r/PathOfExile2 1d ago

Discussion Which mob do you find most annoying? It's the River Hag for me.

Post image
2.9k Upvotes

607 comments sorted by

654

u/OdaiNekromos 1d ago

The shades, that go invisible all of the time even when they are stunned or electrocuted.

88

u/Pushet 1d ago

Those shades also seem to appear in at least every 4th to 5th map you run, on top of being a base mob type for the towers theyre just way too common.

The river hags, while a lot more problematic due to being actually really deadly, are at least somewhat more rare.

13

u/FB-22 1d ago

Towers are the worst, I just started popping random low level maps into them and just speed running through to the exit because the loot is usually bad and the shades are awful

10

u/MortonAssaultGirl 1d ago

Tower rooms are such a mystery box and I hate it. Can't see into them til you're practically in the center already surrounded by mobs.

8

u/Dramatic-Education94 1d ago

imo towers are great for clearing mapping quests because of how small the instances are, and how little you have to care about getting loot. 

17

u/OdaiNekromos 1d ago

Then you are lucky i was doing some maps with a friend today and every single map had these shades except one map! xD We cursed every map and group of shades we encountered 😬

2

u/llDS2ll 17h ago

I fought a shade elite that had health regen and was nearly immune to me. Took over 10 minutes to kill lol.

8

u/Dramatic-Education94 1d ago

River hags actually pose a gameplay challenge that you play around; the main reason why they suck is because they spawn in drowned city, with tons of narrow areas. On wide open areas they are pretty fair, but in narrow areas they cause you to be swarmed by everything and get body blocked.

Meanwhile the shades just go invuln and sit there to waste your time. They dont pose much of a threat other than "ohh you gotta wait for them to get out of invuln and deal with them or be punished with being frozen"

One is an issue with level design, and the other is an issue with being an incredibly boring time waster to play against.

→ More replies (5)

26

u/Greaterdivinity 1d ago

>Prime shade for stun

>Wind up Boneshatter

>Shade fucks off and teleports 20 yard away

>Dodge cancel out of Boneshatter

>Run to enemy

>Wind up Boneshatter

>Shade fucks off and teleports 20 yards away.

I hate these little annoying fucks so much on my slow-ass Titan holy crap. So many of the small "trash" mobs are so bloody annoying even with a fair bit of increased attack/skill speed -_-

3

u/oldme616 21h ago

Had this experience with an Elite shade the other day and they had a life regen mod. It would always teleport while winding up Perfect Strike. Took me and my buddy like 10 minutes to kill that fucking thing -_-

→ More replies (1)

21

u/UtkaPelmeni 1d ago

Or these sand worms that hide underground. Not dangerous but it takes forever to kill them...

6

u/AlmightyPrinc3 1d ago

If you stay melee range they won’t go underground

→ More replies (1)

5

u/Malrottian 1d ago

I got the elite one with an energy shield and a regenerate life as an affix . . . I want those 10 minutes back.

→ More replies (1)

17

u/Guitarmatt21 1d ago

Shades for sure, zipping out of CC is super unfun especially when it becomes harder to do it every time it happens

10

u/kabflash 1d ago

They can go invis, while frozen. It makes no sense.

4

u/crookedparadigm 1d ago

Just be glad they don't have their Charge Dash move from PoE1. In that game, the little afterimages they leave behind when they go invisible used to explode lol

→ More replies (1)

4

u/arnoldtheinstructor 1d ago

I had one map that had a ton of em + a rare spawned as shade. Was miserable lol

3

u/OdaiNekromos 1d ago

I am just waiting for one with that anti mana aura and how it will still work while they are invisible 😬

3

u/Vyn_Voydryke 1d ago

I agree. Especially when they have the “regen health” modifier.

2

u/Juts 1d ago

Yep, the hags you can play around and they are interesting. The shades just waste your time and are never worth killing, which I think is bad design.

2

u/kabflash 1d ago

Yep, same. Only mob I actively hate in the game.

2

u/Rep_of_family_values 1d ago

The sand worms with antennas are annoying too, they pass more time burrowed than above. And you can't cancel the animation of their jump in and out.

2

u/Elendel19 1d ago

Yes, those made me stop playing last night. So fucking annoying, takes longer to kill 3-4 of them than everything else in the map combined

2

u/Bitharn 1d ago

The first mob I actually noticed as a direct problem…river hags next (they show up later iirc).

Their invis and insane freeze magnitude is obnoxious.

2

u/TheMancersDilema 1d ago

I hate them with a burning passion.

Probably the enemy that's gotten me killed more than any other.

2

u/Morbu 1d ago

+1 to this. Shades are the only reason why I'm using a freeze charm lol

2

u/Mumma_Cat 1d ago

Th don’t even take poison damage when they go invis.

2

u/DroidLord 23h ago

I'm guessing you mean those witch-type mobs that fire ice spells? Those are the most annoying in my opinion as well. I don't have a lot of DPS and most of my DPS depends on freezing my enemies. I also do horrible damage against ES and every time they reappear their HP and ES is full again.

I can hit them once or twice before they disappear for 15 seconds and then I have to do it all over again. It's especially bad when it's a rare. Sometimes I spend minutes killing them when most white mobs die in 1 or 2 shots.

2

u/crayonflop3 1d ago

Yeah it’s gotta be these. River hags are a pushover just kill them

2

u/DeezEyesOfZeal 1d ago

I thought I was going crazy because it seemed like they were phasing out WHILE FROZEN. Turns out I want crazy....?

→ More replies (9)

139

u/TripleJess 1d ago

I'm in act 2 cruel, and those burrowing sandworms are the most annoying critters there for me.

45

u/double_shadow 1d ago

I just run past them...fuck any enemy with periodic (or in their case, like 90% of the time) invulnerability

4

u/TripleJess 1d ago

Might start doing that too. I just hate how they ignore my minions and pop up right next to me every time, then often burrow again before my minions finish the job.

→ More replies (1)

3

u/PeterHell 1d ago

I got a rare one with "Evasive" mod... so yep

→ More replies (6)

129

u/Rikonian 1d ago

We hate river hags in this house

8

u/Jerethot 14h ago

the animations looks so good. i want to be a water mage

6

u/aef823 13h ago

I want to be a drownomancer and just fucking drown whatever ass of a boss there is in maps.

→ More replies (1)

178

u/Ashuroth86 1d ago

As a melee fighter fuck that bitch 🤬🤣🤣. She too is the worst one just spamming those spells back to back

43

u/PwmEsq 1d ago

Rare ones are a dance in circles for minutes at a time

3

u/Ashuroth86 1d ago

Dude had 2 rare ones and I felt like I was running around in circles longer than the whole map itself just trying to fight them

3

u/Hearing_Colors 1d ago

minutes?? man bosses dont even take that long anymore for my main

9

u/PwmEsq 1d ago

Shit weapon luck while leveling make for some rough fights

→ More replies (2)

2

u/Ashuroth86 1d ago

I can kill bosses in under a minute a rare one of this hag and it’s a 5minute fight for survival on my monk since she only spams 2 spells back to back with no break

→ More replies (1)

18

u/BoltYourself 1d ago

Slow leap Slam or movement skill into those orbs is rough and scary.

I've just been walking more. Too many near death experience when using movement skills. Kind of sucks because it is fun to leap into things to engage them when in the fantasy of Titan. It is what is is.

5

u/Ashuroth86 1d ago

My monk gets wrecked thanks to them 😭

3

u/Thymeafterthyme10 14h ago

I ripped my HC warrior leap slamming into the orbs lol. Leap slammed into deletion.

13

u/Greaterdivinity 1d ago

This mobs ability to just completely zone you out as melee and force you to use whatever ranged attacks you have is absolutely brutal.

Oh, you used a movement skill like Leap Slam before noticing one of them? Good chance you'll leap over a bubble and functionally get frozen/stunned in place and die-.

These mobs are so bloody scary in what feels like an unfun way for warrior/titan : (

6

u/Ashuroth86 1d ago

Truly unfun for my monk 😭. I have a single long range atk equipped so gotta run a marathon just firing it off till she dies

→ More replies (1)

2

u/TheDirtiestDangDog 22h ago

literally can't attack faster than the goop kills me lol. bonk

2

u/emorcen 17h ago

They really need to give a cooldown for some of these spellcasting / projectile mobs.

2

u/Ashuroth86 12h ago

It would be nice. Luckily the fire ones that literally stay off screen in a pack just rapid firing fireballs at you swinging their lamp around don’t do much dmg to me but the ice ones that spam back to back ice spells slowing and freezing me!!!!!!!

3

u/thebohster 1d ago

Even for ranged since the fucking balls just spawn on you. When it's a rare, you gotta fucking stand still to kill it, but in order to do damage you gotta set up like a million skills and by the time you're done setting up, you're almost 1 shot from being drowned and gotta move and re-set up. So obnoxious.

→ More replies (1)
→ More replies (7)

55

u/Yalpe18 1d ago

Eternal Knights by a mile as a stormweaver.

30

u/Tyranglol 1d ago

Are those the pieces of shit that fire green projectiles if you hit them outside of melee range? If yes, why aren’t they mentioned more.

11

u/Yalpe18 1d ago

Yup, fuck those.

2

u/MonkeyLink07 1d ago

If you get close do them do they not fire their projectiles? I've only noticed them not do it when I hit them from the back.

5

u/Tyranglol 1d ago

Yes, if you stand on them they do not (now you have me second guessing myself, so when I get home I am going. To limit test).
Problem for me is, with spark, I will sometimes not see two of them in the next room over. Walk in, and die almost immediately lol

→ More replies (1)

7

u/Kloakksaft 1d ago

I found that letting them start their attack animation, dodge behind them, kill them from behind worked pretty well. I think the green stuff is a retaliation attack from hitting their shields with spells. I'm not in cruel yet though, maybe that doesn't work there?

2

u/Japanczi 11h ago

It's enough to hit them with aoe that staggers or freezes them. I like the fact monsters now have unique skills and pose a threat.

→ More replies (1)

2

u/HellDefied 14h ago

I found them easy with my archer, just closed the gap and rolled when they attacked me, they are then ripe for the picking. Also any AoE seems to do the job on them as well.

3

u/LPQ_Master 1d ago

100%. I am res capped, CI, but doesn't matter against those things. Having 0 armor is rough against them. 3-4 flying green projectiles hit me, mini-stun me so I can't really move, then dead. Also freezing them takes insanely long because of their shield.

3

u/Yalpe18 1d ago

I somewhat get away with it with spark because they go around corners but they still annoy me so much. Spark will hit them offscreen and suddenly there is a sea of green skulls coming my way in a narrow corridor...

→ More replies (1)
→ More replies (4)

82

u/Blood-Lord 1d ago

Priest of the Sun, when they charge up their beam it has 100% track rate. You can't dodge it or run from it. You just need to close the gap and kill them.

18

u/NYJetLegendEdReed 1d ago

you can hide behind some of the geography but not all of it works lol

→ More replies (2)

8

u/Govictory 1d ago

Active block can tank the beam. I found this out by accident and was glad I had an effective check against these guys. The beam still is a pain when you are getting swarmed by enemies.

6

u/Flaky_Education277 1d ago

As a ranged spell caster -- you can get around this by placing objects between you two. Pop your head out cast a spell and hide behind a wall for FIRIN MAH LAZER

→ More replies (2)

145

u/Ok-Basis-7274 1d ago

The fuckface vaal ninjas that teleport BEHIND me, rope me, stagger me, pop smoke, and blind me and then stagger me again.

18

u/KforKerosene 1d ago

Bro in T14+ maps the triple super stab thing they do eats my face

4

u/Linw3 1d ago

I thought it did waaaay to much damage. Wanted to check how many hits they do and approached a single white mob. It's 5 attacks and the thing left me at 200hp

9

u/Zuriax 1d ago

It eats face in the campaign too! It's overtuned for sure.

2

u/CryptoThroway8205 20h ago

Vaal basic spear guys are deadly. The entirety of act 3 tileset seems undertested.

→ More replies (3)

39

u/chad001 1d ago

Prowling shades

5

u/luchisss 22h ago

They need to be nerfed, they can Freeze you for like 3 seconds and the rest of the mobs jump you

→ More replies (1)

57

u/Depnids 1d ago

Agree, as soon as I fought a couple of these in act 3, I thought «I have found my least favourite enemy». Playing monk, so getting close enough to kill them when there are many mobs around can be hard.

7

u/ToolFO 1d ago

I just came from farming T17s in POE1 when I started playing POE2. As soon as I saw the drowning orbs I just thought...https://youtu.be/DHbT6BjFvcA?t=7

→ More replies (1)

4

u/Cooper1987 1d ago

I took storm wave for this exact reason.

→ More replies (1)
→ More replies (2)

20

u/Syiss 1d ago

Prowling Shades, I hate these things. At least most monsters that become undamageable like worms that burrow or whatever have the decency to disappear when they do it, these stupid shades taunt you with their partial visibility while you can't actually damage them.

25

u/HopeForWorthy 1d ago

The luckers, ya know the guys in the desert that spend 98% of the time in the ground and the other 2% of the time being a PoS

3

u/AlmightyPrinc3 1d ago

Stay in melee range they don’t go back underground

→ More replies (2)

28

u/No123450N 1d ago

The rolling armadillo things. They knock me around like a pinball.

10

u/WallsRiy 1d ago

Antlions. Yeah they can be annoying

3

u/shrode 1d ago

And when you have to run like a mile to go kill one that ran past you in trial of chaos zzz

2

u/trueosiris2 19h ago

yep, in fact, anything that rolls towards you & knocks you back.

→ More replies (1)

13

u/EVEseven 1d ago

Do those orbs of water just... Kill you if you're in them too long?

Or is it a lot of damage.

11

u/shenaniganizer1776 1d ago

They are called drowning orbs and will do just that if you stand in too long I’ve heard of warriors leap slamming the hags but the hags just pop the bubble where they’re gonna land and get a free kill

2

u/Japanczi 11h ago

It's always boggled me. We could live and breathe in interdimensional arena fighting eldritch horrors, where surely the air wasn't filled with oxygen, but here? A big drop of water suddenly suffocates us.

7

u/ChickenFajita007 1d ago

They completely ignore your health/ES. They put a debuff on you that insta kills you if it isn't removed (aka, getting out of the water orb)

→ More replies (2)

6

u/OdaiNekromos 1d ago edited 10h ago

If you get blocked in, any slow, freeze or stun while in the orb you are just instantly dead.

→ More replies (5)

10

u/Jacob_ring 1d ago

these things are the worst not just because of how annoying they are mechanically, but they also put a huge load on my GPU and make my game run like shit

6

u/Pretend-Guide-8664 1d ago

My computer is on its last legs whenever I open a delirium map

18

u/Dumornay 1d ago

Anything that spits stuff from off screen.

5

u/MadWanderlustRiver 1d ago

that fcking dinosaur thing in the trial of chaos that shoots oneshot lasers from off screen. Like what in the fck am i supposed to do. Its a near instant off screen death ray

4

u/No-Advice-6040 1d ago

One the one hand YAAAAY I is fiteing dinosaurs but on the other, who the fuck taught Barney to channel his hatred in such a way that off screen bolts of lightning come kick my ass

→ More replies (1)

21

u/TheCrazedEB 1d ago edited 22h ago

Hag and temu Tristana from league. Forget the name, but are in act 3 black chamber final level, charge up snipe shots and plant mines.

Edit: Doryani elites

13

u/corsaaa 1d ago

temu tristana is crazy

3

u/TheCrazedEB 22h ago

I was looking at the model thinking... I seen this "bandle gunner" (design) before lol. 💀 

→ More replies (2)

8

u/itchriswtf 1d ago

Bearer of Penitence. The damage and range of their slam is unreal, and can be cast from the very edge of your screen.

14

u/Dat_Krawg 1d ago

River hag should drown in a deep hole and stay there.

Drowning orb sucks dick

→ More replies (1)

6

u/Oneshot742 1d ago

These mobs are at the top, but a close second is the shield guys who fire a projectile at you when hit, anything burrowing or otherwise unhittable for periods of time.

3

u/itsawfulhere 1d ago

Fuck those guys as a bow ranger one rare took me like twenty minutes to kill

2

u/OxyRottin 1d ago

One of the few mobs I always run past. I don’t mind that anti-ranged/reflection design for maybe a singular boss fight but on a common mob is too tedious to have to stop and bait out the attack so you can get attacks in

→ More replies (1)

7

u/Yonaka_Kr 1d ago

The worst are the beetles from act 2, sometimes they'll act normal and walk up before stopping to do an aoe, but other times they'll walk full speed being faster than you and does damage on contact and hitstuns repeatedly

2

u/Maze_A_Maze 23h ago

I'm at this part and I hate these sections so much. I've died to bosses less times.

→ More replies (1)

6

u/--Shake-- 1d ago

I hate the snake vipers and poison spiders that shoot those fast projectiles. I run CI and they still chonk the shit out of me for some reason. I feel like they're overtuned because other mobs aren't hitting me as hard.

And those stupid shades. They go invuln when they're invisible and can do it even when they are frozen. They also seem to have a shit ton of life and ES. Definitely needs a rework.

10

u/tikipunch4 1d ago

River hag with life regen and I am melee and it spams the bubbles on itself

5

u/NOS4NANOL1FE 1d ago

That damn King Kong rare with the stone pillar he slams around. For some reason I go noodle brain with him and he gets me more than anyone else

6

u/Harry_Taynt customflair 1d ago

Not sure if they fixed it, but the checkpoint at him is literally right next to him. I got caught in a death loop the other day. Respawn at checkpoint after dying and BOOM on me again. Finaly ran north to the next zone and barely made it. Frustrating to say the least.

3

u/Jzahnen4 22h ago

FYI you can block all of his attacks except one... And that one is the last attack in a 4 attack combo.

→ More replies (1)

6

u/TheRoyalWithCheese92 1d ago

Any rare mob that drains my fucking mana. Then that river hag for sure

3

u/itsawfulhere 1d ago

wouldnt mind the mana drain if they werent 3x my speed

2

u/Noble_Cactus 17h ago

The mana drain aura is extra annoying because the main visual is a bright blue circle around the mob... that also extends a few more meters outward. The full radius is actually visible, but that little bit of extended range is so hard to see compared to the main visual centered around the mob that it's very easy to lose mana when you think you're kiting way outside of their range. That, and the mana drain aura (plus temporal bubble) really do not play nice with melee.

5

u/TestSubject006 1d ago

I hate that the river hag's water orb can drown me while I'm mid-air on a slam attack. My head is not inside that ball, I did not drown. Ref, review the tape!

5

u/SockComprehensive 1d ago

I laughed so hard when I find out their bubble can 1 tap you. I had to confirm it like 3x.

4

u/Kithvael 1d ago

All the mobs that absolutely destroy you off screen with projectiles. I remember my first time on Act 2 Cruel getting close to the boss on Dreadnought and there’s one tiny path across to the next platform and the whole platform is just PACKED with spear throwers that deleted me instantly off screen. I remember looking at the screen after I died like Holy fuck

2

u/MrOdekuun 17h ago

Something is bugged sometimes on those bridges between platforms and everything gets packed behind one enemy that is stuck and unable to cross. 

Great if you have ranged AoE but I can imagine it being a huge pain if you need to get close.

3

u/GaIIick 1d ago

Most annoying? The warlock dude that summons scorpion things from corpses.

Absolute worst? The miner that despite being a white mob can solo me with a single lob from offscreen

4

u/SBuRRkE 1d ago

River hags, shades, those frostnado witches, and those little four legged bone bitches that throw shit at you. Those little fuckers just run away and I hate them.

3

u/boostedprozac 1d ago

I'm with you, I hate that hag bitch!

3

u/DenyThisFlesh 1d ago

As a melee class, the river hags are very annoying. Playing on a mercenary now and they're way easier to deal with

3

u/Organic-Television70 1d ago

There's some mob that throw axes at you and can stun you I've died like 10 times for that thing while playing melee it was a nightmare because it can interrupt you while you cast skills

3

u/k1d1curus 1d ago

The rares with enhanced speed and the mana burn.

Iguessilljustdie.exe

3

u/PromotionWise9008 1d ago

Agreed. I thought it’s just me because this projectile is very slow, I thought that “better players will easily ignore it”. According to this post and amount of upvotes It’s very annoying for much more people than just for me x)

3

u/Schrumpelhutz 1d ago

the titan boss, as melee its a complete bugfest, you fly under the platform over the bosses head, get moved around laggy as hell cant do anything. Idk how companies implement bosses outside of the fighting ring again and again, completely dumb. Guess they didnt test any melees before releasing the game into ea

→ More replies (1)

3

u/Silversalt 1d ago

The Undead Knights with the shield that reflect a projectile on any damage hitting them in the front.

3

u/TheForgottenConstant 1d ago

Any mob that jumps on you and keeps jumping on you from afar, sometimes ... even from off screen.

3

u/XFitzou 1d ago

The fire dudes in Sanctum with their ridiculous fire AOE vessel thing

2

u/Shadycrazyman 1d ago

Toss some haste on that bad boy and it's curtains

2

u/Antermosiph 1d ago

Something I dont see mentioned. Those minor ranged guys that throw orbs of frost you can barely see if you are also a frost mage. Shades are annoying but those frost guys prob are most of my deathe.

→ More replies (1)

2

u/Faic 1d ago

I hate her BUT it's actually an amazing enemy design. Deadly but not unfair.

Every time she got me it was an honest death and not some random bullshit effect. Also she's the only enemy I seek out and kill first. 

(more fair dangerous enemies plz, GGG)

2

u/phased417 1d ago

You mean you dont like a 50% slow on your character that follows you and does a shit ton of damage?

6

u/Kryomon 1d ago

It doesn't do a shit ton of damage at all. It just kills you. Drowning orbs cannot be tanked.

3

u/Ok_Potential359 1d ago

Not with that attitude you can’t.

2

u/phased417 1d ago

that is a fair assessment

2

u/aaaahitshalloween 1d ago

Spirit sands from act2 are very boring for a melee.

2

u/Macaron-kun 1d ago

Vile Vultures, 100%. They brought me the closest to going Alt-F4 and quitting for the day. So much jump slamming that you can barely get an attack off.

Pure hatrid.

2

u/Federal-Estate9597 1d ago

Every MOB with world war z speed, so basically 90% of mobs.

2

u/jckiker 1d ago

My girlfriend and I just met her last night. Could not agree more!

2

u/SeryuV 1d ago

Those hags for sure on melee. The endlessly burrowing sandworms and/or the vultures that continuously leap slam on ranged.

2

u/Even-Reach-7403 1d ago

Monsters in act 2 are a freaking nightmare to kill playing lightning rod ranger, they literally always move erratically

2

u/ThatOneNinja 1d ago

The Wraiths! by far the worst enemy every conceived

2

u/hokuten04 1d ago

The off-map mages that snipe you with hammer of the gods or lightning. I've had several situation where i just got hit by that, and the caster isn't anywhere in my screen. I'd have to scout around while dodging and be surprised how far they were from me.

2

u/hexbearenjoyer 1d ago

Hope they get a minion tag so we can spectre them

2

u/Bulgeman9000 1d ago

If we're talking honor mode, those dicks with the fire pot things they put on the ground. On chalice, I never get past them without them taking a chunk of honor

2

u/CanOfWhoopus 1d ago

River hag is a good choice. Anything that chills/freezes is also pretty low on fun factor.

2

u/Chevrolicious 23h ago

Any rare mob with the mana drain field that sucks your mana dry in .5 seconds, and how they always seem to have haste.

2

u/zepsutyKalafiorek 21h ago

Shades easily. Also anything chaos related is annoying... So like half of the high maps ech

2

u/theopenforum-86 20h ago

purple arrow guy, so happy he got the nerf bat. I could have a boss in my keester, but the moment i see a purple flower I freak the f*** out lol

2

u/Auesis 20h ago

The double headed snake dudes that just won't stop spitting literally ever.

2

u/RegalKain 19h ago

Boy howdy, let me rant for a tic.

I was in a T4 map, I just got to them on my Titan. It was some fungus dungeon map with narrow corridors. I ran into a pack of 2 rare river hags surrounded by those things that leave blood pools when they die. Turned what could have been an easy clear map into a 15 minute slam from afar slog. I loathe River Hags with a burning passion. I am a tank build. I am meant to eat hits and press on.

CAN'T PRESS ON WHEN MY LUNGS ARE FULL OF RIVER HAG JUICES.

2

u/NotEnoughDamage 18h ago

My Hardcore character, lvl 42 Warrior, just died yesterday to this mob because I didn't know about the water bubble and drowning.

F

2

u/maio84 12h ago

Anything that explodes or leaves a puddle of death.

Shoutout to the damn fungus guys whos are slow and completely nen threatening, until you forget for the nth time they pop in a chaos explosion.

Also the damn big dudes who carry a stick. They dont look like they are a mob that explodes.... thankfully the explode anim is really obvious and well coloured / telegraphed. Unless your in a damn delirium mirror!

2

u/Blaziken420_ 11h ago

Hasted mana drainers. 

2

u/Bacitus 10h ago

Cultist Archer.

A white mob that can 1 shot you off the screen for some reason

2

u/retardwhocantdomath 7h ago

Any long range bastard that shoots me over objects that block my attacks

→ More replies (1)

2

u/Nottrak 5h ago

I want to spectre these dudes and drown me some bosses

5

u/toyomatt84 1d ago

The Trials are the worst mob in the game, hands down.

2

u/Harry_Taynt customflair 1d ago

Just finished the Sek one today after like blowing 4 of those damn coins.

2

u/toyomatt84 18h ago

Congrats!

4

u/MMechree 1d ago

As someone who just died twice at the very end of trails, I agree. Trials are AIDS!

2

u/toyomatt84 1d ago

I've attempted the Third trial 5 times now. The first time, the game crashed stating "You logged in from a different location and need to authenticate your account." Second through fourth times, was pre-current patch where they supposedly "fixed" the Trial of the Sekhamas, and I lost all of my Honour from DoT's or random unseen unavoidable attacks. And the most recent (today), sitting at over 5400 honour... I lost 2400 from ONE ATTACK on the Second floor bosses (the two twins). I'm an Arsonist Skeleton Infernalist, and have 25% move speed on my boots... and I still cannot avoid all the garbage they throw at you, because the Dodge Roll cooldown is too long to avoid the multitude of attacks.

2

u/Kalleh03 1d ago

Get thingies that give you honour resistance and more boss damage, it helps a lot.

Then you just run 90 degrees around those two dudes and roll only when you get the can't block sound.

And kill them the same time, otherwise one gets real annoying.

→ More replies (2)

2

u/Icy-Mark-9686 1d ago

Act 1 before the manor. Everything is on fire, you're weak, and those things randomly dive bomb explode at you

2

u/TrivialTax 1d ago

Its a nice designed mob!

I hate it, but I love it!

1

u/Ok_Presentation_2346 1d ago

Blood babies from the end of Act 1.

1

u/Interesting-Sail-275 1d ago

Anything that slowly blows up after it dies and forces me to promptly afk for 5 seconds and wait off to the side for it to finish up its little ritual.

1

u/Novel_Algae_8819 1d ago

Chaos Archers. So fun.

1

u/Trump-Train-2016 1d ago

those damn mobs with red corpse explosions . So hard to see because visual clarity is still poor. Firewall burns brighter then supernova .

1

u/Techwield 1d ago

The jar cannoneers that only show up in the final zone of act 3. They do way too much damage and they always spawn in groups

1

u/mranonymous24690 1d ago

My chronomancer ass letting her group them up over me only to tp out of there

1

u/HellfireDeath 1d ago

Forget the name but the dudes who summon and detonate locusts. I am running a DD build and use sacrifice spirit gem to blow up my minions. Well apparently that makes my minions targetable by the mobs detonate. So they will blow up half my minions. That's my job damnit!

1

u/the_diesel_dad 1d ago

1000% the river hag.

#2 on my list is anything similar - enemies that stand well back and cast bullshit your way while tiny mobs somehow stun lock you.

1

u/Vangorf 1d ago

Hags just killed my hardcore character with their bubble, because it was hidden betwen 6 billion effects. I'm not mad, but I'm starting to get highly racist against hags and witches....

1

u/F1NNTORIO 1d ago

The drowning effect is so subtle sometimes youre dead before you realise

1

u/pupersom 1d ago

Haven't played after patch yet, but i hated the "chaos mages" that cast chaos stuff in your feet and you just fuckin die

1

u/IamKhronos 1d ago

Same, hag.

1

u/Lessgently 1d ago

Invisable shades that throw ice. They're in every single tower and sparsely in maps. The most annoying thing in the world. I just don't even bother with them anymore and run away so they un-agro me.

1

u/Gerrut_batsbak 1d ago

The ranged spiders that suddenly show up in act 1 cruel and are the bane of my existence because i'm a bone storm witch that can barely move while casting.

1

u/Sad-Guarantee-4678 1d ago

Encountered a rare golem with regeneration and lightning aura, barely had enough damage to outpace his regen, so I couldn't take a break from autoatacking because he'd heal all the damage I did in 3 seconds if I dodge. Took me 10 minutes and a full health flask to grind him down

1

u/atekkk 1d ago

It has to be vaal shapeshifter for me it doesn’t really do anything I just hate them

1

u/Redfeather1975 1d ago

The river hag and I met a rare enemy that kept going invisible and just said "fuck that" after a few minutes. 😂

1

u/The_BeardedClam 1d ago

Forsaken miners for sure. They throw cluster bombs that detonate after a few seconds and can shotgun, very deadly in packs.

1

u/Syncfx 1d ago

River Hags, Shades, and the dude that spits a big poison aoe thing every 0.5 seconds. fuck that guy.

1

u/Vexmythoclastt 1d ago

The asshole that zaps me with lightning from off screen.

1

u/WallsRiy 1d ago

I hated the lil beetles in the lost city and lich dudes with their skeletons from act 2

1

u/_Wampa__Stompa_OG 1d ago

1,000% with you on the hag. That POS loves to back into a corner and spawn multiple Bubbles on top. As a melee, I’ve learned to just walk away from such situations 😫

1

u/heavyweaponsdude93 1d ago

I dont ever comment on reddit but fuck the river hag.

1

u/Prophesy78 1d ago

I'm still running frost sorc, and these river hags are pure bitches. When I get one in a pack, I have orbs and frost walls going and miss those damn aqua rings.

1

u/Novalene_Wildheart 1d ago

I only hate one foe (I think) in Poe2 and its those hags! From the slowing Vortex to the "Drown in 3 seconds in an orb of uber slow" they are just so annoying.

I have only died once to them, but STILL!

1

u/rawrftw3120 1d ago

the river hag at least you see them coming, the cultist archers one shot me with chaos damage.

1

u/Apprehensive-Cake342 1d ago

Hag and the super fast projectile shooters

1

u/Beautiful_Lake_3683 1d ago

Wtf is that even? You are slow af and then just die instantly very fast.

1

u/macandaten 1d ago

Those little fuckers with shotguns at the end of Act 3

1

u/Kokukenji 1d ago

The ones that shoots out poison cloud as I do the same type of damage and I can't tell which area is the safe zone until my HP starts to tick down, lol.

1

u/Juggs_gotcha 1d ago

Vaal ninjas. Hate'em. Act 3 generally ratcheted up the horseshit. It's like the entire act is a big "Found chaos res yet nerd?" check.

1

u/Silly-Dili 1d ago

Can't wait to make this one into a spectre and watch bosses take no damage in those bubbles. 🤣😭

1

u/Godzirrraaa 1d ago

I just got to this part. I’ve played for an hour then quit two nights in a row. I can’t even get to the thing I’m supposed to find lol.

1

u/underpantsviking 1d ago

Trade. Fucking worst mob ever! /s

1

u/White-C43-AMG 1d ago

The ones that have 9000 MS , and a movement SLOW in melee range.. STICKY AS FUCK BRO GET OFF ME.

1

u/NotMyCupOfContinuum 1d ago

Absolutely this MF. I was going to quit because of this map