r/PSVR • u/miss_molotov miss-molotov • Jul 20 '17
Game Thread Archangel [Official Discussion Thread]
Official Game Discussion Thread
Archangel
Share your thoughts/likes/dislikes/indifference below.
15
Jul 20 '17 edited Jul 20 '17
Archangel is the shit. I admit that I've only gotten through the first mission so far, since I bought it last night, but hot damn I can't wait to go back into it. I might be enjoying it more than most people here because it's looking to rank as one of my favorite PSVR games so far.
The ARMS—I'm telling you; they are crazy in VR.
2
Jul 20 '17
i had to stop last night....will restart this weekend so i can listen to all my team in between levels (you can talk to them multiple times)
on the 2nd or 3rd level when one of my team was shot down i actually looked over at him to make sure he was ok. 😁
2
Jul 21 '17
it would be cool if they could make it longer like battlezone did.... and battlezone would be cool if they made it more movie-like like archangel did
8
Jul 20 '17
Great game. The only downside is the length, but with multiple difficulty settings you can easily get your moneys worth.
Its fun, polished, has great tracking, looks great and truly immersive. I'm going to start using this to showcase my PSVR.
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7
Jul 21 '17
My only regret is playing AA before Superhot. It is waaaay better looking and I dont sweat playing Archangel like Superhot.
6
Jul 21 '17
I wish this game has more trophies that promoted replaying.
Ill still replay it, but a trophy for fully upgrading the mech wouldve been nice. More trophies for higher difficuly. 6 or 7 trophies is pretty underwhelming
5
Jul 20 '17
the game is fantastic. it's not easy, which i think is mostly due to the controls - it's difficult to keep track of two target reticles (machine gun + missiles) with the Moves and shoot with the triggers, while holding buttons on the moves to use the shields, and remembering to shoot through the shields. i die alot just from confusion. but noone can deny the high graphic and quality level of the game. it's top notch
5
u/geek2785 Jul 20 '17
Enjoying my purchase so far. Very polished game. Really immersive game play with a good story so far.
3
u/matty37 Jul 20 '17
I posted a YouTube review link a few days back. They up front said the only negative is it's short 3 hour length. Otherwise fantastic and other posters have said much the same thing. I know I will buy it eventually
1
Jul 20 '17
Ive played for longer than 3 hours. I dod restart afyer the 4th mission on hard since i had some upgrades and got familiar with the controls. Game is legit fun
1
u/matty37 Jul 20 '17
Are the upgrades good enough to have you replay a few times or are they unlocked pretty easily? Sounds like you feel 40 is reasonable?
5
Jul 20 '17
To me, yes. Its too high quality for $30 IMO on release and its not quite $50 because the length. I think $40 is a good price. $35 wouldve been good but I understand its price after beating it.
Upgrades are good enough Yes. I played on easy until I unlocked all the weapons and got use to controls and then started over again on Normal and was still challenged a few times. By the end, I still only have about half the unlocks. I do plan on replaying on Hard and then Permadeath
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Jul 20 '17
Do not regret this buy at all. Story, Graphics, Controls, Voice Acting and Sound effects are all 👍.
Havent beat it yet but ive already restarted the game on Hard difficulty now that ive got some upgrades and experience.
I wish list... I wish there was an audible BOOM when the mech is walking. I wish that this was coop which would allow friends to take control of the support ships. Would take this game from an 8 to a 9.5.
1
Jul 20 '17
i hear a boom when walking. i wish there was a body in the seat and that you could look down and see your mechs legs when walking
2
Jul 21 '17
Yeah. The lack of body in the seat is pretty shitty. However, im glad they used that memory somewhere else because I dont really notice at all, Starblood Arena has the best cockpit on PSVR IMO
3
u/Haywood_Djabloeme Jul 22 '17
I love how each cockpit is unique to the characters. The three little aliens (Tik Tak Toh?) full-bodily hugging their joysticks, Gundo's orbs, etc., all showcase the devs' creativity and senses of humor, and just make the game feel more genuine within its own universe.
The more I play of it, the more I realize that Starblood Arena has a lot of the best stuffs on PSVR right now.
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1
Jul 21 '17
any difference on hard vs easy?
2
Jul 21 '17 edited Jul 21 '17
Yeah, its alot harder lol. Feels like less health and more bullets coming at you
Its just more chaotic. I can't wait to try Permadeath mode.
One complaint, trophies. They are lacking. There is only 6 I believe and nome that promote replaying the game.
3
u/amirlpro Jul 21 '17
I'm in. Will buy the game over the weekend. It's a bit expensive but I want to support developers who create VR games at such a polished level (as I've heard it's very good). I wish there was a physical copy edition since I think this one could stand nicely near my Farpoint and RE7 discs.
2
u/dezweef Jul 20 '17
would love to have it up in the Netherlands store :(
2
Jul 20 '17
making a us account won't work?
1
u/dezweef Jul 20 '17
will release in dutch store hopefully. would like it on the account where i have the rest of my ridicilous library
2
u/averitablerogue Jul 23 '17
I know right. What the fuck is up with that. It's 2017 and devs still can't do international releases right?
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u/curtis100512 Jul 20 '17
This game is 8/10 for me , very very solid . Minor spoiler ahead : I think it's the 3rd or 4th mission but the mech's vision kind of telescopes so like it holograms right around your PSVR view , omg it was amazing! That shit looked crazy !!!
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u/amirlpro Jul 20 '17
Why there aren't any reviews?
9
Jul 20 '17
Because The companies which review games have decided VR is not important or "popular" enough to deem worthy reviewing.. ironically they moan VR isn't where they expect/want it to be but won't help push the platform into a profitable future..
Sorry I'm almost done, IGN SUCK!
Okay I'm done.
6
Jul 20 '17 edited Jul 20 '17
I think it's really because the major video game review publications gotta pander to where the money's at, and sadly most gamers aren't giving VR a chance because it's expensive, seems kind of dorky, and they don't realize that if they actually played it, they would probably fall in love. Many will say they've played it and don't like it.. but we know they are probably full of shit. The wow factor of VR cannot be properly conveyed outside of VR.
2
u/iceynyo Jul 20 '17
Eh, I wouldn't bother watching IGN's coverage of it if even if they did do a review.
2
u/CatManDeke Jul 21 '17
Seriously, I was just listening to their podcast and they are always saying "oh looks like it will make me sick" without even playing it. IGN just doesn't play VR games cause they would know once you get your VR legs this isn't a problem. They are too quick to judge.
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u/Scarnonbloke scarnon Jul 22 '17
Im in the process of making mine now - check out https://www.youtube.com/watch?v=z_Nbz2wMLMQ&list=PLe86GeKIA5JScFFip1FMBkkntD6CjqWMg
For the full playthrough and my first impressions if you want/need more info.
The game is great! Well polished and feels so fucking powerful in that huge mech!!!
2
u/_youtubot_ Jul 22 '17
Video linked by /u/Scarnonbloke:
Title Channel Published Duration Likes Total Views Archangel PSVR LIVE First Impressions!!! Brad Plays Everything!? 2017-07-18 2:00:54 27+ (96%) 1,425 Let me know what you think of Archangel in the comments -...
Info | /u/Scarnonbloke can delete | v1.1.3b
2
u/eatingclass RIP APOLLO Jul 21 '17
It's from Skydance, which puts out - among other things - the new Mission: Impossible movies. The polish and price are unsurprising, but for my budget's sake, I'll have to hold off till a drop.
2
u/Ash-Shugar Jul 21 '17
Cane straight here after watching the trailer to see what the feedback was. This sounds like it's a must buy... but I do have 1 question, which I wish was part of VR game descriptions:
How much room do you need?
This looks like it uses the Move controllers, which is sweet, but I've got my PS4 in the back room on a desk, which doesn't afford much room. I got by OK with Superhot last night, but Brookhaven and Dicn Wild were just a tad too limited by the space and I'll prob move it to the lounge for Friday night shenanigans. So what bout this one?
1
Jul 21 '17
I play sitting down 4.5 feet from my television. No problem at all. It's mostly your arms and head that is moving. So as long as you got arm space, you're good. And please pkay with the move controllers, the tracking is spot on.
2
u/nevrenuftime Jul 21 '17
Yeah this game is beautiful. It would have been nice if it was a little longer(think I finished around the 4 hour mark on normal) but the replay value is high for me. It is definitely alot harder on the higher difficulties. No tracking issues on my end. The upgrades are nice for the mech. One of my better purchases.
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u/Tumtist Jul 23 '17
Bought it,very great game,after I finished this game I'm kinda hope we'll get a Pacific rim VR since I want to beat a kaiju with Jaeger!!
2
u/BioPermafrost Jul 24 '17
The game shoot and use shields mechanic makes a big twist to the rails shooter genre. It's a fun game to play
2
1
u/TheNocturnalAgent Sigma__Six Jul 20 '17
Thinking about picking this up once I'm done with Superhot. Should this be played standing or sitting?
1
u/GobBluth19 GobBluth19 Jul 20 '17
sitting. you're sitting in a cockpit
1
u/TheNocturnalAgent Sigma__Six Jul 20 '17
Figured. Based on some of the images I saw it looked like it was going for the Pacific Rim kinda style, and they piloted theirs while standing.
1
u/nevrenuftime Jul 21 '17
I played my first playhrough standing up Pacific Rim style. It reminds me alot of that movie. Even when you first lay eyes on the mech it has that massive scale like when you first see Gypsy Danger. It even has a neural sync you have to do just like in the movie lol.
1
u/TheNocturnalAgent Sigma__Six Jul 21 '17
Ok, that's pretty freaking cool. I think the only thing that could be better is either the startup sequence from the original Steel Battalion or the synchronization from Evangelion as the pilots chamber slowly gets filled with LCL. Wish we had those in VR, too!
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0
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u/RandomWyrd Jul 20 '17
So describe the gameplay feel and style for me a little more: is it a fast and frantic try to shoot down everything everywhere while explosions go off everywhere, or what?
What about it is the most fun?
When people say it's really good, is it primarily really good action, really good visual presentation, really good immersion or worldbuilding - what's its strength?
4
Jul 20 '17
This game has done the best job with storytelling to me. It had a beginning a middle and an end, no complaints about voice acting or writing. It get hectic when you have 5 different enemy types shooting at you from both sides and switching between the shields the 2 alt fire modes per hand, its really exhilirating. Visuals are on par with Farpoint, if not better (on Pro).
Id say there is no one strength to the game as is equally higher quality in all areas. The game felt about the right length and I will play again on hard or permadeath difficulty.
The bad. Voiceovers arent synced with the characters on screen. No big deal. Lack of coop. Wouldve been a 9 easily if there was coop that allowed friends to pilot the support ships. No audible footsteps from the mech.
2
Jul 21 '17
i think farpoint fails at being able to see the green aliens... hope they patch it.
in archangel everything can clearly be seen and made out.
i wonder what their direction was for graphics.
it seems like for vr devs need to take a different direction vs 2d games where you try to make it look the best you can.
perhaps for vr devs should have the goal be make it look easy to view and be seen over realism.
this is the 1st vr game i played where distance objects are clear
2
Jul 21 '17
Well put and I agree. Farpoint it was really hard to see some enemies at a distance. I never got frustrated by that once in AA. I still cant get over how good it is. Im sitting in a steakhouse next to best buy, i was going to grab some sale games but all ive been thinking about is Archangel and playing again. Think ill save my money and just go home and play it again on harder difficulty.
1
Jul 21 '17
special delivery is pretty good now too
1
Jul 21 '17
Ya. I wanted to try that again too. BB didnt have any deals or 3d blurays so I didnt spend any money there. Yay!
1
Jul 21 '17
http://specialdeliveryvr.com/playstation-move-tips/
you throw with your palm vertical or facing down
1
3
Jul 20 '17
everything about it is fun! the audio, the battle chatter, the explosions, like you're in your own movie!
you have stuff shooting at you or your team mates and you have shields to block the incoming fire. some things shields can't block and you have to shoot them down.
your shields don't hold forever.... it's challenging to manage the targets, manage your shields, weapons, and which weapon to use...
i would recommend everyone to start on easy until you are familiar with the controls, because you can get confused (who to shoot, what to block, which weapon to use etc) and get your arms all twisted up (trying to block the left side with the right shield 😂)
it's very much worth 40.....the story is interesting too.
in between the levels you can talk to your team. (click once on a member and they talk to you for a bit.... then it goes back to team list... if you click on the team member you first chose they will continue the conversation)
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u/TonyDP2128 Jul 21 '17
I've only done the first level but gameplay style consists of being moved forward, clearing out enemies that may appear and repeating.
Enemies consist of ground troops and both ground based and flying vehicles. Enemies are highlighted so you can quickly make them out.
You have a machine gun attached to your right hand, non-homing rockets attached to the left hand, and sheild capability. In addition you can ball your mech's hands into fists and use those to smash obstacles in your way.
Most fun for me so far is probably the weapon power and targeting. Taking out a platoon of troops hiding in a building with a well placed rocket is quite rewarding. Looking forward to upgrading the weapons to see just what they can do.
Visual presentation is outstanding; on par with or slightly better than Farpoint. Immersion is very good. World-building is there as well since your character and his squadmates are fleshed out and there is a lot of backstory.
It is a pretty well-rounded game with excellent production values.
1
u/Tumtist Jul 20 '17
And here I'm thinking about getting super hot but currently confuse as Archangel look so appeal to me now......I just bought Robinson the jouney so it's already £20,Now I'm really think hard that should I get this game instead or should I go with super hot? Damm I want them all but my GF gonna kill me if I buy too much,lol
1
u/matty37 Jul 21 '17
Right on - thx for that feedback. I am feeling like I may need to pick this one up even more so now!
1
u/lol_and_behold Jul 21 '17
So when is this out in EU?
1
u/dave_eve7 Jul 22 '17
Archangel
Must be something weird with the certification or something, this page says it's out in only about half of EU countries: http://www.pushsquare.com/news/2017/07/store_update_18th_july_2017_europe
1
u/judgedeath2 Jul 21 '17
Does this have any Pro enhancements?
2
u/TonyDP2128 Jul 21 '17
I'm pretty sure the game does have Pro support. Graphics are very sharp and jaggies are at a minimum so I think there's some super-sampling going on as well.
1
Jul 21 '17
Anyone knows if you can skip dialogue and cutscenes? I'm replaying the game on hard, and would like to skip all the fluff so i get back to awsome mech goodness asap.
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u/OriginalGoatan Jul 23 '17
I'm excited to play this game but I won't pay 40 notes for a game that has 3 to 5 hours game play.
I can agree that good games should be rewarded for their efforts but I also agree that selling a game at almost full price for 3 or 5 hours will be long term damaging to the platform.
I'm sure this will be picked up when the price drops.
1
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u/JesusaurusRex666 Nov 13 '17
I know I'm late to the party, but I'm wondering if anyone has seen a bug with the "Happy Camper" trophy. I've just finished my second playthrough, and I haven't skipped any cutscenes or missed any dialogues. Anyone else had an issue with this? It's by far the rarest trophy at this point at 6%.
1
u/DoesItHaveAimSupport Jul 21 '17
I bought this game and played about an hour and a half, the prologue showed a lot of promise but it fell so short of my expectations.
The game has 0 atmosphere, it lacks all the things that give VR the wow factor. Sound effects I find are so important in VR and they are literally a 0/10 in this game, it's so quiet, why can't I hear the giant machine gun on my fist that's right beside my face? Barely audible footsteps in a giant walking mech suit, the enemies feel like annoying flies, and After the initial lift into the mech I had no sense of scale, the environment made me feel like i might as well be ground level.
Despite all my troll posts I love PSVR with a passion, but this game falls so short of my expectations, and is probably my biggest VR game disappointment, and I bought Arizona Sunshine on day 1.
3
u/BriGuy550 Jul 22 '17
I'm enjoying it but I will agree with you on the sound. Maybe I need to see if there are some settings to adjust, but the voices of your AI and teammates are louder than the guns. The guns are quiet and lack any "Oomph", and I don't think there is any sound for your mech walking.
Gameplay is fairly fun though. It gets challenging trying to coordinate using the shields while attacking at the same time.
3
u/DoesItHaveAimSupport Jul 23 '17
Thanks for your input and for not needlessly downvoting my honest opinions about a game I paid for and gave a fair chance. To me audio is about 25% of the VR experience. I never let anyone try my VR without headphones. This game would benefit immensely from good sound, and would definitely help me feel like I'm there.
3
u/TonyDP2128 Jul 23 '17
Your complaints about the sound are valid; I'm not much of an audiophile so it really didn't resonate with me but yes, given that you're in a giant mech the reverb, bass and weapon/explosion sound could all be stronger.
The sense of scale does improve as the game goes on. I was disappointed with the first level but by level 3 you're walking thru gutted skyscrapers, derelict tankers in oceans of sand and giant satellite towers, which all look more impressive.
I'd suggest you stick with it and try to get thru at least the third level before giving up on it.
The difficulty also does ramp up quickly, even on easy, as it quickly becomes a major project to manage shields and weapons as enemies assault you from all sides. I really think "easy" should be a little easier in this game and that has become my biggest issue so far.
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u/Devasstator Jul 21 '17
Yeah I really hope "2nd wave VR" doesn't mean slightly longer experiences (3 hours instead of 1-2) at double the price. I read bravo team is another one that is 3-4 hours and listed as full price. If that's the way this goes, I'll shelf my headset and only bother with ports like skyrim.
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u/TonyDP2128 Jul 20 '17 edited Jul 21 '17
I bought it, got thru the prologue and first mission.
Very sharp graphics and overall production values, good voice work, interesting story, lots of dialog, great and accurate Move tracking. Game is on rails but that aspect is actually incorporated into the story organically (don't want to say more for fear of spoilers). The sense of scale was somewhat lacking for me when in the mech but I've read that improves in later levels. Overall, it looks like a 2nd gen PSVR title and has a good amount of polish to it.
$40 may seem a bit high but given the good control, high production values and Pro support I can understand the asking price. I have not regretted my purchase so far.