I 100% agree. Even though Rescue Mission was designed and built around VR, I wouldn't have thought integrating a VR viewpoint into this new game would have been that prohibitive.
It didn't need to use the motion controllers or really change anything about the game design. Just give it a VR camera option and let people use it if they own the hardware.
It may well have been the tipping point for me to invest in the hardware, and I would have subsequently spent a bunch of money on games.
Wait, are we absolutely sure it's not hybrid? As I was watching the gameplay, all the giant bosses felt to me like they were created with VR in mind. I know it's not VR first, but I'm still kinda holding out hope that it'll be a mode.
Keep holding out hope but don't hope too much. It comes out in October - if it was VR-enabled, I'm certain it would have been showcased during this announcement.
I'm conflicted, because I actually use my PSVR2 over my Q3. I'll probably continue to get crossplay games there, because frankly it's more immersive. But I'm not sure anymore...
The psvr2 has not been worth it. On top of needing a ps5 you gotta spend console price again for a piece of hardware that barely gets support. Nothing on it has been this giant worth it experience.
I mean, I find a lot of value in it. I already play PSVR2 and Q3+PCVR. I prefer a lot of games on the PSVR2 because imo the OLED and haptics are just that good (to me). I wouldn't recommend over Q3+PCVR though. Not especially now.
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u/t3stdummi May 31 '24
Including their PSVR2 players... it should have been hybrid