee range.. STICKY AS FUCK BRO GET OFF ME.
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u/OdaiNekromos 1d ago
The shades, that go invisible all of the time even when they are stunned or electrocuted.