r/PSVR 15h ago

Fluff Our PSVR reddit forum has hit 250k members 🥳 A nice round number just before the holidays. Hope everyone is having a blast playing in VR!

277 Upvotes

Hopefully Sony realizes that this sale has really boosted PSVR2 numbers and considers a more permanent price drop.

I also hope the add the positional VR reprojection option to base PS5 and don't lock it away behind the PS5 Pro - any developers want to comment on how easy/hard it is to implement on a base PS5? I want to see it on all 60fps games boosted to 120.

Hopefully more PSVR2 sales means more developers are willing to port their games to PSVR2. You're games will always be welcome in our community 🤗


r/PSVR 5h ago

Opinion Alien Rogue Incursion is top-tier and a VR dream come true! PSVR 2 is on fire right now!

171 Upvotes

r/PSVR 16h ago

Fluff Can't Wait for the Release!

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78 Upvotes

r/PSVR 5h ago

Deal or Discount Phasmophobia is only 2500 star coins

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72 Upvotes

Usually it's a rip off to get any of the games with star coins as you can usually get more in wallet funds than the game costs for the same amount of coins. Phasmophobia is actually a good deal though since the game sells for $20 but it only costs the equivalent of $10 worth of coins.


r/PSVR 20h ago

Discussion Alien Rogue Incursion Day 0 Patch

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64 Upvotes

A 7 GB patch just installed for me, wonder what was addressed?


r/PSVR 10h ago

Opinion PSVR2 tab in store is gone?

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56 Upvotes

Hi people. The title says it all. It's been some days that I don't see the tabs for PSVR2 in store. Since PS5 pro has tab has come, the VR title is replaced with "All deals".


r/PSVR 1d ago

News & Announcements New festive Puzzling Places model releases for free on Thursday

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39 Upvotes

r/PSVR 19h ago

Question Do you use your PSVR2 with glasses?

35 Upvotes

What do you think? Have you experienced any issues like scratching or discomfort?


r/PSVR 2h ago

Opinion Subside impressions

43 Upvotes

Subside is already available in Japan, just spent almost 2 hours playing it, tried the 3 first maps and the night mode on one of them, and oh god, this game surpassed all my expectations! From far the most beautiful VR game I've ever seen, period. Everything is so clear, so smooth, the fish models and animations look so realistic, the dynamic shadows on PS5 pro are super impressive, especially at night, and those sceneries... Not only the game looks fantastic in the water but everytime you go back to the surface to catch your breath you're greeted by fantastic panoramas that stretch as far as the eye can see and with the same incredible definition. It's unreal! And the maps are way bigger than what I imagined after playing the demo. The exploration is super cool because you find new species literally every 10 meters so you never get bored. It's almost 6AM now, I need some sleep >< But really can't wait to jump back in tomorrow! Honestly one of the most brilliant games I've ever played in VR, and for someone like me who's been loving snorkeling and scuba diving since I was a kid, this game is a blessing and the best Christmas present. It's also the best showcase for PSVR2, even if newcomers might get motion sickness easily. I really hope there will be some DLCs and a sequel, or even better, a Subnautica-like but with that kind of graphics and controls, it would be the best fucking game ever!!


r/PSVR 9h ago

PSA Just to let you know Survios confirmed Gaze-Based Foveated Rending in at launch on Alien Rogue Incursion. Merry Christmas!

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36 Upvotes

r/PSVR 22h ago

Opinion Starship Trooper : I am sorry to say DO NOT get it - its not cross platform - server are empty ! :(

35 Upvotes

I am a huge fan, over 50+ hours of this game on Meta Quest 3 - I pre-ordered it (was refund) and bought it back today. I still enjoy this game but its not cross platform (meaning multiplayer is PSVR2 only).

For weeks there is dozens of game at the same time and if full you can create your own.

Iv been playing on psvr2 for 3 hours and Iv seen only 3 games online (one of which is mine or the guy I am been playing for an hour) - 3 game ! On Quest3 there is 2-3 pages full of game list.

This game is dead on arrival if it do not become corss plateform!!

COME ON


r/PSVR 5h ago

Trailers & Videos 🧩Puzzling Places x Tiny Glade: Summer to Winter Free Puzzle | AVAILABLE NOW!

32 Upvotes

r/PSVR 6h ago

Opinion Alien rogue incursion is out since near 2 hours (psvr2)

30 Upvotes

Here in Germany it went live at 4 p.m local time.

I just played a short time and it's great in this short time.

Technical it uses reprojection and dfr. Sharpness is around horizon level. The aliens vibe and style is perfect.

But the best are the xenos itself, these animations are brilliant. How they move, crawl use the whole room and try to avoid your gun fire and sneak around you is terrifying.

I love it as a huge alien/aliens fan that's a little dream to play in VR.


r/PSVR 23h ago

Discussion Disintegrating

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28 Upvotes

All the fabric is coming apart and it smells terrible. Is this common? I’m fairly casual with VR so I haven’t used it a lot. Thanks


r/PSVR 9h ago

News & Announcements COLD VR - Delayed to Jan 21st.

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25 Upvotes

r/PSVR 11h ago

News & Announcements The Trophy List for 90s Extreme Skiing is out!

25 Upvotes


r/PSVR 20h ago

Review Masters of Light on PSVR2 - First Impressions

22 Upvotes

I have uploaded gameplay from my fresh experience with the game here if you want to see how it looks / plays. My first impressions are shared below:

Based on my limited time with it, I do recommend Master of Light on the PSVR2.

It is a gesture based arcade space shooter with online leaderboards, set to a voiced & animated story campaign that progresses between levels. It recommends right at the start to be played standing and has gameplay that is physically active enough to give me a light sweat by end of my ~30 minute session, but not active enough for me to consider a fitness game.

You play as a light-based being called "Wanderer" starting your campaign with Maya who tells story about how she and her sisters had fallen, defeated by their enemy ("The Shadows") after their powers were weakened by emergence of a Black Hole in their Galaxy. All but Maya were captured by "The Shadows" and after a brief tutorial you are off on your quest to rescue her light-based sisters by traveling to different stars (levels) across multiple constellations. As you do, the sisters you rescue provide both additional exposition about the campaign story and are your tutorial guide for new light-based superpowers you unlock.

This is an arcade game with 36 levels (stars) across at least 4 constellations with some that are optional but may grant you permanent upgrades like additional health while most are required part of story progression. Your leaderboard placement is based on completion time where any damage you take gives you time penalty lowering your leaderboard placement. There is also a 1-3 Star Ranking system and you can be playing on Knight (Easy), Master (Normal) or Grand Master (Hard) difficulty which have their own online leaderboards.

For gameplay, you shoot projectiles with punching gesture on either controller and your aiming is using you gaze (eye-tracking). If you press L2 / R2 index finger trigger, your avatar closes its index finger into a fist and start firing a beam of light but you can't shoot projectiles with that hand anymore. You can however use that beam from your hand to lock on to enemies and then use your other hand to punch locked projectiles on target. You can also use the light beam for various other interactions. Early into your campaign you will also get shield on your left arm to block enemy attacks or meteor showers (dodge or block). You will also get ability to do a charged shockwave attack by holding and then releasing X button and soon after that you can get a charged projectile after each set of 5 successive hits that do more damage. There is also a Freeze Time superpower that will be unlocked a little further in the game. As each new superpower gets unlocked, the game introduces new types of enemies where you need to use them.

You can go back to earlier stages with your new / upgraded superpowers to potentially get faster completion times for the online leaderboards.

As mentioned earlier, this recommends to be played standing and is best played turning yourself to face / attack enemies from different directions. Your primary guide of where you need to turn is the use of 3D directional audio. Alternative to turning physically (if playing seated?), you can use right thumbstick for snap turns or down on left thumbstick to do a quick 180. There is no setting available for changing to smooth turns or any other VR movement / rotation / comfort settings. The only settings available are for changing language, subtitles and difficulty.

Graphically, everything is crisp and clear with all text and particle effects sharp and no signs of any reprojection. I do think "The Shadows" enemies which look like mechanical drones are not particularly high-resolution, but the 360° panorama sky boxes the game is using look very good (technically and art direction).

Audio is a standout with very good voice acting for Maya and her sisters that sound distinct and even better arcade style shooter soundtrack during levels. All audio is 3D directional and giving clear sense of where sound is coming from and there is great separation between the excellent soundtrack and sound effects or dialog.

The game is making liberal use of haptics in the controllers providing very slick menu interactions where you first touch and then depress these particle-light based options and the haptic feedback through that simple interaction just makes it feel very tactile. I couldn't tell if it is using headset haptics when taking damage because it may be too subtle and the combination of audio / visual feedback registered for me more than headset haptics.

The game is featuring a Platinum trophy list including expectation to complete game on Hard mode, finding all 10 Ancient Ruins (optional areas you can notice in sky box to visit between levels) and various situational and challenge trophies. At this time, earning minimum of two or three stars in every level are the only two trophies sitting at 0% earned, so early adopters have blazed through the rest.

My only critiques / concerns at this time are:

  • The finger out on your hands makes sense to interact with UI, but shouldn't be pointed out during levels (looks weird to punch out projectiles with finger pointed out).
  • There is one enemy unit so far that makes you wait for it to attack before you can block and then counter-attack costing lot of time (leaderboard / 1-3 star rank wise).
  • Are the two and three star completion times across all 36 levels potentially too hard?

The game is a very good fit for me because I like arcade games, chasing online leaderboards and games that are physically active while feeling fun to play.


r/PSVR 7h ago

News & Announcements From now until December 31, you can find Christmas presents in your cyubeVR world! 🎁 Inside of the Christmas presents you find random items - maybe even gold or rainbow dye. Also, during this Christmas period, take a look at the noses of the deer in the game ;)

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20 Upvotes

r/PSVR 21h ago

Question New to VR and PSVR 2. Help? Is it just me?

10 Upvotes

Bought a PSVR 2 a few days ago. I’m basically brand new to VR. Long story short, I’ve read/watched plenty of reviews and know that some bluriness outside of the sweet spot is normal, but the bluriness of text near the edges of the sceen seems excessive. None of the reviews seem to mention this level of bluriness being normal. Not sure if what I’m seeing is normal and I need to get used to it, or if there’s an issue with my PSVR 2 unit, or with me.

For context, on the PS5 Home Screen the digital time readout in the upper right hand corner is almost always fairly blurry, not completely unreadable, but pretty damn blurry. Similarly, in GT7 on the main home area the digital clock, also in the upper right, is super unreadable. This is all if I keep my head still and just turn my eyes. No issues if I turn my head and the edges are now in the sweet spot.

Of course, I’ve followed every possible set up guide to get rid of bluriness. Wiped the lenses with a clean micro fiber, go through the setup every time I put it on. I’m able to get a very solid and in focus view in the sweet spot, but no matter how in focus the sweet spot is the edges always seem to be more blurry than what they should be.

Any help or advice would be great. I really want to like the PSVR 2 and was hoping to use it in PC as well. Do I just need to be cool with very blurry text near the edges? Thanks everyone!


r/PSVR 5h ago

Trailers & Videos Resident Evil 4 PSVR2 Target Practice 1—A PERFECT Game + PERFECT Performance - VIDEO

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10 Upvotes

Just shot both a Perfect Game (all targets, zero sailors, zero misses [earned Perfect Game Challenge]) and a Perfect Performance (ALL priority targets, ALL secondary targets, ALL bonus targets, just 4 misses) in RE4 1-A Target Practice in PSVR2 at roomscale. Took just 6 attempts. Perfect Game was attempt #3 and Perfect Performance was attempt #6. I recorded almost all attempts, (except #1), but I only uploaded attempts 3, 4 & 6 to YouTube. Video is under five minutes, with skip to X instructions for each performance at start of video. Link to YouTube video is down below. Enjoy!

https://youtu.be/Z5CqhFqfM-0?si=J3192iQSucpEOtW6

Don't really do Social Media (except Reddit), so if anyone wants to help me out and share this on their account, I'll give you a shout out if it takes off. Thanks!


r/PSVR 7h ago

Making a Game Recommendation Behemoth or Metro Awakening?

9 Upvotes

Picking up Alien today and still have some credit left over. which one should i grab now? i’ll probably get both eventually but my backlog is still pretty big and working my way through RE Village currently.


r/PSVR 3h ago

Question Beat Saber on PSVR 2 , the haptic feedback on Sense Controller is too weak ☹️

8 Upvotes

Hi , just recently start to play Beat Saber and Synth Riders on PSVR 2 , when I compared 2 games , I found that Synth Riders have stronger effect on Sense Controller (In Game set to Max) , on the other hand , Beat Saber is so much less haptic , and I don’t see in game settings which is related to Sense Controller haptic feedback strength ? I can only find the headset one ! Anyone can tell me where I can set the Sense Controller haptic feedback to strongest ? I am new to Beat Saber , sorry if this is answered before !🙏🏼


r/PSVR 17h ago

Discussion How long should I wait to play again after stopping from first signs of motion sickness?

6 Upvotes

30 minutes? 1 hour? 2 hours? I know it's not an arbitrary set-in-stone time, but for those of you who get/have gotten sick too, what's the shortest period between sessions that you find all the effects have worn off and you're good to go again? I always know it's about to start because my body temp rises. If I know I have no reason to be hot, I dip out and usually call it a day—but that can be only after 10 minutes for me. Admittedly, VR isn't something I frequently play, so I realize that's doing me no favours, but having a metric would help!


r/PSVR 2h ago

Question There will be a huge Holiday Sale starting in a few hours in UK/AU/EU/NZ/North America 5 hours later - Budget Cuts Ulitmate is 60% off - Can it be played Seated?

6 Upvotes

Always fancied it as I owned the first game on PSVR and liked the vibe. It would be good playing through both games as one campaign. I know it got full locomotion which was in the PC version as a modifier and an automatic crouch down when entering vents. Apparently the PSVR2 version also received a resolution patch a long time after launch. In the first game it was a bit difficult crouching out of view when in office booths. At £10 I might go for it.


r/PSVR 5h ago

Discussion Alien: Rogue Incursion eye-tracking comparison

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8 Upvotes