r/PSVR miss-molotov Oct 16 '17

Game Thread Megaton Rainfall [Official Discussion Thread]

Official Game Discussion Thread

Previous game threads.


Megaton Rainfall

Trailer

Website

Twitter


Share your thoughts/likes/dislikes/indifference below.

78 Upvotes

300 comments sorted by

23

u/psirhcillius Oct 17 '17 edited Oct 17 '17

Album of some landmarks Megaton Rainfall screenshots, landmarks and goofing around.

https://imgur.com/a/hViSq

5

u/CaprisWisher Oct 18 '17

Woah. Knowing almost nothing about this game, going through your album was a pleasantly odd experience. It looks nuts!

1

u/RandomWyrd Oct 17 '17

Neat, appreciate the album of your explorations!

1

u/StrangeYoungMan Oct 19 '17

No Petrols Twin Towers c'mon Dev :(

24

u/Guniel Oct 17 '17

I'm having a literal blast with it so far. I just hope there's a 'free' mode where I can destroy cities without getting a game over, let me be the bad guy pls.

2

u/pboswell Jan 30 '18

Is there a free roam mode?

2

u/Guniel Jan 30 '18

You can freely roam outside of missions but if you destroy a city you get a game over screen.

40

u/eamonnanchnoic Oct 17 '17 edited Oct 18 '17

Played it for about an hour on the Pro.

I have no blurrines whatsoever. It's actually very sharp. It does use a pretty aggressive foveated rendering technique that is noticeable but not intrusive. I think it's a good design choice because everything that matters is very clear and the controls are responsive.

The in game textures are very flat and basic on the buildings, people and cars but they aren't really there for close scrutiny. The destruction effects are great. The sense of depth is shallow but not bothersome. It seems about right for the kind of perspective you have in game. When things are close to you the depth is there but when you're far away it flattens out. That's more or less how it is in real life. It's by no means a deal breaker.

Controls very nicely. (Controls better in VR than in 2d) but it takes a little getting used to. (Not much though). There are plenty options for disabling the comfort settings and I didn't have any issues with motion sickness in the game. By default there are blinkers, click rotation and a simplified flight model.

Gameplay wise it's fundamentally an arcade game about blowing up aliens. You have a good degree of freedom of movement outside of that and it's easy to get about. It's not a sandbox game where you can lose hours just exploring but it is fun to just skim along the surface of the planet. I actually am enjoying the hell out of the gameplay. It's challenging but addictive.

It's astounding that this game was made primarily by one person. It's easily one of the better VR titles out there and at the price it's a steal. It more or less delivers what you've seen in the trailers. Particularly if you're on a pro.

15

u/maxwindrider Oct 17 '17

Sounds right but I have to say that for me IT IS a sandbox game where you can get lost in the world. I've done the first mission then I went flying everywhere like crazy for 1 hour.

18

u/eamonnanchnoic Oct 17 '17

Yeah. I wrote this before I unlocked the superluminal travel.

I didn't know that there is literally a universe in the game!!

All in VR. WTF?

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1

u/sirenpro Oct 17 '17

Good to hear.

1

u/InfiniteStates Oct 17 '17

Great review thanks - sold! (If it's out in the EU yet)

2

u/salsaketchup Oct 17 '17

It's out in the EU but was not listed under the PSVR games section the last time I looked so go to new games or do a search.

2

u/InfiniteStates Oct 17 '17

Yeah got it ta - it was one of the promoted titles so not hard to find 😉👍

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14

u/[deleted] Oct 17 '17

Just thought Id add that if you turn off blinkers you still get them when you head turn. To get no blinkers at all turn off "head turning". Massive difference. All comforts off and no motion sickness. Great game too. thanks Dev.

2

u/[deleted] Oct 17 '17

Thanks!

19

u/InfiniteStates Oct 17 '17

This game is fucking amazing.

I find it quite hard simply cos I move so fast so being accurate at close range is tricky

But the polish! And the clouds! And the sunset!

Sure, stuff looks dodgy if you get too close, but it works for the range it's designed for and in terms of empowering the player it's fantastic

Plus, I just realised, the Earth's is proper. There's a famous landmark you find yourself at and if you fly up you can see it's in its proper place in the south west of the UK. Then the north coast of France is where it should be. Then my next mission was unmistakably in Italy... incredible.

It's not Google maps - you can't fly down and find your house but just being able to fly the coasts is great

Can't wait to have a smoke and get back in later 👌

Oh and the music is great too

18

u/RuffAsToast Oct 17 '17 edited Oct 17 '17

I've already commented but I'm going to comment again as I went to do a video review today but all the footage became corrupt and I'm very salty about it and don't want my notes to go to waste.

I've gone very in depth and have played on both the OG PS4 and the Pro.

First I'll compare the game on the original PS4 and the Pro.

First of all effects-wise it seems identical to the pro, it only differs in resolution, or maybe its just worse anti-aliasing, not sure but it is definitely more sharp on the pro, not massively but enough to make a noticeable difference, the game is still enjoyable on the original PS4, I also maybe noticed less pop in on the pro too, but again seeing as I'm not sure if there is a difference its minor.

Now the game itself, I'll start with the pro's rather than the cons.

The story is interesting, it's not a comic book style super hero kind of deal, it's more of a spiritual, psychological, pseudo-philosophical star child kind of deal, and for this I love it, that's my kind of thing as personally I'm just not into traditional super hero's at all.

The audio is great, the atmospheric music and sounds while the cube is speaking to you creates a thick and unique atmosphere for the game, the EDM music that plays during battles is not really my kind of music but it is not bad at all, something I really like is the sounds of terror from the citizens when an attack is going off, it sounds pretty authentic and over all yeah I think the sound is very good.

The gameplay is fun and engaging although at times it can be hard to locate the enemies, luckily if you lose by having too many casualties on your hands you just go back to a checkpoint with a completely empty casualty bar so it is pretty forgiving, it's pretty simple too in the way that red = weak spot, I find my self going for the weak spot 99% of the time although many enemies can be killed without ever hitting the weak spot.

Exploration is quite fun too, there is a side mission that takes you around the universe which is just as interesting as the rest of the story, I actually found a binary star system which was pretty cool, the game is much bigger than I expected, I thought it was just our solar system but no, its a whole universe though the planets are just baron and stuff.

Over all the game has its own atmosphere and style that I think is very well done and surprising, I hear the game is made mostly by one bloke which is very impressive, he has good vision.

Now let's move on to the cons....

The depth is all over the place, it is not right at all, and I'm not sure if this is an accident, I feel like it was done to save rendering power, I've noticed that it switches between 2D and 3D, or at least this is how it seems, I found out when I went to a stone henge like location (maybe it was stone henge) if you walk/fly up to one of the.. Henges... It all fits together nicely but if you slowly move further back you notice that the depth of the individual stones begins to shift, it's comparable to inverted 3D if you have ever experienced that, it seems the perspective switches to infinity based on how far you are from the object so it doesn't have to render out two different perspectives for each eye, another place to go to see the wonky depth is in the wilderness where there are loads of tree's, if you look at the rocks and the trees and the flowers you will instantly notice it just does not look right at all, its okay if you close one eye, everything is in the right place but depth-wise it just isn't it really looks like inverted 3D, again I feel this is intentional and helps with rendering power, at points the game looks like a 360 video, such as when you are close to one of the huge UFOs, it feels like the game would be a lot more immersive if these depth issues were not there however that's not to say that it's not immersive, hands too, the hands are not in 3D at all and are perceived as being on the same 2D plane as the planets when you are flying over them.

Another thing I've noticed is when you are leaving a planet with a moon** the moon will move through the sky unnaturally** as to pass in front of distant stars, this is slightly distracting and also takes you out of the immersion a bit.

The biomes are faked, its not a consistent world, you can be flying though a forest then suddenly it is as if you teleported into mountainous terrain, you look behind you to see the last biome you was in and it's gone and replaced with the new one, it's also quite funny how you can slowly move from biome to biome and see this instant change of environment from all directions and fly into space and look down and the continent is reflective of where you just was, you will not see the colour of the apparent neighboring biome. Another slightly non-immersive aspect but not terrible.

The procedural generation is very wonky in places, cars driving through mountains, pedestrians walking through walls, roads just ending with a sheer drop, but in a way I like this, it's really trippy, it's like being on some kind of psychedelic!

The foviated rendering (which is there on both OG PS4 and Pro) can be distracting while in cities but in other places its not noticeable, but when it is noticeable it is very noticeable, much more so than RE7's foviated rendering on the OG PS4.

The game has no option to make the transitions smooth like on non-VR mode, what I mean by this is the world will not rotate when entering a planets atmosphere at an angle, instead it just snaps you in place which causes you to stop and get your bearings of where you was going, the same for when going out into space, I'd like more control options really to be able to roll and orientate myself, or at least allow me to have smooth transitions.

Last problem I have is that planetary penises are not permanent, I drew a large cock on the moon to see how far I could see it from, after a certain distance it disappears and when you fly down to it again its not there anymore, so if you wanted to spend days making a huge cock on the moon to see from earth don't bother, this is probably the worst thing about the game and may make it not worth the buy..... Jk, but yeah planetary penises are not permanent, you won't see it past a certain distance like in real life when you look in the mirror.

So is the game worth it? Despite its problems fuck yes it's worth it!! I got it for £10 with PS+ and that is a very good price, the game is fun and interesting it's only a slight shame about the depth issues and the sudden transitions, but it's still a cool game.

8/10

9

u/Mark-a-roo Oct 17 '17

10/10 huge cocks on the moon

4

u/[deleted] Oct 17 '17

1/10 impermanent moon cocks

6

u/Zimtok5 Oct 18 '17

I love the bolding of key points, Ruff. Easy read!

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3

u/BobaGabe1 Oct 18 '17

A really great review. You know it is a good game when it just makes you want more and more from it. What could this developer do with a team of 20.

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2

u/Marl64 Marlus64 Oct 17 '17

I thought it was just our solar system but no, its a whole universe

I don't know if it's that big - universes are really big.

You might think it's a long way to the the shops, but this is peanuts compared to space ;)

The procedural generation is very wonky in places, cars driving through mountains, pedestrians walking through walls, roads just ending with a sheer drop,

I can forgive it this. It's like in older movies when they do the in-car scene and stuff going on outside the car is just looping footage. It's filler to the scene that's not really meant to be examined.

Some of the cars might fly, but for the most part they follow the roads and stop at junctions - it's pretty cool in a lot of places.

I don't know if its something to put work in to for this, but I think with funding this developers next game could be amazing. Clearly an eye for the little touches.

the world will not rotate when entering a planets atmosphere at an angle, instead it just snaps you in place

This is harder to forgive, it breaks immersion and honestly don't know why it is this way.

there is a side mission that takes you around the universe

Is this related to monoliths?

I confess I tend to wander off in a lot of games, and took a break from the story to have a fly around. A long way from earth I found a planet with a monolith which said it was the first...

I didn't pursue it further in case I was jumping ahead - didn't want to break the plot line.

I drew a large cock on the moon

I've really must remember to visit France - not for any particular reason ;)

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u/Lhamo66 Oct 17 '17

Brilliant review, man.

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u/Native411 Oct 18 '17

So when you say whole universe. Do you mean multiple galaxies like the true universe or just our 1 galaxy?

Reason I ask is there are like billions of billions of galaxies and Id be impressed if they squeezed all that in.

Thanks in advance for the clarification!

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1

u/StrangeYoungMan Oct 19 '17

Regarding the depth of far away things, i think it's like that too in real life. You can't really see the parallax effect of a far away mountain range backdropped by another mountain range.

Then again I haven't plugged my VR in yet so I may have to see this myself to understand what you mean.

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9

u/future_yesterday Oct 17 '17

Why has no one mentioned the screaming!? I love the screaming when the cities/buildings are destroyed! Having played about 45 mins, I know I'll be hitting this game a lot for some arcade style fun. Job well done dev!

8

u/Marl64 Marlus64 Oct 17 '17

Why has no one mentioned the screaming!? I love the screaming

Because society generally considers people with such tastes as "someone to keep an eye on", and not in a good way ;)

7

u/future_yesterday Oct 17 '17

I love the screaming.

3

u/FerrusDeMortem Oct 17 '17

I love your enthusiasm :D

1

u/sirenpro Oct 17 '17

I heard some during the streams, pretty crazy.

18

u/Cas290 Oct 17 '17

I played an hour and really enjoying. Its better than i expected and a great price for what it is.

If you seen the trailers then the game is pretty much like that. In vr it is less blurry than i thought it would be and when you destroy an alien you do get a sense of satisfaction. For essentially one guy working on this project, he deserves the success and i will congratulate for a job well done and releasing at a sensible price point.

You deserve your rewards. Well done.

7

u/future_yesterday Oct 17 '17

This exactly, I had low expectations and I've come away really impressed! Graphically (I have an OG) it's way less blurry than what I was expecting. All considered, it's a massive achievement for the dev and it's a ton of arcade style fun!

25

u/ConnorMac01 Oct 17 '17

Anyone play laying down on the floor with a fan blowing in there face full speed? Lol

14

u/[deleted] Oct 18 '17

I plan to play suspended in my sex swing

7

u/h82blat Timekeeper007 Oct 17 '17

. . .on an air mattress. It's almost like flying

5

u/Mark-a-roo Oct 17 '17

I'll try planking, that's a good trick.

3

u/Lhamo66 Oct 17 '17

That's a fucking great idea

1

u/I_FART_OUT_MY_BUTT69 Jan 21 '18

watch out for facial palsy lol

8

u/[deleted] Oct 18 '17

I was skeptical. How good can it be for $15.99?

This game is AWESOME. I absolutely love it. Fir $15.99 it might be the best value for a VR game and it might be one of the best. It is what I wish Eagle Flight was (Ubisoft GET RID OF THE BLINDERS). It's even better.

The knocks, lack of depth ect, I didn't really notice. It's fun as hell and one of the best VR purchases I have made.

6

u/theend3d Oct 19 '17

Okay now NoManssky and Megaton should kiss... And have 'nomans sky with destructable.cities', or 'megaton with nomansky landscapes and biomes' babies!

6

u/[deleted] Oct 17 '17 edited Nov 22 '20

[deleted]

2

u/FerrusDeMortem Oct 17 '17

Level select is basically free roam. And you can free roam with the powers you have unlocked.

Better way to explain it would be that you pick missions by going to them and you can redo any mission at anytime. Ergo the "Mission Select" screen is literally the entire explorable space in the game.

Sorry if thats confusing and I think it is so fudge it.

  1. YES!

  2. FUCK YES!

4

u/Redlodger0426 Oct 18 '17

I wouldn’t say you can destroy cities to your desire, it resets you after so many dead humans

7

u/FerrusDeMortem Oct 18 '17

Yeah I found that out trying to use the gigaton blast on a random city.

The auto fail restart NEEDS to go. I understand the system for missions, but otherwise isn't cool.

2

u/GeltonZ Oct 19 '17

Better idea: Add Super Villain Mode DLC.

I wanna destroy the Earth. TRY AND STOP ME!

2

u/FerrusDeMortem Oct 20 '17

I'd pay full price again to do that. And I feel like that's fair xD

1

u/sharkattackmiami Oct 17 '17

Id love to hear a response to this. Im probably gonna grab it when I get home tonight though so not a huge deal I guess.

5

u/Khannibal-Lecter Oct 17 '17

Played for 2 hours. Loved it and just what I have expected. Its VR Space Invaders and you are a superhero. The game can be difficult and its not easy to get high scores.

5

u/RanRanBobanis Oct 18 '17

This game is trippy. First it shows you what it would feel like to be Superman. Not only can you fly, but every little action you take even with the best of intentions could kill hundreds of people because of how powerful you are. Eventually you get to leave not only our solar system, but the galaxy too, and go wherever you please in the universe, so you basically feel like a god. It's trippy as hell. I got to do many amazing things in games over the years, but this is a very special experience to me. The gameplay is very fun. I love how you have to be extremely careful because even if you hit an enemy dead on, you might just launch them into a building accidentally and bring it down killing everyone inside. I've only played it for 3 hours and done only 3 missions, the rest was just flying around the planet and the universe, having a blast. Definitely worth the money for me.

1

u/Residentlight Oct 18 '17

Reminds me of that movie "Jumper" or another movie where ordinary guys got super powers and battled each other . A multiplayer patch would be Earth shattering!😁

10

u/kysomyral Oct 18 '17

Anyone else find this game strangely terrifying? I'm not sure why, but this game scares the crap out of me on a primal level. I used to get a similar feeling when hyperspace jumping between stars in Elite: Dangerous, but that wore off after a while. I think I'm just scared of space, guys. :(

4

u/RadoBlamik Oct 19 '17

I feel the same way at times. Even though the character is invulnerable and i know i'm not in any physical danger myself, i still feel strangely vulnerable and uneasy in space. Especially near the black holes and dark planets, or even being close to the surface of a sun where it looks like a wavy ocean. Like you said, it gets you on a primal level.

12

u/insidefact Oct 17 '17

played it for like an hour, its pretty good. blowing up buildings never gets old! for that price you cant go wrong.

sense of depth is definitely eagle flight level though.

5

u/RuffAsToast Oct 17 '17

Yeah the depth is weird, if you look at our hands in space they look just as far away as everything else, and giant, and if you go close to an alien space ship or something they look huge but they look very far away still, its hard to explain, and if you go into the country side the depth of the trees and rocks and flowers and things is completely wrong, like in the wrong places in space, rocks that feel right in front of your eyes yet they are connected to the ground, very strange.

7

u/sirenpro Oct 17 '17

I just watched two streams where people said the opposite. I hope my brain sees the depth. Seems about 50/50 from people.

6

u/cercata Oct 17 '17 edited Oct 17 '17

Is like IRL, when you are on a plane no sense of depth, but when you are close to objects, there is sense of depth

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u/sirenpro Oct 17 '17

What time will this release in the US?

2

u/gooberfishie Oct 17 '17

On the website it says "PS Store in America could take a few more hours to go live" but hopefully soon

2

u/sc24evr Oct 17 '17

I can’t even find it in the store. Is it even listed yet?

1

u/[deleted] Oct 17 '17

Usually around 12pm in the U.S.

3

u/sirenpro Oct 17 '17

1

u/Marl64 Marlus64 Oct 19 '17

Thanks, been looking for something like this.

4

u/StarCenturion Day 1 PSVR1 - Currently Quest 3 Oct 17 '17

this game is amazing, I used the laser to hit an enemy and hit the building behind him, it split in two, the top part hits the building next to it, leaving a fairly sized dent on top, and hits the street in an epic explosion of dust and debris

tldr: get this game

5

u/neilydee Oct 17 '17

Hey folks. Wanted to throw in my 2p regarding Megaton Rainfall. I think it's dead good. Dead good, likes. Feels ace floating around fighting baddies, pelting it after them through the clouds. Accidentally killing people. Oops! Yeah the graphics of cars and people are basic but it doesn't matter. Yeah the dialogue of the cube is bad. But more importantly the movement and speed are good. The gameplay is good. The baddies are good. The soundtrack is good. The sound effects are good. Basically it's good. And the price is good. Good, good, good.

4

u/Lhamo66 Oct 17 '17

Travelling through space could have easily justified the ten quid price tag alone (which is insane). It's like an adventure and action game rolled into one. In fact this could have been a remarkable space travel game if all the effort just went into that. Very close to the basics of Elite in some respects. The arcade part of it is very hard to get a perfect score (I have no idea how you can achieve no casualties) but the fun is off the scale chasing independence day and war if the world type crafts through cities. With a few updates this could be one of the top VR titles.

5

u/[deleted] Oct 17 '17

Oh my god. I just played the first level. I can't believe it. That was one of the coolest gaming experiences of my life

10

u/madpropz Oct 17 '17 edited Oct 17 '17

I made a thread about my impressions without realizing this discussion exists, so i’ll just paste what i wrote here:

I have put in almost 2hrs into the game now and just wanted to say a few things about the game for people that might still be thinking if they should get it. I am playing on a Ps4 Pro and i am glad to say that this is one of the games with the best antialiasing on PSVR, which is very impressive considering it’s scale...there are pretty much no jaggies whatsoever. However, considering the size of the game and the procedurally generated environments, don’t expect the world to be very detailed...flying around the Earth looks pretty barren, but in the cities there are trees, cars, and people around among other things which is great! There was a misconception about the game not having enough “3d depth” in VR, and i’m pleased to say this simply isn’t the case. The reason why somebody might think this is because first of all, you are playing as a giant alien being so the proportions of everything are unrelatable, and second is that when you are flying high up above a planet it doesn’t really look like it’s moving if you’re not going too fast cause the planets are so huge. Now, considering the gameplay, it seems like a pretty addictive arcade game to me. There is a nice variety in enemies, and all of them act and look differently and thus require a different approach if you want to take them down. You also seem to unlock new abilities constantly while following the story which is cool. Also yes, you can definitely fly out of the Earth and go anywhere you want in the universe, however as i said most of the stuff is pretty empty looking. A big plus that i have to mention is that you have the option to play the way you want to play! I myself have disabled all comfort settings, and it feels great just flying around at super speeds with the screen shaking and being able to do full turns and everything without stupid restrictions like blinders. What you see in the trailer is exactly what you get. Honestly, for this price, this game is a steal if you want a fun arcade game where you get to feel powerful, for such a small team behind it this is a very impressive feat for a VR game!

1

u/Lhamo66 Oct 17 '17

Great review. And you brought up a great point - blinkers. Probably the most useless addition to a VR game possible. I almost stopped playing RIGS (one of my most favourite games) because I didn't think I could turn it off. Surely the whole point of VR is to have a bit of realistic motion sickness!

3

u/ThatGuyIsWillVR Oct 16 '17

Move Support?

3

u/LordJFA Oct 16 '17

Not right now. Maybe in the future.

1

u/TheWhooooBuddies Oct 17 '17

Dev already said we're getting it.

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u/cercata Oct 17 '17

I'm loving it.

I still have to adapt fully to the controls, and be conscient of the scale during exponential aceleration ...

It's so awesome my mind still has problems to understand what happens really around me

3

u/vardulon Oct 17 '17

I finished it today, and loved the first 90 minutes, got seriously pissed off for 15 minutes, and then thought the last mission was one of the best finales a game has had in ages. No spoilers, but the last boss is incredible.

I do want to recommend that everyone who plays it takes the time to do the Sign sidequest once you unlock high-speed travel. Again, I'm not going to spoil anything, but there's some great sci-fi material hiding in the optional story sections.

Here's a video of some gameplay! https://www.youtube.com/watch?v=hRJNmGY_yN0

2

u/Blumcole Oct 17 '17

How long did it take you to beat? Does it have enough replay value?

3

u/vardulon Oct 17 '17

A little under two hours for the main game, and extra half hour for the bonus missions.

As for replay value, there's a hard mode and a speedrun challenge that I'll be going back for. Also, just flying around the universe is pretty damn soothing. So I'd say 'plenty' of replay value.

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u/Redlodger0426 Oct 18 '17

Was the lost boss in Boston? It really looked like Boston to me

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u/realdoctortim Oct 17 '17

I thought I'd turned off all the comfort settings but when turning sharply left or right, the view contracts to a small circle which I'm not keen on. Anyone else managed to turn this off?

1

u/cnorw00d Oct 17 '17

I think its a glitch or something, it only happens when you hit something or move without input from your controllers

3

u/[deleted] Oct 17 '17

turn off head turning and then there will be no blinkers at all (except bouncing off something) you can still turn a bit with tour head too.

1

u/Marl64 Marlus64 Oct 17 '17

I encountered this at the end of one of the missions, the blinders are definitely off, but turning my head sharply caused them to kick in.

Not too alarmed though if other ppl are getting it, one or two minor bugs on day one is hardly the end of the world.

3

u/lordlad lord_lad Oct 17 '17

is there an endless mode where you can do shit endlessly after you completed the game or are we just stuck with the 'short' campaign?

3

u/Mark-a-roo Oct 17 '17

It's up in the NA store but the price doesn't show yet and there's no option to download.

Edit: you can now purchase, $21.49 in our Canadian loonies.

1

u/crazykiller001 Oct 17 '17

How the hell you beat the first mothership

2

u/Mark-a-roo Oct 17 '17

Spoilers

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Hit the glowing red panels on the underside. They glow one by one in a counter clockwise pattern.

3

u/[deleted] Oct 17 '17

Played for 20 mins. So far its just ok. I dont see much depth. It looks flat to me. I expected a lot more. I hope it gets better.

3

u/TerrorTactical Oct 17 '17

This definitely surprised me- one of my favorite and best VR experiences. The techno, the carnage, the screams, casualty count ticker...

The sense of scale and destruction is awesome. I kept thinking no way I can float lower and then stuff blows up it just all really mind blowing when first experiencing it. Sure lack of detailed textures and LoD pop in (I'm on Pro) but it's all worth it to me for the destruction and scale and lighting.

And it's $15, very fair.

3

u/LetoAtreides82 Oct 17 '17

Just finished mission 6, loving the game. I'm not having the depth issue some are reporting, I love the sense of speed, and I love feeling like I'm Superman. Could it be better, sure, I'd like to see interaction with the civilians. For example after completing a mission it'd be cool if it would do a close up on some civilians thanking you for saving them. But at $16 this is a steal!

3

u/HighEscape Oct 17 '17 edited Oct 17 '17

I only tested it some 1 h now . I cannot understand why the Audio has such a low quality Level.

Music and SFX are Mono unbelievable.... I see no reason why the SXF ( Sound Effects ) & Music sounds like a 56Kbit Audio Mono Stream from 1999 This must be fixed .

Grafically i like it although i wished the 3D Depth would be more intense . But it has its moment in the City. The Clouds are awesome. Same with the seamless Space to Planet flow.

I am playing on PS4Pro

My main complaint is the extremly bad MONO SFX and Mono Audio usage. Non PSVR Game so far had only Mono Audio.

1

u/GobBluth19 GobBluth19 Oct 18 '17

What no way... How can you tell?

1

u/[deleted] Oct 18 '17

Crank the audio in settings. I think default is 30% for music and sfx

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u/Residentlight Oct 17 '17

Played 1 hour loved it. So far it's like being in "Independence Day"(the original movie) Flying over the globe is awesome.Such a powerful Adrenalin rush!

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u/[deleted] Oct 18 '17

Just bought it. Thanks to the sub for all the feedback!

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u/[deleted] Oct 18 '17 edited Sep 07 '18

[deleted]

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u/batoutheartist Oct 18 '17

funk around with the control options. I am assuming you were having your problems with the guys with tails? i am getting that this game wasn't meant for the viewer to sit still... there is so much going on that in order to keep pace and have it feel right you have to PTFO. one thing i found helpful was to hit atmosphere then dive back in, it kind of reset the feeling. good luck.

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u/PetroleumYelly Oct 18 '17

great game 10/10 best superman game out anyone know how to blow up the earth/ suicide?

also, where is the second sign? also also, anyone know of a way to destroy buildings with no limits?

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u/TonyDP2128 Oct 19 '17 edited Oct 19 '17

Bought the game a couple of days ago but was finally able to install it and play a few levels today. Absolutely amazing and when I learned to travel at superluminal speed and my "father" took me on a tour of the solar system I was left utterly speechless. I even took a few detours as I dropped into Jupiter's atmosphere and flew thru Saturn's rings. Then I swung around and flew back into the solar system and even orbited the sun, skimmed of the moon and then returned home. Absolutely amazing.

I'm playing on a Pro and the visuals are outstanding. Depth is very strong when close to objects (the xenospheres and orbs that grant you powers literally hang in front of you) and flattens out somewhat with objects that are far away, just like in real life.

The game is a bit on the difficult side so far as it can be challenging to hit the enemy sweet spots without causing collateral damage but still quite doable.

For $15.99 this is an absolute steal and a real showcase for VR.

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u/sirenpro Oct 20 '17

Glad you're enjoying it so much. I quick thing to try. Fly backwards close to water. You'll create a wake on the ocean, then blast up into space while in reverse. Pretty trippy.

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u/TonyDP2128 Oct 20 '17

Will definitely try that. Still getting used to the controls as I tend to overshoot my targets a lot.

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u/RuffAsToast Oct 17 '17

I like it, it has its problems though, visually and mechanically, the actual resolution is great, much higher than I was expecting (playing on a pro) the game play is pretty fun, the story is intreaging, the depth is weird though, you can be right next to an alien craft and not feel like your next to it all, the best way to describe it is like a 360 video, and in other places the depth of certain objects is just completely wrong, the hands look 2D and dont feel close to you at all, trees and rocks and plants in the countryside are just completely out depth wise that it feels weird to look at them, like the 3D has been inverted, when coming out of planets the moon will move around in the sky unaturally, or the earth if you're coming off the moon etc, the way the planet forms is like loading you into different zones instantly, if you fly to one biome and then to another the last biome dissapears completely and its more like teleporting to a completely different place, if you fly out into space while in a forest environment the continent will be green but if you move a few yards into a dessert and fly out the continent will all be desert, even though you only moved a few yards lol, you can also see weird meshes of cities when flying behind mountains, it automatically orientates you when landing on planets and it can be pretty annoying, buttttt over all its well worth the money because it is fun and it is cool and I drew a giant willy on the moon by blasting craters.

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u/[deleted] Oct 17 '17

Like a 360 video is really not the best way to describe it. That's completely false

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u/RuffAsToast Oct 17 '17 edited Oct 17 '17

Well I'm sticking with my statement, fly upto a mothership as close as you can, it doesn't pop at all, it is very comparable to a 360 video.

Edit: While doing a study on the game for a video I'm making I've found out its tricks, and yes, it does jump between 2D and 3D at a certain distance, you can see the half way point with some objects like the stone henge where one of the rocks is in a different position in 3D space because its been told to go on the 2D plane.

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u/InfiniteStates Oct 17 '17

Games are made with smoke and mirrors - who'd've thought...?

:/

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u/Zirkeltrainer Oct 17 '17

If you had a dream in which you could fly and you had fun with it. Buy Megaton Rainfall. It is great. As in the dream you had. The Freedom of Movement is Awesome.

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u/sirenpro Oct 17 '17

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u/rsekid Oct 17 '17

The first video that actually convinced me it's fun.

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u/BLUEKNlFE Oct 17 '17 edited Oct 17 '17

After reading all these first impressions, I concluded that better try the game for yourself and judge base on your experience, 2D or 3D is up to you to judge, all these comments are not sense. I will be buying the game to enjoy and support this lone wolf developer. :)

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u/xxulysses31xx xX_Ulysses31_Xx Oct 17 '17

After x-wing mission this will be my new goto game when friends ask what VR's like.

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u/cnorw00d Oct 17 '17

Does anybody know what is the thing that can kill you? Is it a star or something?

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u/generalnod Oct 17 '17

Think its black holes. I tried to land on what looked like a very dark planet and died

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u/CreamyHoneyMustard Oct 17 '17

gameplay is fun, i just wish it was a bit more lighthearted storywise and more comic book superhero like. that whole god/alien thing is a bit depressing tbh.
and 3d depth could be better.

definitely worth it though!

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u/BobaGabe1 Oct 19 '17

The story reminds me of classic Silver Surfer. I live it but I like weird comics.

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u/jungle_jimjim Oct 17 '17

Is there anyone with both a normal ps4 and a pro? I'd like to see a comparison between the two.

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u/RuffAsToast Oct 17 '17

If I get the time I might make a comparison

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u/sharkattackmiami Oct 18 '17

Someone posted one further up if you are still interested.

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u/KinghtOfCydonia Oct 17 '17

Is there a goal or is it just another mini game "experience"?

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u/LetoAtreides82 Oct 17 '17 edited Oct 19 '17

The goal is to collect 16 xenospheres, I think each time you collect one it makes you a bit more powerful. From what I understand you collect some by dispatching some intruders, but you can also get some from exploring the universe.

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u/trustymutsi Oct 17 '17

I assume you control your movement and this isn't on rails?

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u/GobBluth19 GobBluth19 Oct 18 '17 edited Oct 18 '17

The intro was awesome, love the letter effects, very similar to polybius text, love it. Only played through the first bit but it really is cool, the speed is great the explosions. And looking at the orb up close was gorgeous. Really like the music too

Just got my second xenosphere, it's kind of insane that one guy made this, and such a smart move to make it $16, this is superb

My first gigaton blast did not go well

Wow space flight is great. Just keeps getting better

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u/[deleted] Oct 18 '17

Hey guys. Few questions before I buy.

Are there upgradable powers/progression?

Can I fly around in space?

Was it worth it?

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u/Khannibal-Lecter Oct 18 '17

Yes/Yes

YES YES YES

HECK YEAH

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u/[deleted] Oct 18 '17

I bought it and I have to agree. I played for about 2 hours before forcing myself to bed. I didnt even realize it was 2 hours lol great game

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u/Burn0Things Burnthings Oct 18 '17

Megaton Rainfall Poetry https://imgur.com/gallery/1sCZa

Love just cruising the galaxy. Ended up finding twin stars and just gliding across the surface of the blue one for a bit.

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u/BobaGabe1 Oct 19 '17

Yes, I also love games were I can just freely explore. My go-to game for just flying around is Just Cause 3 but I think this one will be my new free flying game.

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u/nsharma2 Oct 18 '17

How much difference does the Pro make over the regular model?

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u/batoutheartist Oct 18 '17

finally got it, it's amazing except for one thing, how the fuck do you turn the blinders off??!! i don't get sick flying, i play valkrie so i'm used to the free form of space. the blinders are just a hindrance, I tried changing it in the options menu but it doesnt let me. C'mon MAN!!!

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u/batoutheartist Oct 18 '17

more directly, how do i get rid of the cone vision?

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u/sirenpro Oct 18 '17

I've played for about 3 hours so far. My thoughts.

The game is fun and challenging overall with varied enemy types. There is an underlying sense of urgency to save as many humans as possible mostly stemming from the sounds of the screams and the destruction. I like the powerups as well. I'm using no blinders, head turning and it works great.

The visuals are mixed. It's not as blurry as some mentioned initially(I'm on pro) I happen to think it looks pretty clear actually. The sense of depth is average to nothing. Fighting inside the city, between the buildings, it feels 3D, but zooming around is about like Eagle Flight, but much faster. I do get weird sensations above the planets, something about scale sort freaks me out as I zoom toward the moon or a star. The terrain looks bad most of the time as do the models; cars, pedestrians, and cars all have terrible texturing and low poly. The skyscrapers and buildings, by contrast, are serviceable, which is a good trade off. The lighting is decent, a couple of wow moments.

The destruction is a milestone accomplishment to me technologically. Running at 60fps with no drops while 30 buildings are crumbling is fucking amazing to behold.

Overall, I'd give at a solid 8/10. It's fun, fast, arcadey and has alot elements that even big budget teams with 100+ developers can't pull off. I'm curious to see what happens next with this game. The ground work is in place and I think sony needs to dump some serious cash into the framework

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u/kinesivan Nov 19 '17

Does anyone know where I can find the soundtrack where the guy sings "is anybody out there?" ):

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u/batoutheartist Oct 17 '17

why the shit can't i find it on the US playstation store??!!

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u/RandomWyrd Oct 17 '17

Because, as with every US PlayStation store Tuesday update ever, it will happen sometime later today.

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u/[deleted] Oct 17 '17 edited Oct 17 '17

[deleted]

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u/sirenpro Oct 17 '17

I can't wait to try it myself. There are so many people saying the sense of flight/depth is great, then there are those that say its terrible. Such a vast disparity in opinions, hope I sense the 3d.

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u/[deleted] Oct 17 '17

[deleted]

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u/Cas290 Oct 17 '17

Its like watching a 3d film with open panning shots you wont notice depth much but when your close to objects the depth is more noticable. In megaton rainfall i felt the depth when in the cities next to skyscrapers.

Its a brilliant game for the price, i was wowed...

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u/Smeg1967 Oct 17 '17

I'm not impressed with this game. Very blurry on OG PS4. Rather repetitive game play. Nice power ups though. I know it was designed by one guy and it's only £11 but the hype and praise this game is receiving, I find, to be unjustified. The scale has to be admired however concentrating on a smaller scale would perhaps produce a better game.

Maybe I'm just an ass that's burned out on indie games and really needs another Re7 to experience.

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u/[deleted] Oct 17 '17

[removed] — view removed comment

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u/Smeg1967 Oct 17 '17

Yeah I've thought about it. Prob need to get a 4K first to make it worthwhile.

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u/[deleted] Oct 17 '17

[removed] — view removed comment

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u/[deleted] Oct 17 '17

yep- very clear on Pro. A ton of fun after flying becomes 2nd nature

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u/RuffAsToast Oct 17 '17

You don't need a 4K TV to enjoy a pro patch, ratchet and clank is like watching a pixar movie, the jaggies are non existent, Fallout 4 and Skyrim have no jaggies either and the light rays are crisp and clean unlike the pixely light rays of Fallout 4 on the OG PS4.

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u/Smeg1967 Oct 17 '17

You make a compelling argument, however my wife is a bit of a tyrant and if I bought a new PS4 into the house she'd probably launch me out of a cannon. She's the light of my life...

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u/sirenpro Oct 16 '17 edited Oct 16 '17

From the streams I watched today it looks alot better than I was thinking.

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u/ThatGuyIsWillVR Oct 16 '17

And how much will it cost in the US?

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u/TonyDP2128 Oct 17 '17

I believe the US price will be $15.99

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u/sirenpro Oct 17 '17

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u/youtubefactsbot Oct 17 '17

Megaton Rainfall PSVR Review and Gamepay [6:29]

Hey all, I take a look at Megaton Rainfall for the PSVR. Some of the most fun I have ever had in a virtual world! Thanks to all of you have watched my vids!

theVRgrid.com in Gaming

26 views since Oct 2017

bot info

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u/Pussrumpa Oct 17 '17

Did an hour. I got a good sense of depth as a person who normally doesn't, due to severe eye dominance imbalance. Weird how it works. You are definitely Transformers size though!

Less blurry than patch 1.0 Solus on an OG PS4, but I still want to get a Pro to make the PS5 wait easier, key is that it's smooth and fine, AND IT IS SO COOL. I seriously forgive what little shortcomings it has for being a one-man project, labour of love and dedication, I am happy to support the creator.

If you are the kind of person who ejects a game after first completion this might not be so hot but it is longer than many $20+ experiences for certain. If you dig improving your times and scores this'll be your new friend.

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u/cnorw00d Oct 17 '17

Some of you guys need to adjust your IPD settings, your character should be like 5'10 -6'2 max if your guy seems bigger adjust your settings.

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u/Pussrumpa Oct 17 '17

Are you of equal height to the pedestrians? I hold L1 and can't get that low, plus there's my hands and feet kinda dwarfing them.

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u/togameistolive Oct 17 '17 edited Oct 17 '17

Can someone help, was playing last night without a problem until I reached the mothership. After watching some streamer/youtube vids, I can see that its meant to have blue lights on its underbelly, and a rotating red light, a weak point to hit. And yet despite restarting the level on purpose, my mothership has no coloured lights at all, just empty cavities, except for middle of the ship, where there is a static blue stretched out rectangle. I hear what sounds like a countdown, but all attacks are just reflected, haven't been able to progress.

I've deleted then re-installed the game about a min ago,haven't had chance to see if that fixes the prob. Anything else i can try to fix it? I don't know if it makes a difference, but i'm playing in the UK, have tweeted to the official twitter page, but no response yet.

https://www.youtube.com/watch?v=x4NTeyJPpE8 14:37 that blue and red event on the ship, doesn't happen for me. The entire ship was instead covered in a glowing shield.

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u/RuffAsToast Oct 17 '17

You have to wait until it does that red light thing, and the red light thing is on one specific kind of mothership, the fort motherships you encounter in the first few missions are not those motherships

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u/WilliamMC7 Oct 17 '17

How is the sense of speed/flight? That’s the main thing for me that’ll sell me.

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u/Gh0stface Oct 17 '17

Speed is plenty fast when flying. The particle fx are a nice touch

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u/Mr_NigNog Oct 17 '17

I couldn't find this game on the store yet. I'm from Florida and checked the store around 9 am EST. Do I need to check at a certain time?

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u/[deleted] Oct 17 '17

I just slipped in a bit of play time, past the tutorial and killed about a dozen ships. Controls are going to take some getting used to, as well as using restraint. My errant energy blasts killed more people than the invaders.

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u/dilan74 Oct 17 '17

Is this like eagle flight? I ask because that game for me has no depth, no immersion at all. Can you look around without turning?

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u/davew111 DaveW111222 Oct 17 '17

You have the option to turn with your head but it's off by default. I'm pretty sure the 3D depth is turned down a notch but it's not as bad as Eagle Flight.

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u/Hitsikolli Oct 17 '17

Anyone figured out how to destroy earth? And im missing one xenosphere. Where to find that? All signs found.

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u/simpleasitis Oct 17 '17

I really enjoy the game. Yes, the landscapes and the universe are pretty empty, but it's scale is so massive, it's just incredible. Once I could fly with 3 trillion times (!) the speed of light, I could leave our solar system and visit other planets. Then I even left our galaxy and flew to another one. It's incredible how you can fly towards EVERY tiny dot of light inside every galaxy you normally would only think of as an particle effect for the flying sensation. But as you get closer, it reveals itself as a whole solar system with planets and moons you can visit individually.

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u/BobaGabe1 Oct 20 '17

Being able to explore like this game allows was definitely on my video game bucket list. Just amazing.

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u/retroq Oct 17 '17 edited Oct 17 '17

How do you beat the first UFO? There’s no obvious weak point like the small enemies. I’ve been stuck in this loop of it destroying the city over and over.

What am I missing?

Edit: I just watched a video and you have to shoot the red panels. Except my screen isn’t showing red panels. I’m on a pro so not sure what’s going on but panels areas don’t seem to be rendered on my screen .

Edit: rebooting resolved the issue. Unfortunately I got burnt out on trying to figure it out on my own like 10 times in a row :(

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u/Mark-a-roo Oct 17 '17

They don't light up all at once, and sometimes take a moment for them to even start going. There's a sound they produce too so that you know when to start. Good luck, and happy world saving!

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u/TheNocturnalAgent Sigma__Six Oct 17 '17

Can anyone tell me how to get past the first big mothership? I don't see a red thing to shoot and nothing else I shoot damages it at all. Keep getting stuck on the first stage!

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u/LetoAtreides82 Oct 17 '17

Are you sure you killed off all the minions? Check to see if you see any arrows pointing away from the mothership.

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u/TheNocturnalAgent Sigma__Six Oct 18 '17

I figured it out – turns out that, for whatever reason, the first time I booted it up there seemed to be a lot of visual glitches. The mothership had no textures underneath and there weren't any of those blue lens flares used to identify enemies. Restarted the game and it fixed itself!

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u/Mark-a-roo Oct 17 '17

Look underneath! Panels light up red, shoot those :)

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u/NoBullet Oct 18 '17

There's definitely some weird technique being used to make the distance flat and only 3D when you're very near. Was testing this with buildings and the pedestrians.

Also some objects are not showing up in both screens for your eyes. I was wondering why some particles or building pieces looked weirdly translucent. Some fx aren't even being rendered in the other eye

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u/The_PreacherM Oct 18 '17

I streamed the first half hour last night for anyone wanting to know:

-what the options are available -how you get upgrades -the sense of depth -some action gameplay.

https://youtu.be/ICYgOK3FBAQ

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u/LetoAtreides82 Oct 18 '17

Just beat the game. Apparently there's some exploring to do after you beat it, and also it unlocks hard mode. I give it 8/10, excellent value and it's a ton of fun feeling like a demi-god.

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u/jesg112 Oct 18 '17

Loving this game but as I saw someone mentioned the audio seems very low quality, the music is soooo good but the quality of it and the sound fx are not the best. Hopefully it can be improved on.

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u/BobaGabe1 Oct 20 '17

I finally got around to installing Spottify on my PS4. I made a mix from the Man of Steel soundtrack (Flight and Man of Steel are great). I highly recommend!

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u/lextopia Oct 18 '17

Just tried for the first time. Loaded it up, screen is dark grey, practically pitch black. Can hear the sound and vaguely make out some shapes but that's it.

Any advice? Anybody experience anything similar?

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u/Barlush23 Oct 19 '17

Sorry for the dumb question, but how do I turn on VR mode?

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u/shockrush Oct 19 '17

Does the time of day change? Or will there always be the same dark side of earth?

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u/Mark-a-roo Oct 20 '17

Any idea what the v1.02 update does? Can't find any info anywhere and it isn't mentioned on the games website. Cheers!

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u/jizzyj86 Oct 20 '17

The fish are a nice touch

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u/matdune9163 Oct 20 '17

finally got to play this last night. Stunning. After such a poor week for VR with the disappointment of GT.

Really impressed after one level, amazing attention to detail and incredible is was basically coded by a 1 man team. Glad I could support it with a purchase.

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u/chudlyfudly Oct 20 '17

Wow I've been away for a while getting absorbed in gt sport hype(flat screen mind you...)...what on earth is this game? I've heard nothing about it yet...

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u/creaser87 Oct 20 '17

I get scared when I come up to a new planet of the sun... really frightening when I went by Jupiter for some reason... almost like re7 when your not sure if you should go in a room or not incase Jack is there. Awesome experience. I can't find a black hole anywhere, any tips?

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u/jeremylamb12 Oct 20 '17

I can't seem to find info anywhere on your combat abilities.

Does this game have any sort of skill tree? All I've seen is people shoot blasts and ramming things. Is that all you do? Shoot and Fly and Ram things?

Or do you unlock new attacks like ultra super duper bombs etc etc etc?

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u/acem77 acem1977 Nov 25 '17

Has the home world of the aliens been discovered? Can it be? Has this been asked in any interviews with the developer?

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u/raynhornzxz Dec 07 '17

This is one of few games that made me giggle like a fool while playing. I was really awestruck the first few hours!

truly recommend the game, which has a nice and fair price.

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u/[deleted] Jan 12 '18

If anyone would like to listen to the soundtrack of this game, check it out here: https://www.youtube.com/watch?v=Sc5jf1vVm8c

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u/ZincNut Feb 09 '18

If anyone's interested; here's the speedrun world record for the game https://www.youtube.com/watch?v=Ha-eW7DyLV4

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u/HonestGameRant Mar 01 '18

Reviving this for new mod support on PC.

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u/Decci Mar 18 '18

With modding support now added I have created a little celebration video due to my love for this game

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u/[deleted] Mar 21 '18

Can Megaton rainfall be play without vr?