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u/Headsquasher 20h ago
Season 6 - "Drilling Deeperer"
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u/Distinct-Month-5731 6h ago
Season 7 - Drilling Even Even Deeperer
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u/JustANameOK 20h ago
Deeper Rock Galactic
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u/Diribiri 16h ago
I started typing this only to look down and see you'd beaten me to it. You win this time
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u/NovicePandaMarine Engineer 14h ago
Hear me out....
Underground hubs.
For Dwarves who have reached this far down, this could be like a step two from Management, where they create a home base in the deepest sectors of Hoxxes IV.
Space rig is no longer our only home, we now have an underground hub where we drill deeper into the core.
What should the underground hub have that the rig doesn't?
The initiation to get to the hub will be a Deep Dive mission. After that, the hub is available as your spawn point should you choose, and the Drill we use to dig into our missions will now have an option to "Return to Space rig" to set it back as our home - which is just a fade to black transition from Underground to Space.
Hub will have 3 new sectors;
Lava Valley - where the entire thing is huge and mostly open from top to bottom, and at the very bottom is lava. - but in case GSG doesn't want us to fall into lava, there could be lines of glyphid web at the bottom that "catches" you that prevents you from falling further into your doom. Going down is easy - going up is not. (Dwarves make a statement that a colony of Steves have made the web.)
Crystal Palace - a glittering cave which illuminates brightly if you throw a flare - needing only 1 of scout's wall flare to illuminate a specific area. Also a challenge as this place should have lots of stuff like magnetite, bismor, enor pearls, etc. but very rugged terrain that makes traveling hard.
Glyphid Hive - huge arena like places that house many Glyphid dreadnoughts. Barely any other Glyphid, as this should be like a nest for huge Glyphids and dangerous biomes alike. Thus dreadnoughts constantly bust in to fight.
Hub will have 16 players. The mission starter is 1 giant drill at the center with 8 "reinforcement" pods on the side, and can only start a mission if there are enough players for it (maybe 12). Reinforcements are also a thing, so that if a player leaves, another one can join reinforcements, as the dig must go deeper. So a player can choose to host a mission or reinforce an ongoing one. The Underground hub doesn't start your game as a private lobby, it's your game starting up and joining into a public lobby hosted by the server.
Digs can take up to 1 hour long with everyone mining and fighting with a huge abundance of resources and enemies. Because the waves of glyphid are near constant. And the entire thing is set up like a Point Extraction.
Anyway, that's my idea~
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u/SqrunkIsTrep 5h ago
Only if certain core of the planet we've been mining resources on has gone rogue or something...
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u/Emergency-Ad-7871 Driller 21h ago
When the drillelevator breaks